Dungeon Crawl Stone Soup version 0.33-a0-746-g8ce5bd8831 (webtiles) character file. Game seed: 15715678610475096660 79 Tabeaux the Slasher (level 4, 32/32 HPs) Began as a Demonspawn Hexslinger on Jan 16, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:02:14 (1692 turns). Tabeaux the Slasher (Demonspawn Hexslinger) Turns: 1692, Time: 00:02:14 Health: 32/32 AC: 3 Str: 8 XL: 4 Next: 17% Magic: 2/4 EV: 11 Int: 13 God: Gold: 35 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . b - +0 dagger rCold + . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ C - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: powered by death 1, spiny 1, low MP 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +0 dagger (weapon) Armour c - a +0 robe (worn) m - a +0 pair of gloves (worn) Jewellery C - a ring of protection from cold (worn) Wands i - a wand of roots (7) Scrolls e - 2 scrolls of enchant armour {unknown} g - 2 scrolls of identify {unknown} h - a scroll of acquirement {unknown} j - a scroll of poison Potions d - 2 potions of mutation f - a potion of brilliance {unknown} k - a potion of moonshine {unknown} l - a potion of haste {unknown} n - a potion of attraction {unknown} o - a potion of lignification {unknown} Skills: - Level 1.0 Fighting + Level 3.5 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level K - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are partially covered in sharp spines. Your magical capacity is low. (-10% MP) You expend magic power (3 MP) to strengthen your wands. Message History A hound comes into view. Found a robe. You shoot a sling bullet. The sling bullet hits the hound. The hound barks! The hound is lightly wounded. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the hound. The hound is heavily wounded. A sleepcap comes into view. You unwield your +1 sling. b - a +0 dagger (weapon) The hound completely misses you. You completely miss the hound. The hound is heavily wounded. A giggling sprite leaps out and smacks the hound with its own front paw. The hound is severely wounded. The hound barely misses you. The hound bites you. You hit the hound but do no damage. The hound is severely wounded. A giggling sprite leaps out and makes the hound trip over its own paws. The hound is almost dead. The jinxing sprites lose interest in you. The hound closely misses you. You hit the hound but do no damage. The hound is almost dead. The hound closely misses you. The hound barely misses you. You hit the hound but do no damage. The hound is almost dead. The hound bites you. You hit the hound. You kill the hound! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........############ #.......(.<.......... #........############ #........# #........####### #).............# #........).....## #...............# #........######@# ########## #B# #f..# ##..# #... .... .....[ ..... ..... You could see a sleepcap and a giant cockroach. Vanquished Creatures A hound (D:3) An adder (D:2) 2 dart slugs (D:2) 2 ball pythons 4 endoplasms A giant cockroach (D:2) A goblin (D:2) 3 hobgoblins 4 quokkas 7 bats A frilled lizard (D:3) 3 kobolds 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 133 | D:1 | Reached skill level 1 in Long Blades 217 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 217 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 773 | D:1 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 773 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 779 | D:2 | Learned a level 2 spell: Jinxbite 895 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 1427 | D:2 | Found Dicrypni's Armour Shop. 1692 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1692 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/4 1692 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove D:3: layout_rooms, nicolae_ecumenical_snake_handling, kennysheep_path_1, minmay_cut_off Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 1 2 3 | 3.5 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Fire: Sling | 93 | || 93 Cast: Jinxbite | 3 | || 3 Use: Potion | 1 | || 1 Armour: Robe | 20 | || 20 Dodge: Dodged | 36 | || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1730 | 1645 | 85 | 23 | 1398 | 3 | 576.7 | Dungeon | 1730 | 1645 | 85 | 23 | 1398 | 3 | 576.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 857 daAuts D:1: 799 daAuts D:3: 74 daAuts