Tabo the Dungeon (0, 50, D) a wand of iceblast (5) (0, 51, D) a +0 robe (0, 52, D) a staff of air (unseen) (1, 32, D) a staff of cold (unseen) (1, 33, D) a +0 glaive of protection (unseen) (1, 34, D) the +1 ring mail of Uskayaw's Delight {rPois rF+ Will+ Stlth+} rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (1, 50, D) a +0 robe (1, 52, D) a +2 demon blade of venom (unseen) (2, 14, D) a wand of iceblast (5) (2, 32, D) a staff of alchemy (unseen) (2, 34, D) a +2 heavy shortbow (unseen) (2, 51, D) a +2 long sword of draining (unseen) (2, 52, D) a +1 falchion of flaming (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a staff of death (unseen) (3, 16, D) the +7 orcbow "Newtslayer" {flame, rF- rC+++ Int-5 Stlth+} Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. (unseen) (3, 32, D) a +1 vampiric war axe (3, 33, D) a +5 heavy flail (unseen) (3, 34, D) the ring of Opyrireo {Ice MP-8 Str-4 Int+3 Dex+9} [ring of ice] Ice: It enhances your ice magic. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+9: It affects your dexterity (+9). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP-8: It affects your magic capacity (-8). (3, 50, D) a +0 heavy mace (unseen) (3, 51, D) a +2 long sword of flaming (unseen) (3, 52, D) a +2 cloak of willpower (unseen) (4, 2, D) a +5 rapier (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales a +5 plate armour (4, 15, D) a wand of charming (6) (4, 16, D) a +0 dagger (4, 33, D) an amulet of faith (4, 34, D) a wand of flame (8) (4, 50, D) a Fen Folio (4, 51, D) Kikubaaqudgha's Precepts of Desecration Spells Type Level a - Grave Claw Necromancy 2 b - Vampiric Draining Necromancy 3 c - Dispel Undead Necromancy 4 d - Haunt Necromancy/Summoning 7 (unseen) (4, 52, D) the staff "Ekhlic" {rElec rCorr Int+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (5, 14, D) a wand of digging (7) (5, 32, D) a wand of digging (6) (5, 33, D) a shapeshifter corpse (skeletalised by now) (5, 34, D) a staff of fire (unseen) (5, 50, D) a wand of digging (5) (5, 51, D) a staff of earth (5, 52, D) the +1 buckler of the Tundras {Str-5 Int+4 Slay+3 Stlth+} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. a +2 long sword of flaming (6, 8, D) a +0 falchion {Gurmehar} (6, 14, D) a +0 dagger (6, 15, D) the +9 flail of Amortisation {heavy, Str+3} Str+3: It affects your strength (+3). (6, 32, D) a +0 scimitar of draining (unseen) (6, 33, D) a glowing shapeshifter corpse (skeletalised by now) (6, 34, D) a +1 short sword of electrocution (unseen) (6, 51, D) a book of the Wilderness (6, 52, D) the +7 broad axe of the Empty Page {venom, SInv} SInv: It lets you see invisible. (7, 14, D) a wand of flame (3) (7, 15, D) a +0 short sword (7, 16, D) a wand of flame (15) (7, 32, D) a staff of cold (7, 33, D) a +2 rapier of electrocution (unseen) (7, 50, D) a wand of polymorph (1) (7, 51, D) a staff of air (7, 52, D) Sif Muna's Compilation of Icy Melanosis Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Permafrost Eruption Ice/Earth 6 (unseen) (8, 14, D) Loqeym's Incunable of Venomous Hoarfrost Spells Type Level a - Ozocubu's Armour Ice 3 b - Rimeblight Ice/Necromancy 7 c - Fulsome Fusillade Conjuration/Alchemy 8 (8, 15, D) a dragon-blood talisman (8, 32, D) a staff of air (unseen) (8, 33, D) a +5 ring of evasion (8, 34, D) a glowing shapeshifter corpse (skeletalised by now) (8, 36, D) a shapeshifter corpse (skeletalised by now) (8, 50, D) a wand of digging (6) (8, 51, D) a +2 falchion of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) a ring of fire (still there?) (8, 52, D) the +3 ring mail of Repulsion {Regen+ Int+5 Dex-4 SInv} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (9, 14, D) a +0 long sword (9, 16, D) a +0 long sword a manual of Axes an elf corpse (skeletalised by now) (9, 18, D) a +0 short sword a +0 chain mail (9, 32, D) a wand of polymorph (5) (9, 33, D) a +2 heavy war axe (unseen) (9, 34, D) a glowing shapeshifter corpse (skeletalised by now) (9, 36, D) a glowing shapeshifter corpse (skeletalised by now) (9, 37, D) a glowing shapeshifter corpse (skeletalised by now) (9, 38, D) a glowing shapeshifter corpse (skeletalised by now) (9, 50, D) a book of the Spheres (9, 51, D) a Necronomicon (9, 52, D) the +0 robe "Toxi" {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (10, 0, D) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +10 dark maul {heavy} the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). (10, 1, D) a +0 robe (10, 2, D) an orb of light (10, 4, D) a serpent talisman a blade talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a +6 long sword of draining (unseen) (10, 16, D) a +0 dagger a +0 shortbow a +0 leather armour a ring of ice a +1 scimitar of holy wrath (10, 17, D) a +0 long sword an elf corpse (skeletalised by now) (10, 32, D) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). (10, 33, D) the +1 robe "Adafigh" {+Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (unseen) (10, 34, D) a staff of cold (10, 35, D) a shapeshifter corpse (skeletalised by now) (10, 51, D) the Lessons on Mischance and the Rocks (still there?) Spells Type Level a - Tukima's Dance Hexes 3 b - Inner Flame Hexes/Fire 3 c - Lee's Rapid Deconstruction Earth 5 d - Magnavolt Earth/Air 7 a pearl dragon corpse (skeletalised by now) (still there?) (10, 52, D) a +0 antimagic sling (11, 0, D) the +8 storm bow {elec, penet} the +7 mace of Variability {chaos, chaos arc} the +9 sword of Power {lifebolt} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Zonguldrok {reap} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. (11, 14, D) a +5 morningstar of draining (unseen) (11, 15, D) the Tome of the Atmosphere and the Anticline Spells Type Level a - Static Discharge Conjuration/Air 2 b - Passwall Earth 3 c - Magnavolt Earth/Air 7 d - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (11, 16, D) a staff of conjuration (11, 17, D) a +3 war axe of venom (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an amulet of regeneration (still there?) an elf corpse (skeletalised by now) (still there?) (11, 18, D) a +5 scimitar of electrocution (11, 19, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (11, 32, D) a +0 glaive of venom (unseen) (11, 34, D) a +3 sling of freezing (11, 36, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (11, 50, D) a +0 long sword of flaming (still there?) a +0 sling (still there?) a +0 robe (still there?) a +0 buckler (still there?) a book of Blood (still there?) (11, 51, D) a +1 glaive of freezing (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a staff of cold (still there?) (11, 52, D) a +1 heavy arbalest a +0 sling a +0 robe a staff of alchemy (12, 14, D) a +0 short sword (12, 16, D) a +0 dagger a wand of charming (3) an elf corpse (skeletalised by now) (12, 18, D) a +0 long sword a +0 leather armour (12, 19, D) a +0 dagger a +0 ring mail a ring of protection from cold a +0 short sword a +0 shortbow a +0 leather armour (12, 20, D) a +0 long sword a +0 scale mail the ring "Xeiram" {rElec rF+ SInv} [ring of see invisible] rF+: It protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. (12, 33, D) a +2 arbalest of draining (unseen) (12, 36, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (12, 37, D) a shapeshifter corpse (skeletalised by now) (12, 39, D) a shapeshifter corpse (skeletalised by now) (12, 50, D) a +2 whip of holy wrath (still there?) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (still there?) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. the ring "Zuromn" {rCorr Str+4} (still there?) [ring of resist corrosion] Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +0 scimitar of flaming (still there?) a +0 longbow (still there?) a +4 plate armour of fire resistance (still there?) a staff of conjuration (still there?) (12, 51, D) a +2 trident of protection (12, 52, D) the +2 trident of Vugaevoh {flame, rPois rCorr Str+2 Dex+3} (still there?) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 shortbow (still there?) a +0 robe (still there?) a +2 leather armour of poison resistance (still there?) (12, 53, D) a +4 flail of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) +0 pearl dragon scales (still there?) a +3 long sword of holy wrath (still there?) a +0 tower shield (still there?) a pearl dragon corpse (skeletalised by now) (still there?) (12, 54, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) a +2 scimitar of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) (12, 55, D) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (13, 18, D) a staff of conjuration a +5 trident of protection an elf corpse (skeletalised by now) (13, 19, D) a staff of death a +0 leather armour a +0 short sword a ring of resist corrosion a +1 rapier of speed (13, 32, D) a wand of flame (7) (13, 33, D) a +3 heavy scimitar (unseen) (13, 34, D) a staff of fire (unseen) (13, 36, D) a glowing shapeshifter corpse (skeletalised by now) (13, 37, D) a shapeshifter corpse (skeletalised by now) (13, 51, D) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) an amulet of reflection (still there?) 4 scrolls of enchant armour (still there?) (13, 52, D) a pearl dragon corpse (skeletalised by now) (13, 53, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) a +3 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (14, 17, D) a +2 lajatang of venom (still there?) a +0 robe (still there?) (14, 18, D) a +0 scimitar a +0 ring mail an elf corpse (skeletalised by now) (14, 19, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (14, 20, D) the +0 falchion "Axilepyv" {vamp, rF+} (still there?) rF+: It protects you from fire. a +0 chain mail (still there?) a +0 dagger (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (14, 21, D) a +2 mace of protection (unseen) (14, 34, D) a glowing shapeshifter corpse (skeletalised by now) (14, 38, D) a glowing shapeshifter corpse (skeletalised by now) (14, 51, D) a +2 glaive of freezing (14, 52, D) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a book of Annihilations (still there?) an apis corpse (skeletalised by now) (still there?) (14, 53, D) a +3 whip of holy wrath a +0 robe (14, 54, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (14, 56, D) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (14, 57, D) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (15, 19, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (15, 20, D) a +2 long sword of holy wrath (15, 55, D) the +8 tower shield of Enniyk {Harm Rampage *Corrode rC+} rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (18, 48, D) Sif Muna's Exposition on Leucosis and the Throng Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Summon Forest Summoning/Translocation 5 c - Summon Hydra Summoning 7 (unseen) (18, 49, D) a Compendium of Siegecraft (18, 50, D) a ring of poison resistance (19, 0, D) a ring of fire (19, 16, D) the +7 plate armour of Salvation {Dex+3} Dex+3: It affects your dexterity (+3). (19, 32, D) a +0 flail (19, 33, D) the +2 orcbow "Ranurrej" {drain, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (19, 48, D) a +3 whip of venom (unseen) (19, 49, D) a +2 scimitar of distortion (unseen) (19, 50, D) +1 ice dragon scales (unseen) (20, 0, D) a +6 ring of intelligence (20, 16, D) a +2 dagger of venom (20, 32, D) a +2 plate armour of positive energy (unseen) (20, 33, D) a +2 plate armour of willpower (unseen) (20, 48, D) the +5 scythe "Finisher" {speed, execute} (unseen) (20, 49, D) a book of Beasts (20, 50, D) the +3 flail "Nitagg" {drain, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (21, 1, D) a +2 leather armour of cold resistance (21, 17, D) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (21, 33, D) a +0 club (21, 34, D) a +4 vampiric war axe (unseen) (21, 48, D) a staff of cold (unseen) (21, 49, D) a +1 hand axe of venom (unseen) (21, 50, D) Xaces's Directory of Outbursts Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fireball Conjuration/Fire 5 c - Spellforged Servitor Conjuration/Summoning 7 (22, 0, D) a +1 shortbow of freezing (22, 1, D) a +1 spectral quarterstaff (22, 16, D) a +0 great sword of electrocution (22, 17, D) the granite talisman of Xyc Odycor {rN++ Str-4 Dex+5} [granite talisman] Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). rN++: It greatly protects you from negative energy. a maw talisman a beast talisman a wand of polymorph (9) (22, 33, D) a ring of ice (22, 48, D) the +2 helmet of Immorality {rPois Str+2 Stlth+} Str+2: It affects your strength (+2). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (22, 49, D) a staff of conjuration (unseen) (22, 50, D) the +0 chain mail "Xyheyluw" {Regen+ Str+4 Int+5} Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Regen+: It increases your rate of health regeneration. (unseen) (23, 1, D) a +2 falchion of holy wrath (23, 16, D) a quicksilver dragon corpse (skeletalised by now) (23, 17, D) a +1 long sword of holy wrath (23, 18, D) a wand of flame (9) (23, 32, D) a +6 broad axe of venom (23, 33, D) a +3 leather armour of positive energy (23, 48, D) a +2 orcbow of flaming (23, 49, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (23, 50, D) a +3 scimitar of protection (unseen) (24, 1, D) a +1 spectral giant club (24, 16, D) a +1 heavy bardiche (24, 17, D) the +7 short sword of the Wizarding Bear {drain, rF- rC++ Will+ Dex-5} Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. (24, 18, D) a staff of air (24, 32, D) a +4 ring of protection (24, 33, D) a staff of air (24, 34, D) a +0 hand axe a +0 robe the amulet of the Crafting Gods {Spirit rPois rCorr Str+2 Int-2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a naga corpse (skeletalised by now) (24, 48, D) a wand of charming (2) (24, 49, D) a +2 ring mail of cold resistance (unseen) (25, 0, D) a +1 scale mail of willpower (25, 1, D) a staff of cold (25, 16, D) a storm talisman (25, 17, D) a +4 plate armour of fire resistance (25, 18, D) an amulet of magic regeneration (25, 32, D) the staff "Killer Klown's Regret" {rPois rC- Str+6 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (25, 33, D) a +2 chain mail of fire resistance (25, 34, D) a staff of death (unseen) (25, 48, D) a +2 sling of draining (25, 49, D) a staff of cold (25, 50, D) a +1 dagger of draining (26, 0, D) a ring of fire (26, 1, D) a +5 short sword of protection {Santiago} a +5 dagger {Kulveer} (26, 16, D) a +0 heavy war axe (unseen) (26, 17, D) a +0 morningstar a ring of wizardry (26, 19, D) 6 large rocks a stone giant corpse (skeletalised by now) (26, 32, D) a +1 chain mail of fire resistance (unseen) (26, 33, D) a +1 helmet of see invisible (26, 34, D) the ring of Ykkeqaje {Fly rElec rC+ Int-3} [ring of flight] Int-3: It affects your intelligence (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. (26, 35, D) a +0 flail a +0 robe (26, 48, D) a ring of protection from cold (26, 49, D) a +4 ring mail of fire resistance (27, 0, D) a +4 ring of protection (27, 1, D) the amulet of Viuxo {Rampage ^Drain rN+ Regen+} [amulet of regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (27, 16, D) a book of Storms (27, 17, D) a +3 heavy trident (27, 20, D) 4 large rocks a stone giant corpse (skeletalised by now) (27, 32, D) a +0 scale mail of fire resistance (unseen) (27, 33, D) a +0 war axe a +2 robe of fire resistance a +2 battleaxe of freezing (27, 34, D) a +2 dagger of speed (still there?) an anaconda corpse (skeletalised by now) (still there?) (27, 37, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (27, 48, D) a manual of Staves (27, 49, D) the +6 short sword of Irritation {vamp, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (27, 50, D) a staff of alchemy (28, 0, D) a staff of cold (unseen) (28, 1, D) a +2 vampiric short sword (28, 16, D) a ring of ice (28, 17, D) a ring of wizardry (28, 32, D) the +3 ring mail "Iziapni" {Str+2 Slay+3} Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (28, 34, D) the +3 shortbow "Qaeros" {elec, Str+5} (still there?) Str+5: It affects your strength (+5). a +0 scimitar (still there?) a +0 battleaxe (still there?) a +0 halberd (still there?) a naga corpse (skeletalised by now) (still there?) (28, 35, D) a +0 mace a +5 ring of evasion (28, 36, D) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (28, 37, D) a black mamba corpse (skeletalised by now) (28, 39, D) a black mamba corpse (skeletalised by now) (28, 48, D) a +2 spear of venom (28, 49, D) the Thoughts on the Subterranean Sky Spells Type Level a - Petrify Alchemy/Earth 4 b - Plasma Beam Fire/Air 6 c - Shatter Earth 9 (28, 50, D) a book of the Earth (29, 0, D) a staff of fire (unseen) (29, 17, D) a +5 demon blade (29, 18, D) 2 large rocks a stone giant corpse (skeletalised by now) (29, 19, D) 4 large rocks a +0 flail (29, 20, D) 5 large rocks an iron dragon corpse (skeletalised by now) (29, 35, D) a +2 spectral quarterstaff a +0 barding a naga corpse (skeletalised by now) (29, 49, D) the +1 robe of a bailey {rF- Slay+4 Stlth+} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. (unseen) (29, 50, D) +1 storm dragon scales (unseen) (29, 51, D) a ghoul corpse (skeletalised by now) (30, 6, D) a ghoul corpse (skeletalised by now) (30, 17, D) 5 large rocks (30, 18, D) a +0 flail (30, 19, D) an iron dragon corpse (skeletalised by now) (30, 20, D) a +0 mace (30, 35, D) a +1 glaive of flaming (unseen) (30, 40, D) a water moccasin corpse (skeletalised by now) (30, 41, D) a +0 dire flail a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) (30, 48, D) a +1 robe (unseen) (30, 49, D) the +1 whip of Asual {antimagic, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (30, 50, D) the ring of Puicvonigec {rCorr Int+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (31, 38, D) an anaconda corpse (skeletalised by now) (31, 41, D) a water moccasin corpse (skeletalised by now) (31, 48, D) an amulet of the acrobat (31, 49, D) a ring of ice (31, 50, D) a +1 long sword of freezing (unseen) (31, 51, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (32, 48, D) an amulet of guardian spirit (32, 49, D) a staff of earth (unseen) (32, 50, D) a +5 vampiric dagger (32, 52, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (32, 53, D) 5 large rocks a tainted leviathan corpse (skeletalised by now) (33, 48, D) the Disquisition on Execration and Hoarfrost Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Permafrost Eruption Ice/Earth 6 (unseen) (33, 49, D) a staff of death (unseen) (33, 50, D) a wand of mindburst (3) (34, 28, D) the +2 pair of gloves "Donkirphy" {-Cast rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. -Cast: It prevents spellcasting. (unseen) (34, 48, D) a wand of digging (7) (34, 49, D) the ring of Terra Nullius {Will+ Str+3 Slay+4} [ring of slaying] Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Will+: It increases your willpower. (34, 50, D) +0 shadow dragon scales a book of Flames a shadow dragon corpse (skeletalised by now) (34, 51, D) a doom hound corpse (skeletalised by now) (35, 0, D) a +5 ring of evasion (35, 14, D) a wand of mindburst (10) (35, 28, D) a +2 plate armour of cold resistance (unseen) (35, 29, D) a +2 orcbow of freezing (unseen) (36, 14, D) a book of Ice (36, 28, D) a +2 vampiric war axe (unseen) (36, 29, D) a +2 battleaxe of freezing (unseen) (37, 0, D) a +2 robe of cold resistance (37, 1, D) a ring of fire (37, 14, D) +1 fire dragon scales (37, 28, D) a +3 heavy battleaxe (unseen) (37, 29, D) a +2 ring mail of fire resistance (unseen) (38, 0, D) +2 ice dragon scales (38, 1, D) a staff of earth (38, 2, D) a wand of flame (4) (38, 14, D) the +8 bardiche of Kuerru {freeze, rF- Will+ Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (38, 15, D) the +6 chain mail "Ahobrops" {rC+ Will- Dex-5 Slay+6} Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+: It protects you from cold. Will-: It decreases your willpower. (38, 29, D) a +4 ring of protection (38, 49, D) a +0 glaive (38, 50, D) a +1 scale mail of cold resistance (unseen) (39, 0, D) a ring of poison resistance (39, 1, D) a staff of air (39, 14, D) a staff of fire (unseen) (39, 15, D) the +0 ring mail "Ipret" {*Corrode rElec rPois rN++} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (39, 28, D) a +1 scale mail of poison resistance (unseen) (39, 29, D) a ring of ice (39, 48, D) a staff of cold (unseen) (39, 49, D) a +4 hand axe of freezing (unseen) (39, 50, D) a +0 whip of venom (unseen) (40, 1, D) the +3 scale mail "Lyagofe" {-Tele rCorr Stlth+} -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (40, 14, D) a +4 heavy falchion (unseen) (40, 28, D) an amulet of reflection (40, 29, D) a +2 dagger of flaming (40, 49, D) a wand of digging (2) (41, 0, D) the ring "Ziamuix" {rC+ rCorr Dex+5} [ring of resist corrosion] Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (41, 1, D) a +7 battleaxe (unseen) (41, 14, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (unseen) (41, 28, D) a +4 scale mail of cold resistance (unseen) (41, 48, D) a +2 scale mail of cold resistance (unseen) (41, 49, D) a wand of iceblast (5) (42, 0, D) the ring of the Eagle {Will+ Str+4} [ring of willpower] Str+4: It affects your strength (+4). Will+: It increases your willpower. (42, 1, D) a staff of fire (42, 14, D) a +3 battleaxe of draining (unseen) (42, 22, D) a +1 heavy flail (still there?) a +2 morningstar of holy wrath (still there?) (42, 28, D) a staff of death (unseen) (42, 29, D) a +3 quarterstaff of distortion (42, 48, D) a book of the Tundra (42, 50, D) an amulet of faith (43, 14, D) a +4 war axe of freezing (unseen) (43, 15, D) a wand of flame (7) (43, 23, D) a +0 flail (still there?) a +2 great mace of draining (still there?) a +0 chain mail (still there?) a ring of willpower (still there?) a +0 great mace (still there?) an iron dragon corpse (skeletalised by now) (still there?) (43, 24, D) a +0 great mace (43, 28, D) a +2 plate armour of cold resistance (unseen) (43, 29, D) a +3 plate armour of cold resistance (43, 48, D) a +0 robe (43, 49, D) a +0 dagger (44, 22, D) a +1 heavy great mace a +0 chain mail a +5 ring of evasion (44, 23, D) a +0 flail (44, 24, D) a +2 flail of protection (44, 28, D) a +5 shortbow (unseen) (44, 48, D) the Handbook of Angles Spells Type Level a - Apportation Translocation 1 b - Passage of Golubria Translocation 4 c - Dispersal Translocation 6 (unseen) (44, 49, D) a ring of protection from fire (44, 50, D) a +2 trident of flaming (44, 51, D) a ring of flight (45, 22, D) a +7 great sword of protection (still there?) a +0 plate armour (still there?) (45, 49, D) a +0 dagger a +1 robe a +3 glaive of venom a human corpse (45, 50, D) a staff of fire (45, 51, D) a +0 dagger (46, 48, D) a +2 dagger a +0 robe an amulet of the acrobat (46, 49, D) a +0 orcbow of flaming (46, 51, D) a +4 hand axe of freezing a +0 robe a +4 ring of slaying (46, 52, D) a staff of conjuration a +0 robe an amulet of reflection a human corpse (46, 66, D) a +0 pair of boots of flying a +0 hat of willpower a +2 robe of resistance a +3 leather armour of cold resistance the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (47, 48, D) an amulet of guardian spirit (47, 49, D) a wand of iceblast (6) (47, 50, D) a book of Power (47, 51, D) a +0 battleaxe a +0 battleaxe a +0 robe an amulet of faith (47, 52, D) a +4 lajatang of pain a +1 leather armour of cold resistance a +0 dagger a +0 robe a human corpse (47, 53, D) the +6 long sword "Usiluum" {antimagic, Str+6} Str+6: It affects your strength (+6). a +0 robe a wand of charming (3) the ring "Paontef" {rPois Str+5} [ring of poison resistance] Str+5: It affects your strength (+5). rPois: It protects you from poison. a +3 great sword a +0 plate armour a +0 dagger a +0 robe a human corpse (48, 48, D) a staff of earth (unseen) (48, 49, D) a +0 robe (48, 50, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (still there?) a +0 robe (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a +4 heavy shortbow (still there?) (48, 51, D) a +2 spear of flaming (49, 1, D) the staff of the Thirsty Friends {rN+ Dex+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (49, 12, D) a wand of mindburst (9) (49, 24, D) a +2 heavy sling (unseen) (49, 36, D) a staff of death (unseen) (49, 48, D) a +2 robe of willpower (49, 49, D) a +2 mace of protection (still there?) a +0 robe (still there?) a Trismegistus Codex (still there?) a human corpse (still there?) (49, 50, D) a +0 mace 4 potions of heal wounds (49, 51, D) a staff of earth (still there?) a +0 robe (still there?) (49, 52, D) a +0 robe (still there?) a ring of protection from cold (still there?) the +1 hand axe of Daidoh {pain, ^Contam rN+++ Will+ Dex+2} (still there?) Dex+2: It affects your dexterity (+2). rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. a +0 robe (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 glaive (still there?) a human corpse (still there?) (50, 0, D) a +1 mace of protection (50, 1, D) a staff of earth (50, 12, D) a ring of fire (50, 24, D) a ring of protection from fire (50, 25, D) a staff of conjuration (unseen) (50, 36, D) a +4 rapier of draining (50, 37, D) a staff of earth (unseen) (50, 48, D) a +0 dagger (50, 49, D) the +7 dire flail "Etrit" {antimagic, rC+} rC+: It protects you from cold. (50, 50, D) the ring "Uroac" {rF+ Int+2} [ring of protection from fire] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (50, 52, D) a +3 mace +2 acid dragon scales (51, 0, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (51, 12, D) a staff of cold (51, 13, D) a wand of charming (2) (51, 24, D) a staff of cold (unseen) (51, 36, D) a blade talisman (51, 37, D) an amulet of reflection (51, 48, D) a wand of mindburst (5) (51, 49, D) a +2 glaive of flaming (unseen) (51, 50, D) a storm talisman (51, 52, D) a +0 dagger (still there?) a +2 robe of willpower (still there?) a human corpse (still there?) (51, 53, D) a +2 dagger a +0 robe (52, 0, D) a book of Blasting (52, 1, D) a +1 short sword of freezing (52, 11, D) a +2 dire flail of distortion (52, 12, D) a staff of alchemy (52, 13, D) a +1 robe of positive energy (52, 24, D) a +3 leather armour of fire resistance (52, 25, D) a +3 sling of freezing (52, 36, D) a +2 vampiric scimitar (52, 37, D) a +4 ring of protection (52, 48, D) a +2 ring mail of positive energy (unseen) (52, 49, D) the ring of Radug {Fire Str+6} [ring of fire] Fire: It enhances your fire magic. Str+6: It affects your strength (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (52, 50, D) a +2 scale mail of poison resistance (52, 52, D) a +0 dagger a +0 robe (53, 0, D) the +7 plate armour of Xoadd {+Inv SInv} SInv: It lets you see invisible. +Inv: It lets you turn invisible. (53, 1, D) the +6 battleaxe of the Shining Light {drain, Fly rC+ rCorr} rC+: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (53, 12, D) the +1 scale mail of Gravity {+Blink Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. +Blink: It lets you blink. (53, 13, D) the +7 flail of Red Wine {venom, rF- rN++ Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (53, 25, D) a +0 chain mail a +2 dagger of distortion a +0 robe the human corpse of Edmund (skeletalised by now) the human corpse of Psyche (skeletalised by now) (53, 26, D) a +0 quarterstaff a +0 sling a +0 leather armour (53, 27, D) a +0 battleaxe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +1 robe of willpower (still there?) the orc corpse of Blorkula the Orcula (skeletalised by now) (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (53, 28, D) a +6 battleaxe of freezing a +3 ring mail of cold resistance a maw talisman (53, 36, D) a +3 arbalest of electrocution (53, 37, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +3 hand axe of holy wrath (still there?) an orc corpse (skeletalised by now) (still there?) (53, 38, D) a +0 flail (still there?) a +0 plate armour (still there?) a +1 glaive of protection (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (53, 39, D) a +0 glaive a +0 plate armour (53, 48, D) a +0 battleaxe (53, 49, D) a +2 heavy glaive a +0 chain mail a book of Callings (53, 50, D) the +9 falchion of the Shoals {antimagic, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (53, 53, D) a +0 robe (still there?) a +1 battleaxe (still there?) a +0 robe (still there?) (53, 62, D) a ghoul corpse (54, 0, D) the +0 battleaxe of Joatziat {flame, rElec rPois rN+ Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (54, 1, D) a +3 dagger of electrocution (unseen) (54, 7, D) 3 large rocks a cyclops corpse (skeletalised by now) (54, 12, D) a ring of positive energy (54, 13, D) a +3 dagger of holy wrath (54, 16, D) a +0 morningstar of venom (unseen) (54, 25, D) the +6 long sword of the Loving Turtle {venom, ^Fragile rElec Str+6 Int-4} Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (unseen) (54, 37, D) a +0 war axe (54, 38, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (54, 40, D) a +0 flail (still there?) a +0 plate armour of fire resistance (still there?) (54, 48, D) a wand of charming (3) (54, 50, D) a wand of polymorph (2) (54, 53, D) a +0 halberd (55, 0, D) a +1 falchion of holy wrath (unseen) (55, 1, D) a +4 chain mail of poison resistance (unseen) (55, 2, D) a +0 giant club an ogre corpse (skeletalised by now) (55, 4, D) a +0 giant club an ogre corpse (skeletalised by now) (55, 8, D) 4 large rocks a cyclops corpse (skeletalised by now) (55, 12, D) a +6 ring of dexterity (55, 16, D) a +1 great mace (still there?) a +0 plate armour (still there?) (55, 24, D) a +0 broad axe (still there?) 4 silver javelins (still there?) a +0 chain mail (still there?) a wand of polymorph (4) (still there?) (56, 5, D) a +0 giant club a +0 giant spiked club (56, 6, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (56, 7, D) 5 large rocks (still there?) a +0 battleaxe of freezing (still there?) (56, 8, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (56, 15, D) a +3 great sword of draining (still there?) a +0 plate armour (still there?) (56, 16, D) a +1 great mace of protection (56, 17, D) a +0 flail (56, 18, D) a +2 morningstar of protection (unseen) (56, 20, D) a +0 flail (57, 8, D) a +0 giant club a +0 dire flail (58, 47, D) a +2 heavy flail (unseen) (58, 48, D) the +7 spear of Tension {antimagic, rF++ Will-} rF++: It greatly protects you from fire. Will-: It decreases your willpower. (unseen) (58, 49, D) a staff of alchemy (unseen) (59, 36, D) a staff of air (unseen) (59, 37, D) the +8 flail of the Arena {heavy, rPois rF+ Stlth+} rF+: It protects you from fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (59, 47, D) a book of the Spheres (59, 48, D) the granite talisman "Xahuboun" {rN+ Will+ Dex-4} [granite talisman] Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (59, 49, D) a staff of conjuration (unseen) (60, 37, D) a staff of earth (unseen) (60, 47, D) the +4 ring mail of Xom's Grace {rPois rF- rN++ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (unseen) (60, 48, D) a book of Lightning (60, 49, D) a staff of earth (unseen) (61, 0, D) a staff of death (unseen) (61, 8, D) a +3 trident of venom (unseen) (61, 47, D) a +2 long sword of flaming (still there?) a rime drake corpse (still there?) a swamp drake corpse (still there?) (61, 48, D) a scroll of brand weapon (61, 49, D) the Grimoire of Heated Cryomancy Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Metabolic Englaciation Hexes/Ice 5 d - Rimeblight Ice/Necromancy 7 (62, 0, D) an amulet of faith (62, 1, D) a ring of see invisible (62, 16, D) a +2 long sword of holy wrath (62, 17, D) a +2 robe of willpower (62, 27, D) the ring of Civvot {rN+ Str+2 SInv} [ring of positive energy] Str+2: It affects your strength (+2). rN+: It protects you from negative energy. SInv: It lets you see invisible. (62, 29, D) a +0 trident (62, 36, D) a +2 war axe of electrocution (unseen) (62, 37, D) the staff of Abuse {rF+ SInv Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 40, D) a shadow dragon corpse (skeletalised by now) (62, 47, D) a book of Conjurations (62, 48, D) the staff of the Beast {rElec rF+ Int+6 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (62, 49, D) an amulet of reflection (62, 50, D) a steam dragon corpse (63, 0, D) a ring of fire (63, 8, D) a +0 morningstar of draining (unseen) (63, 16, D) a ring of see invisible (63, 17, D) a +0 giant spiked club (63, 26, D) a +1 trident of protection (still there?) 2 boomerangs (still there?) a +0 rapier of flaming (still there?) a merfolk corpse (skeletalised by now) (still there?) (63, 27, D) a staff of death (63, 36, D) a staff of cold (unseen) (63, 47, D) a ring of protection from fire (63, 48, D) a +0 leather armour of fire resistance (unseen) (63, 49, D) a +2 halberd of protection (63, 50, D) a +3 ring mail of fire resistance (unseen) (64, 17, D) a +4 scale mail of cold resistance (64, 18, D) an acid dragon corpse (skeletalised by now) (64, 19, D) a steam dragon corpse (skeletalised by now) (64, 26, D) 3 large rocks 4 scrolls of enchant weapon (64, 27, D) a +0 trident (still there?) a staff of earth (still there?) a merfolk corpse (skeletalised by now) (still there?) (64, 30, D) a +0 shortbow (64, 47, D) the Elucidation of the Quarry and the Deep Freeze Spells Type Level a - Passwall Earth 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Permafrost Eruption Ice/Earth 6 (64, 48, D) a ring of protection from fire (64, 49, D) +0 ice dragon scales a staff of alchemy an ice dragon corpse a wyvern corpse (64, 50, D) a staff of death (unseen) (64, 51, D) +0 ice dragon scales an ice dragon corpse an ice dragon corpse (65, 19, D) a steam dragon corpse (skeletalised by now) (65, 20, D) a wyvern corpse (skeletalised by now) (65, 26, D) a +1 orcbow of flaming (65, 47, D) a staff of conjuration (65, 48, D) a staff of air (unseen) (65, 49, D) a book of Transmutation (65, 50, D) a +2 robe (still there?) a fire dragon corpse (still there?) an iron dragon corpse (still there?) a quicksilver dragon corpse (still there?) (65, 51, D) a wyvern corpse (65, 53, D) quicksilver dragon scales a quicksilver dragon corpse (66, 47, D) +0 acid dragon scales an acid dragon corpse (66, 48, D) a +0 arbalest of flaming (unseen) (66, 49, D) a staff of alchemy an ice dragon corpse (66, 50, D) quicksilver dragon scales a book of Touch a quicksilver dragon corpse (66, 51, D) quicksilver dragon scales the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a quicksilver dragon corpse (66, 52, D) +0 steam dragon scales a steam dragon corpse (67, 0, D) a +0 great mace a +0 ring mail (67, 2, D) a +2 heavy morningstar (still there?) a +0 leather armour (still there?) a human corpse (skeletalised by now) (still there?) (67, 25, D) a +0 trident (67, 47, D) a +2 heavy hand axe (unseen) (67, 48, D) the +0 chain mail of Pathos {Regen+ Int+5 SInv Stlth-} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. (unseen) (67, 49, D) a wand of charming (3) a hydra corpse (67, 50, D) quicksilver dragon scales (still there?) a +1 robe of resistance (still there?) a quicksilver dragon corpse (still there?) (67, 51, D) a golden dragon corpse a death drake corpse (68, 2, D) a +0 mace a +0 scale mail a human corpse (skeletalised by now) (68, 47, D) a +0 leather armour of cold resistance (still there?) a swamp dragon corpse (still there?) (68, 48, D) quicksilver dragon scales (still there?) a +1 plate armour of poison resistance (still there?) a quicksilver dragon corpse (still there?) (68, 49, D) +0 ice dragon scales a book of Hexes an ice dragon corpse (68, 50, D) a +1 halberd of protection (still there?) a rime drake corpse (still there?) (68, 52, D) a death drake corpse a death drake corpse (69, 0, D) the staff "Tormentor" {rC+ rCorr Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (69, 47, D) a +1 dagger of venom (still there?) a hydra corpse (still there?) (69, 48, D) the +6 glaive of Buoniyso {spect, +Blink} +Blink: It lets you blink. (unseen) (69, 49, D) a ring of see invisible (69, 50, D) a staff of death (unseen) (70, 9, D) a +6 trident of flaming (unseen) (70, 36, D) the staff "Acarinebane" {rPois rCorr Int-2 Necro Fire Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (70, 38, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 39, D) a +0 shortbow a centaur corpse (skeletalised by now) (70, 47, D) a +1 hand cannon of flaming (unseen) (70, 48, D) a wand of charming (2) (70, 49, D) a +2 hand axe of flaming (71, 26, D) a +2 robe (71, 36, D) an orb of energy (71, 37, D) a staff of cold (unseen) (71, 38, D) a +0 orcbow a centaur corpse (skeletalised by now) (71, 39, D) a +0 orcbow a centaur corpse (skeletalised by now) (71, 47, D) a book of Air (71, 48, D) a wand of iceblast (3) a death drake corpse (71, 49, D) the Compendium of Familiar Spellbinding Spells Type Level a - Inner Flame Hexes/Fire 3 b - Summon Ice Beast Ice/Summoning 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Summon Cactus Giant Summoning 6 (72, 8, D) a staff of alchemy (unseen) (72, 10, D) a ball python corpse (skeletalised by now) (72, 12, D) an adder corpse (skeletalised by now) (72, 16, D) a +2 trident of freezing (72, 17, D) a +4 trident of venom (72, 26, D) the amulet "Jalin" {Spirit rC+ Slay+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. (72, 27, D) a +2 ring mail of fire resistance (72, 36, D) a +1 great mace of holy wrath (72, 37, D) a ring of poison resistance (72, 38, D) a +0 trident a +0 shortbow (72, 39, D) a +0 trident (72, 40, D) a +0 orcbow a centaur corpse (skeletalised by now) (72, 47, D) +0 steam dragon scales (still there?) a +3 heavy mace (still there?) a steam dragon corpse (still there?) (72, 48, D) the +6 great mace "Kiemuaf" {freeze, rElec Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (72, 49, D) a +2 heavy shortbow (unseen) (73, 17, D) a +6 ring of dexterity (73, 27, D) a staff of fire (73, 36, D) a staff of alchemy (unseen) (73, 39, D) 4 large rocks a cyclops corpse (skeletalised by now) (73, 47, D) a +4 rapier of speed (unseen) (73, 48, D) the +10 battleaxe "Utuisefa" {heavy, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (73, 49, D) a ring of see invisible (74, 3, D) a hell hound corpse (skeletalised by now) (74, 47, D) a +2 dagger of protection (unseen) (74, 48, D) a staff of alchemy (unseen) (74, 49, D) 4 scrolls of enchant armour (75, 1, D) +0 storm dragon scales (75, 47, D) a +0 leather armour of fire resistance (unseen) (75, 48, D) the +2 robe "Culenk" {-Tele Int+3 Archmagi} Int+3: It affects your intelligence (+3). -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. (unseen) (75, 49, D) an Everburning Encyclopedia