Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 2683252455717803466 0 Tabo the Grasshopper (level 1, 16/16 HPs) Began as an Armataur Wanderer on May 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). Tabo the Grasshopper (Armataur Wanderer) Turns: 0, Time: 00:00:01 Health: 16/16 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Potions b - a potion of might Skills: + Level 1.0 Fighting + Level 1.7 Throwing + Level 1.3 Dodging + Level 1.0 Spellcasting + Level 1.0 Necromancy + Level 3.0 Translocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 10% 1 Blink Tloc 16% N/A 16% 2 Necrotise Necr 12% 1d4 22% 1 Momentum Strike Conj/Tloc 8% 3d8 28% 2 Vampiric Draining Necr 3% 2d6 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Ran out of altars for temple! x2 Welcome, Tabo the Armataur Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of might, a +0 leather armour, a +0 cloak; and the following spells available to memorise: Apportation, Blink, Necrotise, Momentum Strike, Vampiric Draining. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #......# +.@....# #>......# #######... # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabo the Armataur Wanderer began the quest for the Orb. 0 | D:1 | Tabo set off with the following items: a +0 club, a potion | of might, a +0 leather armour, a +0 cloak; and the | following spells available to memorise: Apportation, Blink, | Necrotise, Momentum Strike, Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_cross, ebering_ecumenical_altar_mist Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+