Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 17326783209164626841 0 Tabo the Ducker (level 1, 16/16 HPs) Began as an Armataur Wanderer on May 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). Tabo the Ducker (Armataur Wanderer) Turns: 0, Time: 00:00:01 Health: 16/16 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 2 throwing nets (quivered) Armour e - a +0 leather armour (worn) Scrolls d - a scroll of fear Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 3.7 Dodging + Level 1.0 Spellcasting + Level 2.6 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 32% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Welcome, Tabo the Armataur Wanderer. The heart of this dungeon contains the astounding artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 2 throwing nets, a potion of curing, a scroll of fear, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Summon Ice Beast. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabo the Armataur Wanderer began the quest for the Orb. 0 | D:1 | Tabo set off with the following items: a +0 club, 2 | throwing nets, a potion of curing, a scroll of fear, a +0 | leather armour; and the following spell memorised: Freeze; | and the following spells available to memorise: Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+