Dungeon Crawl Stone Soup version 0.33-a0-746-g8ce5bd8831 (webtiles) character file. Game seed: 7742814011643687649 8 Tabeaux the Slasher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Jan 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (127 turns). Tabeaux the Slasher (Demonspawn Monk) Turns: 127, Time: 00:00:14 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of ambrosia f - a potion of moonshine {unknown} Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Moving in this stuff is going to be slow. You see here a rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you. You hit the kobold but do no damage. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; 5 stones; a kobold corpse Found a leather armour. No target in view! A rat comes into view. The rat squeaks loudly. You hear a loud squeak. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! A rat comes into view. The rat squeaks loudly. You see here a rat corpse. Found a stone staircase leading down. You see here a +0 leather armour. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The rat barely misses you. You slash the rat! You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ### #.# #.# ### #.# ... ..# #.# #.# #.# #.# #># #.# #.# #.###.#####.# ...#####.[†........# ....K.†@##.#.####### ..#####.##.#.# #.##.#.# .......# .......# ##.##.### #.##.# #.# You could see a kobold. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabeaux the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 127 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 127 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 17 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 80 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 80 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts