Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 14447190428658908184 0 Tabeaux the Chucker (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Dec 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (0 turns). Tabeaux the Chucker (Gnoll Wanderer) Turns: 0, Time: 00:00:13 Health: 20/20 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 5 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . c - +0 buckler rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 5 javelins (quivered) f - 2 curare-tipped darts {=f =F} Armour c - a +0 buckler (worn) e - a +0 robe (worn) Potions d - a potion of attraction Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 6.4 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 1.9 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 12% 1d3 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 2% N/A 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Tabeaux the Gnoll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scale mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 5 javelins, a +0 buckler, a potion of attraction, a +0 robe, 2 curare-tipped darts {=f =F}; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ... #.# ... #.# #.# #.#.###.###.#.# #......@......# #.#.###.###.#.# #.# #.# ... #[# ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Tabeaux set off with the following items: a +0 dagger, 5 | javelins, a +0 buckler, a potion of attraction, a +0 robe, | 2 curare-tipped darts {=f =F}; and the following spell | memorised: Shock; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+