Dungeon Crawl Stone Soup version 0.32-a0-1027-g15cee8bff2 (webtiles) character file. Game seed: 15353848548567120972 9 Tabo the Slasher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Apr 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (138 turns). Tabo the Slasher (Demonspawn Monk) Turns: 138, Time: 00:00:16 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 19 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} Potions c - a potion of ambrosia g - a potion of enlightenment {unknown} Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History You start resting. An endoplasm comes into view. An endoplasm is nearby! Found a murky amethyst potion. The endoplasm quivers. Found 12 gold pieces and a sling. You slash the endoplasm! You kill the endoplasm! Found a scroll labelled ZAOFOM ZILOUMUA. You start resting. HP restored. e - a scroll labelled YTZEMI WONEILI f - a scroll labelled BUSMOIVV WAONED g - a lumpy amethyst potion An endoplasm comes into view. You see here a murky amethyst potion. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. A jackal comes into view. The jackal barks! You hear a bark! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hit the endoplasm. The endoplasm is moderately wounded. A dart slug comes into view. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. A jackal comes into view. The endoplasm closely misses you. The jackal barks! You hit the endoplasm. You kill the endoplasm! A jackal comes into view. The jackal moves out of view. You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# ##.....# .#............ .......##.##.......... . ##.†...##.##....h.... .. ###...##.##K.#..... .. #...##.....?....#.## #...)..##..........# ##......##....h.w...# #...)....#....@.# #..).....#....#.#.#. #..................# #..........!....#.... ###.............#.### #................ #...............## #............#### ..............# You could see a dart slug, 2 jackals and a kobold. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A bat (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabo the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 138 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 138 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 17 Armour: Robe || 13 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 142 | 142 | 0 | 60 | 43 | 1 | 142.0 | Dungeon | 142 | 142 | 0 | 60 | 43 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts