Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 8921919478253711867 13 Tabeaux the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Dec 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (184 turns). Tabeaux the Vexing (Demonspawn Hexslinger) Turns: 184, Time: 00:00:38 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 24% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slow A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} e - 2 scrolls of fog {unknown} f - a scroll of fear {unknown} Skills: - Level 1.0 Fighting + Level 1.7 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Fugue of the Fallen Necr 0% N/A 63% 3 Cause Fear Hex 4% N/A 63% 4 Anguish Hex/Necr 2% N/A 83% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History No target in view! No target in view! Found a stone staircase leading down. Things that are here: a +0 short sword; 5 stones; a kobold corpse You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. Found 5 stones. Found a robe. You see here 5 stones. A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You enter the shallow water. Moving in this stuff is going to be slow. A gnoll is nearby! Why would you want to do that? Why would you want to do that? Why would you want to do that? You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You hear a splash. Your Long Blades skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? 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HP: 15/15 MP: 2/2 184 | D:1 | Reached skill level 1 in Long Blades 184 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 184 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_ring, hangedman_abyss_or_decor_stabs, grunt_decor_arrowhead, chequers_serial_rivers_micro_c, columned_hall_lemuel Skill XL: | 1 | ---------------+----+----- Long Blades | 1 | 1.7 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 14 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 205 | 205 | 0 | 0 | 104 | 1 | 205.0 | Dungeon | 205 | 205 | 0 | 0 | 104 | 1 | 205.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 205 daAuts