Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 10122776508994626335 0 Tabeaux the Conjurer (level 1, 15/15 HPs) Began as a Barachi Wanderer on Dec 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Tabeaux the Conjurer (Barachi Wanderer) Turns: 0, Time: 00:00:01 Health: 15/15 AC: 6 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 7 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Potions b - a potion of brilliance Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 3.2 Conjurations + Level 2.1 Fire Magic + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 32% 2x1d5 34% 1 Kiss of Death Conj/Necr 20% 2d7 47% 1 Dazzling Flash Hex/Fire 6% N/A 90% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 90% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 90% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Tabeaux the Barachi Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of brilliance, a +0 scale mail; and the following spells available to memorise: Foxfire, Kiss of Death, Dazzling Flash, Mephitic Cloud, Volatile Blastmotes. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+# #@.# #..# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Tabeaux set off with the following items: a +0 club, a | potion of brilliance, a +0 scale mail; and the following | spells available to memorise: Foxfire, Kiss of Death, | Dazzling Flash, Mephitic Cloud, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+