Dungeon Crawl Stone Soup version 0.32-a0-1406-g2b8cd2b559 (webtiles) character file. Game seed: 18019267411667594588 10 Tabo the Apothecary (level 2, 0/23 HPs) Began as a Djinni Warper on June 11, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (298 turns). Tabo the Apothecary(Djinni Warper) Turns: 298, Time: 00:00:43 Health: 0/23 AC: 4 Str: 10 XL: 2 Next: 30% Gold: 16 EV: 10 Int: 14 God: SH: 0 Dex: 12 rFire + + . a - +0 falchion rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 7 darts of dispersal {=f =F} j - 4 poisoned darts (quivered) Armour b - a +0 leather armour (worn) f - a +0 helmet (worn) Scrolls c - a scroll of blinking h - 2 scrolls of identify {unknown} Potions e - a potion of attraction {unknown} g - a potion of curing {unknown} i - a potion of lignification {unknown} Skills: - Level 2.0 Fighting + Level 2.5 Long Blades - Level 0.7 Throwing - Level 1.0 Armour - Level 2.1 Dodging - Level 2.9 Spellcasting - Level 2.9 Conjurations - Level 2.9 Hexes - Level 2.9 Summonings - Level 2.9 Necromancy - Level 2.9 Translocations - Level 2.9 Fire Magic - Level 2.9 Ice Magic - Level 2.9 Air Magic - Level 2.9 Earth Magic - Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level p - Maxwell's Portable P Tloc 10% 2d(6-16) 26% 3 t - Teleport Other Tloc 10% N/A 26% 3 B - Blink Tloc 20% N/A 13% 2 K - Vhi's Electric Charg Tloc/Air 20% N/A 65% 4 L - Lesser Beckoning Tloc 20% N/A 13% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. An endoplasm comes into view. You hit the hobgoblin. You kill the hobgoblin! The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! The endoplasm hits you. You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... # #.......... ###.####### ###....#### ### #.......... ... #..###~..~###... #.#...#~~#...#.# .. #.#.⌠.#≈≈#.⌠$#.###.... ###.#...#≈≈#...#.J...... .....###≈≈≈~###.@### #.#....~~≈~≈≈......# #.#....~≈~≈≈~......# #.#..###~≈≈~###....# #.#.#...#≈≈#...#...# #.#†#.⌠.#≈≈#.⌠.#...# #...#...#~~#...#...# #....###~..~###....# ##.................# You could see an endoplasm. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tabo the Djinni Warper began the quest for the Orb. 0 | D:1 | Tabo set off with the following spells memorised: Blink, | Lesser Beckoning, Teleport Other, Maxwell's Portable | Piledriver, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 136 | D:1 | Found Awnaga's Antique Weapon Shop. 211 | D:1 | Reached XP level 2. HP: 21/23 MP: 0/0 298 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, serial_shops, nicolae_shop_competitors_out_of_business, fountainhead Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.5 Fighting | | 2.0 Throwing | | 0.7 Armour | | 1.0 Dodging | | 2.1 Spellcasting | | 2.9 Conjurations | | 2.9 Hexes | | 2.9 Summonings | | 2.9 Necromancy | | 2.9 Translocations | | 2.9 Fire Magic | | 2.9 Ice Magic | | 2.9 Air Magic | | 2.9 Earth Magic | | 2.9 Alchemy | | 2.9 Action || total ---------------------------++------- Melee: Falchion || 36 Armour: Leather armour || 27 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 304 | 295 | 9 | 0 | 220 | 1 | 304.0 | Dungeon | 304 | 295 | 9 | 0 | 220 | 1 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 304 daAuts