Dungeon Crawl Stone Soup version 0.33-a0-746-g8ce5bd8831 (webtiles) character file. Game seed: 9179409429610051414 8 Tabeaux the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Jan 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (66 turns). Tabeaux the Vexing (Demonspawn Hexslinger) Turns: 66, Time: 00:00:09 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 18 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: - Level 1.0 Fighting + Level 1.4 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The ball python is heavily wounded. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 18 gold pieces. You open the door. There is an open door here. A dart slug and a jackal come into view. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug! The dart slug is severely wounded. The jackal barks! You hear a bark! A jackal comes into view. x2 The jackal moves out of view. There is an open door here. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Your Long Blades skill increases to level 1! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You hear a shout! You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! A hobgoblin comes into view. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. ##.##### #.. ####.....# ######.######....###..# #..................# # #..................# #............###...# #............# #...# #............# #...# ######@####### #...# #g# ..... #h# ..... ...hh.....# ###+###...# ....# ....+ .....# .....# You could see a jackal and a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 62 | D:1 | Reached skill level 1 in Long Blades 66 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 66 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 66 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 1 | 1.4 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 9 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 52 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 52 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts