Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 6370434477925565201 0 Tabeaux the Covered (level 1, 13/13 HPs) Began as a Barachi Wanderer on Dec 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Tabeaux the Covered (Barachi Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 7 boomerangs (quivered) Armour c - a +0 robe (worn) Potions b - a potion of attraction Skills: + Level 2.0 Throwing + Level 2.4 Armour + Level 2.1 Spellcasting + Level 2.1 Conjurations + Level 2.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Mercury Arrow Conj/Alch 8% 2d5 24% 2 Iskenderun's Battlesphe Conj/Frge 4% 2d7 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Tabeaux the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 4 atropa-tipped darts and 4 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of attraction, a +0 robe, 7 boomerangs; and the following spell memorised: Shock; and the following spells available to memorise: Jinxbite, Ensorcelled Hibernation, Mercury Arrow, Iskenderun's Battlesphere. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #(# #.# ... #.## #..# ######..### #.#.........# ........@...# #.#.........# #.........# #......ß...... ###...♣.....#.# ............ .. ##... ......#. ## #............. $.. ........... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Tabeaux set off with the following items: a +0 dagger, a | potion of attraction, a +0 robe, 7 boomerangs; and the | following spell memorised: Shock; and the following spells | available to memorise: Jinxbite, Ensorcelled Hibernation, | Mercury Arrow, Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, chequers_serial_rivers_room_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+