Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1718-g281234c535 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14193577372233938610, deterministic pregen: 1 Command line: /usr/games/crawl-git-281234c535 -name Tabo -rc /dgldir/rcfiles/crawl-git/Tabo.rc -macro /dgldir/rcfiles/crawl-git/Tabo.macro -morgue /dgldir/morgue/Tabo/ -webtiles-socket /crawl-master/webserver/sockets/Tabo:2024-07-08.13:07:00.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 14 stack frames. /usr/games/crawl-git-281234c535(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x634c4127347e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-281234c535(_Z13do_crash_dumpv+0x43a) [0x634c412815da]: do_crash_dump() /usr/games/crawl-git-281234c535(_Z20crash_signal_handleri+0x1fa) [0x634c4127395a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x77be50e42910]: /usr/games/crawl-git-281234c535(_Z22dithmenos_shadow_spell10spell_type+0xe45) [0x634c413de775]: dithmenos_shadow_spell(spell_type) /usr/games/crawl-git-281234c535(_Z11your_spells10spell_typeibPK8item_defP4distb+0x240f) [0x634c417f653f]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-281234c535(_Z12cast_a_spellb10spell_typeP4distb+0x349) [0x634c417f7819]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-281234c535(_Z17do_cast_spell_cmdb+0x1a) [0x634c417f820a]: do_cast_spell_cmd(bool) /usr/games/crawl-git-281234c535(+0xbdceca) [0x634c419cceca]: /usr/games/crawl-git-281234c535(+0xbdd9d5) [0x634c419cd9d5]: /usr/games/crawl-git-281234c535(main+0x1f7) [0x634c411ae397]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x77be50e280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x77be50e28189]: /usr/games/crawl-git-281234c535(_start+0x25) [0x634c411aedb5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000077be50f0fbf7 in __GI___wait4 (pid=1947818, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000077be50f0fbf7 in __GI___wait4 (pid=1947818, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000634c41273b2c in call_gdb (file=0x77be50fff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1939438\000\000\000\000\000" #2 0x0000634c412815f8 in do_crash_dump () at dbg-asrt.cc:692 t = 1720456275 dir = "/dgldir/morgue/Tabo/" name = "/dgldir/morgue/Tabo/crash-Tabo-20240708-163115.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x77be50fff6c0 <_IO_2_1_stderr_> #3 0x0000634c4127395a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000634c413de775 in dithmenos_shadow_spell (spell=spell@entry=SPELL_MAGNAVOLT) at god-passive.cc:1806 shadow_spell = SPELL_SHADOW_TEMPEST pos = aim = {x = 0, y = 0} mon = spell_hd = 0 beam = {origin_spell = SPELL_BOLT_OF_INACCURACY, range = 0, glyph = 895840480 U'\x356570e0', colour = 253 '\375', flavour = BEAM_SHARED_PAIN, real_flavour = BEAM_BANISH, drop_item = 72, item_mulches = false, item = 0x634c47f91950, launcher = 0x27, source = {x = 60, y = 0}, target = {x = 544830569, y = 6517345}, damage = {num = 895840448, size = 32765}, ench_power = 9, hit = 0, thrower = 40, ex_size = 0, source_id = 0, source_name = "\340re5\375\177\000\000\363\207\352P\276w\000\000h\377\377\377\377\377\377\377\000\000\000\000\000\000\000\000 se5\375\177\000\000\363\207\352P\276w\000\0000\213\363GLc\000\000\022`\034ALc\000\000\260se5\375\177\000\000\260se5\375\177\000\000(se5\375\177\000\000wx\\ALc\000\000\240re5\000\000\000\000\334re5\375\177\000\000\220se5\375\177\000\000\300se5\375\177\000\000\275\263\000\000\000\000\000\000\240se5\375\177\000\000Pse5\375\177\000\000\001\000\001\000\347\377\377\377pV\360ALc\000\000\363\326SA\000\000\000\000\340\212\363GLc\000\0000\213\363GLc\000\0000\213\363GLc\000\000"..., name = , short_name = "`[nFLc\000\000\220\3128HLc\000\000\000+iHLc\000\000\000+iHLc\000\0000\000\000\000\000\000\000\000\020\002", '\000' , "0\216\315ALc", '\000' , "\001\000\000\000\000H\207,HLc", '\000' , "\024\000\000\000C\000\000\000\026\000\000\000\360\001\000\000\360\001\000\000\000\000\000\000\377\377\377\377\372\377\377\377\000\000\000\000\004", '\000' , "\024\000\000\000\220\207,HLc", '\000' , "\024\000\000\000H\000\000\000\026\000\000\000\260\207,HLc\000\000"..., hit_verb = , loudness = 1210877664, hit_noise_msg = "\320@\317CLc\000\000\370@\317CLc\000\000\370@\317CLc\000\000\275\263", '\000' , explode_noise_msg = , pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = , affects_nothing = false, effect_known = false, effect_wanton = false, no_saving_throw = false, draw_delay = 0, explode_delay = 1096602416, redraw_per_cell = 76, special_explosion = 0x7ffd35657210, was_missile = 24, animate = 120, ac_rule = 25420, obvious_effect = 112, seen = 55, heard = 59, path_taken = std::vector of length 0, capacity 3943285737342, extra_range_used = 895840784, is_tracer = 253, is_targeting = 127, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 895841024, hit_count = , foe_info = {count = 0, power = 0, hurt = 895841056, helped = 32765, dont_stop = 243}, friend_info = {count = 30654, power = 1207143216, hurt = 25420, helped = 1092378642, dont_stop = 76}, chose_ray = 176, beam_cancelled = 115, dont_stop_player = 101, overshoot_prompt = 53, friendly_past_target = 253, bounces = 895841200, bounce_pos = {x = 32765, y = 895841064}, reflections = 32765, reflector = 1096579191, use_target_as_pos = 76, auto_hit = 99, ray = {r = {start = {x = 4.4260422666334164e-315, y = 6.9527634695233455e-310}, dir = {x = 6.9527634695322387e-310, y = 6.9527634695346102e-310}}, on_corner = 189, cycle_idx = 0}, tile_beam = 895841184, can_see_invis = 253, nightvision = 127, can_trigger_bullseye = false, message_cache = std::set with 109179275807536 elements} #6 0x0000634c417f653f in your_spells (spell=spell@entry=SPELL_MAGNAVOLT, powc=, powc@entry=0, actual_spell=, evoked_wand=evoked_wand@entry=0x0, target=0x7ffd35657850, target@entry=0x0, force_failure=force_failure@entry=false) at spl-cast.cc:2199 demonic_magic = 0 wiz_cast = target_local = {isValid = true, isTarget = true, isEndpoint = false, isCancel = false, choseRay = true, interactive = true, target = {x = 72, y = 47}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 71.5, y = 48.5}, dir = {x = 1, y = -1}}, on_corner = false, cycle_idx = 0}, find_target = false, fire_context = 0x0, cmd_result = 2061} beam = {origin_spell = SPELL_MAGNAVOLT, range = 7, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 71, y = 48}, target = {x = 72, y = 47}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = true, beam_cancelled = false, dont_stop_player = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 71.5, y = 48.5}, dir = {x = 1, y = -1}}, on_corner = false, cycle_idx = 0}, tile_beam = 1818585463, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} flags = range = hitfunc = std::unique_ptr = {get() = 0x634c48773ed0} is_targeted = god = use_targeter = fail = orig_target_pos = cast_result = #7 0x0000634c417f7819 in cast_a_spell (check_range=, spell=, spell@entry=SPELL_NO_SPELL, _target=_target@entry=0x0, force_failure=force_failure@entry=false) at spl-cast.cc:934 reason = "" cost = 7 hp_cost = cast_result = #8 0x0000634c417f820a in do_cast_spell_cmd (force=) at spl-cast.cc:690 No locals. #9 0x0000634c419cceca in _input () at main.cc:1265 cmd = CMD_CAST_SPELL real_prev_cmd = CMD_CAST_SPELL player_disabled = {was_disabled = false} #10 0x0000634c419cd9d5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #11 0x0000634c411ae397 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = E = #12 main (argc=12, argv=0x7ffd35659178) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe =