Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 7650106493864722146 0 Tabeaux the Ducker (level 1, 15/15 HPs) Began as a Barachi Wanderer on Dec 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). Tabeaux the Ducker (Barachi Wanderer) Turns: 0, Time: 00:00:01 Health: 15/15 AC: 8 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 6 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 chain mail (worn) Potions b - a potion of curing c - a potion of heal wounds Skills: + Level 1.2 Fighting + Level 2.4 Armour + Level 3.2 Dodging + Level 1.1 Spellcasting + Level 2.4 Summonings + Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 89% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 5% N/A 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Tabeaux the Barachi Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a potion of heal wounds, a +0 chain mail; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### +.+ #.# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Tabeaux set off with the following items: a +0 club, a | potion of curing, a potion of heal wounds, a +0 chain mail; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_loops_corners, patterned_corridor Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+