Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 11573306956569098032 0 Tabeaux the Caller (level 1, 13/13 HPs) Began as a Barachi Wanderer on Dec 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Tabeaux the Caller (Barachi Wanderer) Turns: 0, Time: 00:00:02 Health: 13/13 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of heal wounds Skills: + Level 1.1 Dodging + Level 1.1 Spellcasting + Level 4.8 Summonings + Level 4.3 Alchemy You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 56% N/A 3% 1 Poisonous Vapours Alch/Air 24% 1d2 11% 1 Call Canine Familiar Summ 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Tabeaux the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a book of Cantrips, a dagger and a scroll labelled CUAFEE RAUNLY. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of heal wounds, a +0 robe, a +0 cloak; and the following spells available to memorise: Summon Small Mammal, Poisonous Vapours, Call Canine Familiar, Summon Ice Beast, Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . . . .# ###.# . . ###.# ?... . . .... #.### #+# ###... #.#PP #.# PP#.. #P⌠P#.#P⌠P# PP#.#PP #.#####.#####..# +....@.:..+ #.#####.#####.# PP#.#PP #P⌠P#)#P⌠P# #.#PP #.# PP#.# #.### #+# ###.# #... . . ...# ##.# . # #### . + There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Tabeaux set off with the following items: a +0 club, a | potion of heal wounds, a +0 robe, a +0 cloak; and the | following spells available to memorise: Summon Small | Mammal, Poisonous Vapours, Call Canine Familiar, Summon Ice | Beast, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners, serial_shops, shop, corexii_hall_statues_s Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+