Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 4707979714322636309 8 Tabeaux the Slasher (level 2, 22/24 HPs) Began as a Demonspawn Monk on Dec 31, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (157 turns). Tabeaux the Slasher (Demonspawn Monk) Turns: 157, Time: 00:00:15 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) e - a +0 buckler Potions c - a potion of ambrosia Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Your Long Blades skill increases to level 3! You hit the quokka but do no damage. The quokka barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka barely misses you. You slash the quokka! You kill the quokka! You see here a quokka corpse. You start resting. A bat comes into view. A bat is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Found a buckler. The bat misses you. You hit the bat. You kill the bat! You see here a +0 buckler. e - a +0 buckler You start resting. HP restored. A jackal comes into view. The jackal barks! A ball python comes into view. A jackal comes into view. The ball python hisses angrily. The jackal barks! The jackal misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. A jackal comes into view. The jackal barks! You hit the jackal but do no damage. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# ... #.# #.# #.# #.### #.# #.#.# ## #.#####.#.########## .# #.#................. .####.#.###.#.##@####### ...##.#.###.#.##h# ...##.#........hS# ..........###.##.# ...##............. ........#..#..##.## ......#.#..#..##.# ....###.#..# ##.# ........#... ... You could see 2 jackals and a ball python. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 157 | D:1 | Discovered your monstrous ancestry. 157 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 157 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 18 Armour: Robe || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 54 | 58 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 54 | 58 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts