Dungeon Crawl Stone Soup version 0.33-a0-613-g9283c139d4 (webtiles) character file. Game seed: 709062941399219957 8 Tabeaux the Slasher (level 2, 22/24 HPs) Began as a Demonspawn Monk on Dec 29, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (136 turns). Tabeaux the Slasher (Demonspawn Monk) Turns: 136, Time: 00:00:10 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of guardian spirit Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Jewellery f - an amulet of guardian spirit (around neck) Potions c - a potion of ambrosia e - a potion of attraction {unknown} Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The endoplasm quivers. A frilled lizard and a hobgoblin come into view. The frilled lizard hisses angrily. Found a scroll labelled QURASHR TERELA. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Your Long Blades skill increases to level 3! The hobgoblin hits you. The frilled lizard bites you. You slash the frilled lizard! You kill the frilled lizard! The hobgoblin misses you. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! You start putting on your amulet. You continue putting on your amulet of guardian spirit. x5 You finish putting on your amulet of guardian spirit. You feel your power drawn to a protective spirit. f - an amulet of guardian spirit (around neck) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! A rat comes into view. The rat squeaks loudly. The goblin misses you. You hit the goblin. You kill the goblin! The rat bites you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#....)##### #### #...#.......## ###...†......## . ##..).......####.# #..........#....# #............# #...........## ##### #..........####?..... ##...........@).# #..........###### #..........# ..........# .........# ..[......# ........## #......## ####### There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 136 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 136 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 136 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, minmay_3d_cube Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 8 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 137 | 0 | 0 | 106 | 1 | 137.0 | Dungeon | 137 | 137 | 0 | 0 | 106 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 137 daAuts