Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 10608011202126144534 9 Tabeaux the Slasher (level 2, 20/24 HPs) Began as a Demonspawn Monk on Dec 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (118 turns). Tabeaux the Slasher (Demonspawn Monk) Turns: 118, Time: 00:00:14 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 19 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of brand weapon {unknown} g - a scroll of immolation {unknown} Potions c - a potion of ambrosia f - a potion of curing {unknown} Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! Found a stone staircase leading down. No target in view! Found a spear. A rat comes into view. The rat squeaks loudly. An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. The rat barely misses you. You hit the rat. You kill the rat! The endoplasm freezes you. You are frozen. You see here a rat corpse. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! You now have 19 gold pieces (gained 12). A ball python comes into view. The ball python hisses angrily. Found 5 stones. You barely miss the ball python. The ball python bites you but does no damage. The ball python misses you. You hit the ball python. The ball python is heavily wounded. The ball python completely misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....)......... #...........#... #........####... ###........# #... #.....†....# #... ####..........# #.## #.............# #. #................#. #...@.....###.... #.........# .... #....###### ... #....# .. #....# #....# #....# #..(.. There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 2 endoplasms (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 118 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 13 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 120 | 0 | 0 | 80 | 1 | 120.0 | Dungeon | 120 | 120 | 0 | 0 | 80 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts