Dungeon Crawl Stone Soup version 0.33-a0-735-g23834c3785 (webtiles) character file. Game seed: 12244838202806425240 0 Tabeaux the Chucker (level 1, 10/10 HPs) Began as a Kobold Wanderer on Jan 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). Tabeaux the Chucker (Kobold Wanderer) Turns: 0, Time: 00:00:03 Health: 10/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 10 boomerangs (quivered) f - 2 curare-tipped darts {=f =F} Armour c - a +0 helmet (worn) e - a +0 robe (worn) Potions d - a potion of curing Skills: + Level 3.2 Throwing + Level 1.2 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 1.2 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 6% 2d4 26% 2 Mercury Arrow Conj/Alch 4% 2d5 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, Tabeaux the Kobold Wanderer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found 10 gold pieces and a scroll labelled FICAR FUVACK. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 10 boomerangs, a +0 helmet, a potion of curing, a +0 robe, 2 curare-tipped darts {=f =F}; and the following spells available to memorise: Searing Ray, Mercury Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.#.. . .#.#. . ..#...#.. ##.....## ..$.@.... ##?....## ..#...#.. . .#.#. . ..#.#.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Kobold Wanderer began the quest for the Orb. 0 | D:1 | Tabeaux set off with the following items: a +0 dagger, 10 | boomerangs, a +0 helmet, a potion of curing, a +0 robe, 2 | curare-tipped darts {=f =F}; and the following spells | available to memorise: Searing Ray, Mercury Arrow. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_park_tiny_pond, grunt_decor_fettered Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+