Tabo the Dungeon (0, 50, D) a +0 cloak of stealth (0, 51, D) a ring of see invisible (1, 32, D) the +2 rapier "Elasuecakh" {venom, +Blink} +Blink: It lets you blink. (1, 34, D) a staff of alchemy (unseen) (1, 50, D) a +2 robe of resistance (1, 51, D) the ring of Linearity {rPois rN+ Str+6 SInv Stlth-} [ring of see invisible] Str+6: It affects your strength (+6). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (1, 52, D) a +0 chain mail of cold resistance (2, 15, D) the amulet "Nyosot" {Spirit -Cast rElec rN+ Str+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. -Cast: It prevents spellcasting. (2, 16, D) the Folio of the Nimbus Spells Type Level a - Airstrike Air 4 b - Summon Lightning Spire Summoning/Air 4 c - Silence Hexes/Air 5 (2, 32, D) a staff of cold (2, 33, D) a Necronomicon (2, 34, D) a +0 short sword (2, 51, D) a staff of air (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a wand of flame (8) (3, 15, D) the +8 demon trident "Rift" {distort, reach+} (3, 32, D) a +0 dagger (3, 34, D) a +0 dagger of draining (unseen) (3, 51, D) a +4 scale mail of willpower (4, 2, D) a +5 rapier (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales a +5 plate armour (4, 15, D) a +1 shortbow of freezing (unseen) (4, 32, D) the granite talisman of the Accordion {Fly rC- rN+ Will+ Slay+3} [granite talisman] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (4, 34, D) the +1 helmet of Greed {Stlth+} Stlth+: It makes you more stealthy. (4, 52, D) a +0 dagger (5, 14, D) a wand of flame (12) (5, 15, D) a +1 demon whip of pain (5, 16, D) a wand of polymorph (3) (5, 32, D) a +0 rapier (5, 33, D) a +0 short sword (still there?) a +0 leather armour (still there?) the staff of Leinist {MP-7 Str+4 Int+2 Summ Earth} (still there?) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). MP-7: It affects your magic capacity (-7). Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (5, 34, D) a +1 great mace of protection a +0 shortbow an elf corpse (skeletalised by now) (5, 50, D) a staff of alchemy (5, 52, D) a +0 quarterstaff (6, 15, D) a staff of fire (unseen) (6, 16, D) the +8 sling "Seucy" {heavy, rPois rN+ Will- Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. (unseen) (6, 32, D) a +0 flail of protection (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (6, 33, D) a wand of flame (5) (6, 34, D) a +0 long sword (6, 35, D) a +6 spear an elf corpse (skeletalised by now) (6, 36, D) a +0 long sword (6, 37, D) a +4 long sword of electrocution (unseen) (6, 51, D) the staff of Odecewn {rF+ rC+ rN+ Int+2 Necro Ice} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (6, 52, D) a staff of death (7, 15, D) a ring of positive energy (7, 16, D) a +0 demon whip (7, 33, D) a +0 longbow (still there?) a +2 robe (still there?) a book of Burglary (still there?) an elf corpse (skeletalised by now) (still there?) (7, 34, D) the ring of the Robin {rElec AC+4} [ring of protection] AC+4: It affects your AC (+4). rElec: It insulates you from electricity. (7, 35, D) a +0 short sword a +0 ring mail an amulet of magic regeneration (7, 49, D) a +2 hat (7, 50, D) a +0 club (7, 51, D) a +3 scimitar of protection (7, 52, D) the troll corpse of Pargi (skeletalised by now) (7, 54, D) a +4 dagger of chaos a +3 leather armour of fire resistance (7, 57, D) a +0 dire flail a +0 sling a +0 ring mail a wand of flame (6) (8, 15, D) a +1 chain mail of fire resistance (unseen) (8, 16, D) the +8 war axe of Mens Rea {heavy, rC+ rCorr Int+2 Stlth-} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (8, 32, D) a ring of wizardry (8, 33, D) a staff of air (unseen) (8, 35, D) a +1 short sword of holy wrath (still there?) an elf corpse (skeletalised by now) (still there?) (8, 36, D) a +0 longbow a +0 leather armour (8, 50, D) a staff of conjuration a +1 leather armour of cold resistance a +0 leather armour (8, 51, D) the +0 scale mail "Vasy" {Rampage rElec rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. the corpse of the Lernaean hydra (skeletalised by now) (8, 52, D) the +4 falchion "Qeoblika" {heavy, rElec rPois rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 scale mail a +6 heavy broad axe a +6 ring of strength a +3 trident of protection (9, 16, D) a +0 demon whip of venom (still there?) a +7 chain mail of ponderousness (still there?) (9, 19, D) a hellephant corpse (skeletalised by now) (9, 32, D) a book of Displacement (9, 33, D) a +2 glaive of venom a +2 flail of draining (9, 34, D) a +5 heavy halberd (still there?) a staff of earth (still there?) (9, 35, D) a +0 rapier a +0 rapier a +0 leather armour a +0 scimitar a +0 chain mail an elf corpse (skeletalised by now) (9, 36, D) a +0 long sword (9, 50, D) a book of the Dragon (9, 51, D) a +4 short sword of flaming the ring "Luzownom" {rElec rCorr MP-4 AC+4 Stlth+} [ring of protection] AC+4: It affects your AC (+4). rElec: It insulates you from electricity. MP-4: It affects your magic capacity (-4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +1 vampiric whip a +2 scimitar of flaming the human corpse of Kirke (skeletalised by now) (9, 52, D) a +4 rapier of electrocution a +2 cloak a +0 pair of gloves a +6 ring of strength the human corpse of Nikola (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 1, D) a +0 robe an orb of light a +0 falchion {Ernst} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a +0 great sword of flaming (unseen) (10, 16, D) a +7 dagger of protection (unseen) (10, 32, D) a +0 long sword (10, 33, D) a +0 dagger a +0 longbow a +0 leather armour a book of the Earth (10, 34, D) the +5 flail "Dail" {venom, rElec} (still there?) rElec: It insulates you from electricity. a staff of alchemy (still there?) (10, 35, D) a +2 long sword of holy wrath (unseen) (10, 36, D) a +2 trident of flaming (10, 37, D) a +0 short sword (still there?) the +0 robe of the Ward {rElec Will+ Regen+} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (10, 50, D) a staff of air (10, 53, D) a +3 demon blade of electrocution a +2 plate armour of fire resistance the orb of Intercession {light, Will- Dex+5 Ice} Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. Ice: It increases the power of your Ice spells. the demigod corpse of Frederick (skeletalised by now) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +0 leather armour of poison resistance (unseen) (11, 15, D) a wand of flame (7) (11, 17, D) a hellephant corpse (skeletalised by now) (11, 33, D) a book of Burglary (11, 34, D) a +0 short sword a +0 leather armour a wand of paralysis (4) (11, 36, D) a +0 dagger the ring "Bolecen" {EV+5 Str+6} [ring of evasion] EV+5: It affects your evasion (+5). Str+6: It affects your strength (+6). a +0 long sword a +0 leather armour (11, 51, D) a book of Conjurations (11, 52, D) a staff of cold a +0 robe a wand of mindburst (10) a ring of protection from cold a +4 eudemon blade of holy wrath a +0 tower shield a +0 short sword a +0 cloak a wand of mindburst (11) the ring "Fykhla" {rCorr Dex+3} [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (11, 53, D) a +3 scimitar of flaming (11, 55, D) a +0 lajatang a +0 robe a +0 giant club a +2 robe of positive energy (11, 57, D) a +2 mace of venom a +0 chain mail (12, 14, D) the +0 long sword of Infinite Pain {holy, *Corrode rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen) (12, 16, D) a staff of death (12, 18, D) a +2 morningstar of protection a +4 ring of protection a +0 great sword of flaming a ring of positive energy a fire giant corpse (skeletalised by now) (12, 19, D) a +0 demon whip the amulet "Efohoum" {Spirit rElec Str+2 Slay+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (12, 20, D) a hellephant corpse (skeletalised by now) (12, 32, D) a +0 scimitar (12, 34, D) a staff of cold (unseen) (12, 36, D) a +0 rapier a +0 rapier a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (12, 37, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (12, 38, D) a +0 long sword of flaming (unseen) (12, 51, D) the staff of Dyuwnu {Str+3 Int+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (12, 52, D) the +10 shortbow of Duty {flame, Dex+2} Dex+2: It affects your dexterity (+2). (12, 55, D) a +4 demon blade of electrocution a +0 robe (13, 16, D) a +1 vampiric demon whip (still there?) a ring of magical power (still there?) (13, 17, D) the +6 great sword "Newtslayer" {pain, rF+ Will- Stlth+} rF+: It protects you from fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a fire giant corpse (skeletalised by now) (13, 18, D) a hellephant corpse (skeletalised by now) (13, 19, D) a hellephant corpse (skeletalised by now) (13, 20, D) a +2 demon whip of electrocution (still there?) a +2 heavy hand axe (still there?) (13, 21, D) a +1 demon whip of venom (still there?) an amulet of the acrobat (still there?) a hellephant corpse (skeletalised by now) (still there?) (13, 33, D) a staff of alchemy (unseen) (13, 34, D) a +4 falchion of holy wrath (unseen) (13, 35, D) a +4 long sword of protection (unseen) (13, 36, D) a +0 longbow (still there?) a +0 leather armour (still there?) the ring "Leozoe" {rPois rF+} (still there?) [ring of poison resistance] rF+: It protects you from fire. rPois: It protects you from poison. a +0 long sword of holy wrath (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (13, 37, D) a +0 longbow a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (13, 50, D) the +8 shortbow "Bileumat" {speed, +Blink rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. +Blink: It lets you blink. (13, 51, D) the +2 robe "Dingou" {rF+} rF+: It protects you from fire. the orb "Rogoxzo" {light, +Blink Regen+} +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. a +0 flail of holy wrath (13, 52, D) a +1 double sword 6 javelins a +0 chain mail a +1 great sword of protection the orc corpse of Urug (skeletalised by now) (13, 55, D) the serpent talisman of the Past {rElec rF+ Str+3} [serpent talisman] Str+3: It affects your strength (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. a +5 executioner's axe of pain (14, 20, D) a salamander corpse (skeletalised by now) (14, 21, D) a +0 demon whip (14, 36, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (14, 37, D) a +0 rapier a +0 rapier a +0 leather armour a +0 dagger an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (14, 38, D) a +0 rapier a +0 rapier a +0 leather armour (14, 50, D) a +0 robe (14, 51, D) the staff "Goblin's Curse" {rC+ Str+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (14, 52, D) a +4 quarterstaff of chaos a +0 cloak a +5 ring of evasion (14, 53, D) a +0 dagger a +2 robe the orc corpse of Nergalle (skeletalised by now) (14, 56, D) a +1 demon trident of distortion +2 fire dragon scales the human corpse of Prince Ribbit (skeletalised by now) the human corpse of Margery (skeletalised by now) (15, 55, D) a +2 great sword of electrocution a +2 ring mail of poison resistance a storm talisman the tengu corpse of Sojobo (skeletalised by now) (18, 48, D) a +3 dagger (unseen) (18, 50, D) a +0 short sword (19, 16, D) a wand of flame (12) (19, 17, D) a staff of air (unseen) (19, 33, D) a +5 great sword of freezing (19, 48, D) the staff of the Last Hosts {rPois rC++ rCorr Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (19, 49, D) a +2 scale mail of poison resistance (20, 0, D) a +4 spear of venom (unseen) (20, 1, D) a +3 leather armour of cold resistance (20, 16, D) a +2 rapier of protection (unseen) (20, 17, D) the +4 robe "Odweaw" {^Contam rCorr Str+4 Slay+5} Str+4: It affects your strength (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (unseen) (20, 32, D) a staff of death (20, 33, D) a wand of polymorph (3) (20, 49, D) a wand of flame (6) (20, 50, D) a wand of flame (8) (21, 0, D) a +0 hand axe of draining (unseen) (21, 1, D) a +3 leather armour of cold resistance (21, 16, D) a +0 battleaxe (21, 17, D) a +2 scale mail of willpower (unseen) (21, 32, D) a +2 great mace of protection (21, 34, D) a +2 barding of stealth (21, 49, D) a +2 arbalest of flaming (22, 0, D) a dragon-blood talisman (22, 1, D) a +1 flail of protection (22, 2, D) a swamp drake corpse (skeletalised by now) (22, 17, D) a +2 ring mail of willpower (unseen) (22, 32, D) a +4 dire flail of draining (22, 33, D) the ring of Wishful Thinking {rF+ rC++ rN+ Dex+2} [ring of protection from fire] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. (22, 34, D) a wand of flame (7) (22, 48, D) a book of Blood (23, 0, D) the +8 flail "Giantbane" {antimagic, rC+ Str+3 Int+7 Dex-2} Str+3: It affects your strength (+3). Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. (unseen) (23, 1, D) a +3 chain mail of cold resistance (23, 16, D) a +0 mace (23, 17, D) a +1 battleaxe of venom (still there?) the +3 falchion of Wutwois {heavy, Stlth+} (still there?) Stlth+: It makes you more stealthy. a green draconian corpse (skeletalised by now) (still there?) (23, 18, D) a staff of death (unseen) (23, 32, D) a +5 orcbow of flaming (23, 33, D) a book of the Earth (23, 34, D) the +10 halberd of Woe {vamp, Dex+2} Dex+2: It affects your dexterity (+2). (23, 48, D) a manual of Long Blades (24, 0, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (24, 17, D) a +0 short sword (24, 18, D) a +3 leather armour of fire resistance (unseen) (24, 32, D) a +3 long sword of freezing (24, 33, D) an amulet of magic regeneration (24, 34, D) a +2 ring mail of poison resistance (24, 48, D) a +0 dagger (24, 50, D) a +7 great sword of venom (still there?) a +0 longbow (still there?) a book of Chaos (still there?) (24, 51, D) a +0 rapier a +0 leather armour the amulet of Edduy {Reflect rElec Slay+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. SH+5: It affects your SH (+5). an elf corpse (skeletalised by now) (24, 52, D) a +1 glaive of protection a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (25, 0, D) a staff of air (unseen) (25, 2, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (25, 18, D) a book of the Dragon (25, 22, D) a +0 scimitar (25, 32, D) a staff of air (unseen) (25, 33, D) a +1 great sword of holy wrath (25, 48, D) a staff of conjuration (unseen) (25, 49, D) a +0 short sword (25, 50, D) a +0 long sword a +0 leather armour (25, 51, D) a +0 long sword a +0 leather armour (25, 53, D) a +1 spear of freezing (still there?) an elf corpse (skeletalised by now) (still there?) (26, 0, D) a +6 ring of strength (26, 1, D) +0 fire dragon scales the +10 shortbow of Sotzuar {chaos, rElec Int+3 Dex-3 Stlth+} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a fire dragon corpse (skeletalised by now) (26, 17, D) a +0 flail (26, 18, D) a +0 glaive (26, 19, D) a +0 flail a green draconian corpse (skeletalised by now) (26, 20, D) a +0 great sword a +0 cloak a +0 battleaxe a +0 long sword a +6 ring of strength a black draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (26, 21, D) a +0 cloak a +0 broad axe a green draconian corpse (skeletalised by now) (26, 33, D) a +0 mace of draining (26, 34, D) an amulet of the acrobat (26, 48, D) a +0 shortbow the +3 war axe of Pain and Death {heavy, ^Drain rC++ rCorr Dex+4} Dex+4: It affects your dexterity (+4). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +0 leather armour a +0 short sword (26, 49, D) a +0 shortbow a staff of alchemy a +0 dagger of draining an elf corpse (skeletalised by now) (26, 50, D) a +0 long sword a +0 leather armour a +0 dagger an elf corpse (skeletalised by now) (26, 52, D) a +0 short sword an elf corpse (skeletalised by now) (27, 16, D) a +0 hand axe (27, 17, D) a +0 falchion of holy wrath (still there?) the Folio of the Charming Barrage (still there?) Spells Type Level a - Slow Hexes 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Discord Hexes 8 (27, 18, D) the staff of Histrionic Expedience {rElec rF+ rN+++ Int-2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (27, 19, D) a +0 scimitar a ring of resist corrosion a white draconian corpse (skeletalised by now) (27, 20, D) a +0 scimitar the +3 spear "Qehap" {pain, +Blink rPois Dex-3 SInv} Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. SInv: It lets you see invisible. +Blink: It lets you blink. a green draconian corpse (skeletalised by now) (27, 21, D) a +0 orcbow of draining a +0 short sword a +0 dire flail a yellow draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (27, 22, D) a +0 short sword a +0 hand axe (27, 23, D) a +0 flail (27, 32, D) the +9 sling of Adverse Possession {drain, Str+6} Str+6: It affects your strength (+6). (unseen) (27, 33, D) a +2 antimagic spear (27, 34, D) a +1 antimagic mace (unseen) (27, 48, D) a +0 dagger of venom (27, 50, D) a +2 dire flail of holy wrath a +0 rapier a +0 leather armour the +8 halberd of Gin and Tonic {drain, ^Fragile rElec Str+3 SInv} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. an elf corpse (skeletalised by now) (27, 51, D) a +4 mace of protection (27, 52, D) a +0 long sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour the ring of Xiarup {rPois rF++ rC- rN+ EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 long sword a +0 longbow a +6 ring of strength a +4 dire flail of holy wrath an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (28, 1, D) a staff of death (28, 2, D) a swamp drake skeleton (28, 3, D) an ice dragon skeleton (28, 17, D) a +2 dagger of distortion (unseen) (28, 19, D) a +0 trident the ring "Nucke" {rPois Int+6 Dex+4} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. a black draconian corpse (skeletalised by now) (28, 20, D) a +2 flail of draining a white draconian corpse (skeletalised by now) (28, 21, D) a +0 battleaxe a red draconian corpse (skeletalised by now) (28, 32, D) a +2 robe of positive energy (unseen) (28, 48, D) a +0 falchion of electrocution a +0 short sword a +0 ring mail an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (28, 49, D) a +0 rapier a +0 leather armour a +0 dagger an amulet of reflection an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (28, 50, D) a +2 longbow of electrocution (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a staff of alchemy (still there?) an elf corpse (skeletalised by now) (still there?) (28, 51, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 short sword of speed (still there?) (29, 0, D) a +0 chain mail of fire resistance (unseen) (29, 1, D) +0 fire dragon scales a fire dragon skeleton (29, 4, D) +0 ice dragon scales an ice dragon skeleton a wyvern skeleton (29, 16, D) a +2 dagger of draining (unseen) (29, 21, D) a +0 long sword a red draconian corpse (skeletalised by now) (29, 22, D) a +0 hand axe (29, 32, D) a staff of alchemy (unseen) (29, 36, D) a ghoul corpse (skeletalised by now) a ghoul corpse (skeletalised by now) (29, 48, D) a +0 dagger a +3 ring mail of poison resistance (29, 49, D) a +0 shortbow an elf corpse (skeletalised by now) (29, 50, D) a +0 longbow (still there?) a +3 ring mail of poison resistance (still there?) a staff of cold (still there?) an elf corpse (skeletalised by now) (still there?) (29, 51, D) a +0 short sword (still there?) a staff of alchemy (still there?) an elf corpse (skeletalised by now) (still there?) (29, 52, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (30, 2, D) a swamp dragon skeleton (30, 39, D) a +2 whip (30, 48, D) a +0 long sword a +3 heavy broad axe an elf corpse (skeletalised by now) (30, 49, D) a +2 spectral giant club (30, 50, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +1 lajatang of distortion (still there?) an elf corpse (skeletalised by now) (still there?) (30, 52, D) a +0 rapier a +0 rapier a +0 leather armour the ring "Ismag" {Will++ MP+9 Str-4 Int+3 Dex-3} [ring of magical power] Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). an elf corpse (skeletalised by now) (31, 48, D) a book of Blood (31, 49, D) a +1 scimitar of electrocution a +0 leather armour a +0 buckler a wand of flame (4) (31, 50, D) a +0 dagger (still there?) a staff of air (still there?) (31, 51, D) a +0 rapier a +0 rapier a +0 leather armour (31, 52, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (32, 50, D) a +6 ring of intelligence (32, 51, D) a +0 long sword a ring of resist corrosion an elf corpse (skeletalised by now) (32, 52, D) a +0 short sword a +0 short sword a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (33, 48, D) a +2 pair of gloves of dexterity (33, 49, D) a wand of mindburst (2) (33, 50, D) a +0 long sword (still there?) a +6 longbow of freezing (still there?) an elf corpse (skeletalised by now) (still there?) (34, 28, D) a +3 dagger of venom (unseen) (34, 49, D) the +9 morningstar of Poguaxac {heavy, *Slow Will+ Str-3 Int+5} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Will+: It increases your willpower. *Slow: It may slow you when you take damage. (unseen) (34, 50, D) a +0 mace of venom (still there?) a +1 vampiric trident (still there?) (34, 52, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (34, 54, D) a +0 short sword a +0 short sword a +0 leather armour (35, 0, D) a staff of death (unseen) (35, 14, D) the ring "Aciul" {rElec rN+ Will+} [ring of willpower] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (35, 15, D) a staff of fire (unseen) (35, 29, D) a ring of see invisible (35, 48, D) a +0 short sword an elf corpse (skeletalised by now) (35, 50, D) a +0 long sword a +0 scale mail (35, 52, D) a +0 long sword (35, 53, D) a +0 dagger (36, 0, D) the ring "Jeugew" {rPois rC+ Str-5 Int+6} [ring of intelligence] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rPois: It protects you from poison. (36, 14, D) a staff of alchemy (unseen) (36, 15, D) a +2 heavy broad axe (unseen) (36, 28, D) a +4 sling of electrocution (36, 29, D) a +1 hand axe of electrocution (unseen) (37, 0, D) the +2 orcbow "Asulluec" {drain, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (37, 14, D) a +2 vampiric rapier (unseen) (37, 15, D) the +2 lajatang of Pustes {freeze, rF+} rF+: It protects you from fire. (unseen) (37, 29, D) the +2 chain mail "Holuofue" {^Drain Will++ Int+2} Int+2: It affects your intelligence (+2). Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. (unseen) (38, 0, D) a +2 shortbow of flaming (38, 48, D) a +4 ring of protection (38, 49, D) a ring of willpower (38, 50, D) a staff of air (39, 0, D) a +2 quarterstaff of draining (39, 1, D) a +2 morningstar of draining (unseen) (39, 14, D) a staff of cold (unseen) (39, 15, D) a +6 ring of intelligence (39, 16, D) a water moccasin corpse (skeletalised by now) (39, 17, D) a polar bear corpse (skeletalised by now) (39, 28, D) the Incunable of Saturnine Striking Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Borgnjor's Revivification Necromancy 8 c - Chain Lightning Conjuration/Air 9 (39, 29, D) an amulet of reflection (39, 48, D) the +6 sling of the Crafting Auk {drain, rElec Will- Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. (39, 49, D) the ring of Joymamof {rC+ Str+4 Dex-2 SInv Stlth+} [ring of protection from cold] Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (39, 50, D) a +1 chain mail of fire resistance (40, 0, D) a staff of air (40, 1, D) a staff of alchemy (40, 14, D) a +5 ring of evasion (40, 17, D) a rime drake corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (40, 28, D) a wand of mindburst (4) (40, 29, D) the +2 ring mail of the Taurataur {Int+2} Int+2: It affects your intelligence (+2). (40, 50, D) a book of Touch (41, 14, D) a +3 leather armour of positive energy (unseen) (41, 15, D) a staff of air (unseen) (41, 17, D) a black mamba corpse (skeletalised by now) (41, 28, D) +2 fire dragon scales (41, 29, D) a +6 ring of dexterity (41, 49, D) a +0 flail of holy wrath (41, 50, D) a wand of polymorph (7) (42, 0, D) an amulet of regeneration (42, 1, D) a +1 long sword of electrocution (unseen) (42, 14, D) a wand of mindburst (12) (42, 15, D) a +3 glaive of freezing (unseen) (42, 17, D) a yak corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (42, 29, D) a staff of fire (42, 48, D) an amulet of regeneration (42, 49, D) an amulet of reflection (42, 50, D) the +2 shortbow "Jogi" {antimagic, rN++} rN++: It greatly protects you from negative energy. (43, 14, D) a scroll of brand weapon (43, 15, D) a wand of paralysis (3) (43, 48, D) an amulet of faith (43, 49, D) the +5 morningstar "Qoyx" {drain, rC+ Will+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. Will+: It increases your willpower. (43, 50, D) the +2 plate armour of Follow the Leader {Int+5} Int+5: It affects your intelligence (+5). (44, 18, D) a cane toad corpse (skeletalised by now) (44, 28, D) a +1 plate armour of poison resistance (unseen) (44, 48, D) a +6 sling (44, 49, D) the +0 buckler of Sloth {Rampage} Rampage: It bestows one free step when moving towards enemies. (44, 51, D) a +3 dagger of speed (45, 48, D) an amulet of the acrobat (45, 50, D) a wand of polymorph (5) (45, 51, D) the +7 falchion of the Fifty Dances {drain, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (46, 48, D) a ring of positive energy (46, 49, D) the +2 cloak of the Hidden Brambles {Str+3} Str+3: It affects your strength (+3). a blink frog corpse (46, 50, D) a +2 heavy flail an elephant corpse (47, 49, D) the +5 shortbow of the Shouting Salmon {flame, Dex+4} Dex+4: It affects your dexterity (+4). (47, 50, D) a +4 longbow of flaming a water moccasin corpse a water moccasin corpse (47, 52, D) a water moccasin corpse (47, 55, D) a cane toad corpse (48, 49, D) a +2 vampiric dagger (48, 50, D) a cane toad corpse (49, 0, D) a +1 heavy shortbow (unseen) (49, 1, D) a +2 quarterstaff of distortion (unseen) (49, 12, D) a +5 ring of evasion (49, 24, D) a +2 spectral lajatang (unseen) (49, 36, D) a staff of conjuration (unseen) (49, 37, D) a ring of magical power (49, 48, D) a +6 flail of protection (49, 49, D) a +2 vampiric lajatang (49, 50, D) a +2 robe a catoblepas corpse a cane toad corpse (49, 51, D) a yak corpse (50, 0, D) a ring of poison resistance (50, 12, D) a +6 rapier of flaming (50, 13, D) a ring of flight (50, 24, D) the +8 morningstar of Terrible Offence {spect, Int+2} Int+2: It affects your intelligence (+2). (unseen) (50, 41, D) a +0 war axe a +0 plate armour a +0 kite shield a ring of protection from fire a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (50, 42, D) a +0 arbalest a +0 barding a ring of wizardry a +0 great mace a +0 chain mail a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) (50, 43, D) 4 large rocks a stone giant corpse (skeletalised by now) (50, 48, D) a +2 hand axe of draining (50, 49, D) a book of Callings (50, 50, D) a ring of wizardry (50, 51, D) a black mamba corpse (50, 52, D) a cane toad corpse a water moccasin corpse (51, 0, D) a ring of wizardry (51, 1, D) a staff of earth (51, 12, D) a +2 rapier of freezing (51, 24, D) a +2 trident of distortion (51, 25, D) the ring of Odichoar {rC+ Dex+4} [ring of protection from cold] Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. (51, 37, D) a +3 plate armour of fire resistance (51, 42, D) 3 large rocks (still there?) a +0 arbalest (still there?) a +2 long sword (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a stone giant corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (51, 49, D) a staff of earth a water moccasin corpse (51, 50, D) the +7 plate armour of Divine Intervention {rC+ rN+ Int-2} Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rN+: It protects you from negative energy. (51, 55, D) a wolf corpse (51, 56, D) a boulder beetle corpse (52, 0, D) a staff of conjuration (52, 1, D) a Necronomicon (52, 12, D) +2 ice dragon scales (52, 13, D) a +3 heavy dire flail (unseen) (52, 24, D) a wand of mindburst (5) (52, 25, D) a storm talisman (52, 36, D) a wand of mindburst (7) (52, 37, D) the ring "Vurreut" {Ice Will+ Str+8} [ring of ice] Ice: It enhances your ice magic. Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. (52, 41, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (52, 49, D) a staff of air (52, 50, D) a +2 heavy spear (52, 51, D) a komodo dragon corpse (52, 52, D) a hell rat corpse (52, 53, D) a catoblepas corpse a water moccasin corpse (52, 56, D) a wolf corpse (53, 0, D) a +4 short sword of draining (53, 1, D) a +2 vampiric triple sword (unseen) (53, 12, D) a +0 dagger of venom (53, 13, D) a +1 sling of flaming (unseen) (53, 24, D) a +0 long sword (still there?) a +0 robe (still there?) a +0 halberd of venom (still there?) (53, 25, D) a staff of fire (unseen) (53, 26, D) a +2 halberd (still there?) a +0 robe (still there?) (53, 37, D) a +2 shortbow of freezing (53, 48, D) the +5 sling of Negadeho {heavy, ^Fragile rPois Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (53, 50, D) a ring of poison resistance (53, 51, D) a basilisk corpse (53, 52, D) a rime drake corpse (53, 53, D) a black mamba corpse (53, 54, D) a cane toad corpse a water moccasin corpse (54, 1, D) a staff of conjuration (54, 12, D) a +0 barding of stealth (54, 13, D) a +1 hand axe of freezing (54, 24, D) the staff of Fortitude {rElec rC+ Will- rCorr Dex+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (54, 25, D) a ring of see invisible (54, 48, D) a staff of death (54, 49, D) a +1 robe of positive energy (54, 50, D) a book of Misfortune (54, 53, D) a boulder beetle corpse (54, 54, D) a skyshark corpse a black mamba corpse a rime drake corpse (54, 55, D) a komodo dragon corpse (55, 0, D) a +3 war axe of holy wrath (unseen) (55, 1, D) a +6 ring of intelligence (55, 12, D) a +3 falchion of draining (unseen) (55, 13, D) a +3 chain mail of willpower (unseen) (55, 17, D) a +0 battleaxe of draining (still there?) a +0 chain mail (still there?) (55, 24, D) a +3 sling of electrocution (unseen) (56, 6, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (56, 17, D) a +2 great mace (still there?) a +0 chain mail (still there?) a +2 battleaxe of flaming (still there?) a +0 plate armour (still there?) a +0 great mace (still there?) (56, 18, D) a +0 flail (56, 28, D) a +0 great mace of draining (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (57, 17, D) a +1 great sword of freezing a +0 plate armour a +0 dire flail (58, 47, D) the ring "Ecwimm" {+Blink Fly rElec rPois Slay-3} [ring of flight] Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. +Blink: It lets you blink. (58, 50, D) a +0 glaive a +0 leather armour (59, 36, D) the +6 arbalest of the Jester {freeze, rN+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (unseen) (59, 37, D) a +2 battleaxe of pain (unseen) (59, 49, D) a +0 glaive a +0 plate armour a wand of mindburst (8) (59, 50, D) a +2 heavy battleaxe (still there?) a +0 chain mail (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) (60, 10, D) an adder corpse (skeletalised by now) (60, 37, D) a staff of conjuration (unseen) (60, 47, D) a +0 trident (60, 48, D) a +2 orcbow of electrocution (still there?) a +2 dagger of venom (still there?) (60, 49, D) a +0 war axe a +0 orcbow a +0 chain mail a wand of mindburst (7) an orc corpse (60, 50, D) a +1 great sword (still there?) a +0 plate armour (still there?) a troll corpse (still there?) an orc corpse (still there?) (61, 0, D) a +2 vampiric battleaxe (unseen) (61, 2, D) a hell hound corpse (skeletalised by now) (61, 10, D) a +0 scimitar a naga corpse (skeletalised by now) (61, 20, D) a +0 trident (61, 21, D) a +0 trident (61, 26, D) the +4 golden dragon scales of Lahink Hacy {rPois rF+ rC+ Will- rCorr Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (61, 35, D) a +5 dagger {Chujiro} (61, 37, D) a blade talisman (61, 47, D) a +0 broad axe of venom (unseen) (61, 48, D) a staff of fire (unseen) (61, 49, D) a +0 war axe a +0 orcbow a +0 chain mail (61, 51, D) a +0 war axe an orc corpse (62, 0, D) a +1 long sword of protection (62, 1, D) the staff of the Secret Seas {rElec rPois rF- Dex+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 8, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (62, 9, D) a +4 mace of protection (62, 16, D) +2 shadow dragon scales (62, 17, D) the staff of Ascent {^Contam rElec Hexes Summ Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Hexes: It increases the power of your Hexes spells. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 19, D) 3 large rocks a cyclops corpse (skeletalised by now) (62, 21, D) a +0 shortbow a wind drake corpse (skeletalised by now) (62, 26, D) a +3 morningstar of holy wrath (unseen) (62, 27, D) a +0 plate armour of cold resistance (62, 37, D) a staff of death (unseen) (62, 48, D) a +1 flail of venom (unseen) (62, 49, D) a +0 great sword of holy wrath (still there?) a +0 plate armour (still there?) the amulet of Sivoy {Acrobat rElec} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rElec: It insulates you from electricity. an orc corpse (still there?) (62, 51, D) a +0 giant club (62, 52, D) a +0 halberd a +0 chain mail an orc corpse (63, 0, D) a book of Winter (63, 16, D) a +0 heavy great sword (unseen) (63, 17, D) a +0 chain mail of fire resistance (unseen) (63, 20, D) a +0 vampiric trident a merfolk corpse (skeletalised by now) (63, 37, D) a storm talisman (63, 47, D) Great Wizards, Vol. II (63, 48, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 halberd of venom (still there?) an orc corpse (still there?) (63, 49, D) a +2 heavy war axe a +0 chain mail Great Wizards, Vol. II an orc corpse (63, 51, D) a +0 hand axe a +0 plate armour (63, 52, D) a +1 dire flail of holy wrath (still there?) a +4 chain mail of cold resistance (still there?) a ring of resist corrosion (still there?) a +0 spear (still there?) a +0 robe (still there?) (64, 16, D) an amulet of faith (64, 17, D) a staff of conjuration (unseen) (64, 26, D) a staff of cold (unseen) (64, 27, D) a ring of resist corrosion (64, 47, D) a +0 hand axe (still there?) the Compilation of Apparitions (still there?) Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Summon Cactus Giant Summoning 6 d - Monstrous Menagerie Summoning 7 an orc corpse (still there?) (64, 48, D) a book of Wicked Creation (64, 49, D) a +3 battleaxe of electrocution (still there?) a +0 plate armour (still there?) a +1 mace of draining (still there?) an orc corpse (still there?) (64, 50, D) a +1 long sword (still there?) a +0 plate armour (still there?) a +0 scimitar (still there?) a +0 chain mail (still there?) a staff of alchemy (still there?) an orc corpse (still there?) an orc corpse (still there?) (64, 51, D) a +0 great sword a +0 chain mail a +0 flail (64, 53, D) 4 large rocks a stone giant corpse (65, 26, D) a staff of conjuration (unseen) (65, 47, D) a staff of fire (65, 48, D) a staff of air (unseen) (65, 49, D) a +0 broad axe (still there?) a +6 lajatang of speed (still there?) an orc corpse (still there?) (65, 50, D) a +2 arbalest of freezing (65, 51, D) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +1 battleaxe (still there?) a +0 arbalest (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (65, 52, D) 2 large rocks (66, 48, D) a +2 great sword (still there?) a +0 plate armour (still there?) a +2 vampiric spear (still there?) (66, 49, D) a +0 great sword a +2 chain mail of fire resistance the +3 dagger of the Tired Artists {spect, ^Fragile rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. an orc corpse (66, 50, D) a +0 mace of draining a warg corpse (66, 52, D) a +0 glaive a +0 chain mail an orc corpse (67, 47, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +1 spear of distortion (still there?) an orc corpse (still there?) (67, 48, D) a +2 battleaxe a +0 arbalest a +1 plate armour of poison resistance a +1 helmet of intelligence (67, 49, D) a +0 bardiche a +0 arbalest a +0 plate armour an amulet of faith a Grand Grimoire an orc corpse (67, 50, D) 3 large rocks a +1 battleaxe of draining a +1 chain mail of fire resistance a +0 great sword a +0 plate armour a +0 mace a +0 leather armour a +0 heavy halberd an orc corpse (67, 51, D) a +0 arbalest (still there?) a +3 battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (68, 0, D) a staff of death (68, 47, D) a staff of fire (unseen) (68, 48, D) a +0 dagger a +0 robe the amulet of Violets {Faith rC+ Str+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). rC+: It protects you from cold. 4 potions of haste an orc corpse (68, 49, D) a +0 great mace (still there?) a +2 plate armour of cold resistance (still there?) a +0 giant spiked club (still there?) a wand of roots (2) (still there?) an orc corpse (still there?) (68, 50, D) the amulet of Bangudig {Regen+ Int+4} [amulet of regeneration] Int+4: It affects your intelligence (+4). Regen+: It increases your rate of health regeneration. (69, 0, D) a +1 scale mail of fire resistance (unseen) (69, 36, D) Fenoediy's Parchment of Sciomancy Spells Type Level a - Vampiric Draining Necromancy 3 b - Curse of Agony Necromancy 5 (unseen) (69, 48, D) a flux talisman (69, 49, D) 4 large rocks (still there?) a +0 great mace (still there?) a +0 chain mail (still there?) Mamosis's Excursus on Frigid Breccia (still there?) Spells Type Level a - Sandblast Earth 1 b - Passwall Earth 3 c - Metabolic Englaciation Hexes/Ice 5 a stone giant corpse (still there?) (69, 50, D) a +2 long sword of draining a +0 chain mail a ring of flight a +0 dagger a +0 robe the Grimoire of the Vector and the Grave Spells Type Level a - Apportation Translocation 1 b - Anguish Hexes/Necromancy 4 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 an orc corpse (70, 8, D) a storm talisman (70, 9, D) a +1 mace of protection (unseen) (70, 10, D) a +0 shortbow a centaur corpse (skeletalised by now) (70, 30, D) a +0 trident a +0 robe (70, 36, D) a book of the Earth (70, 37, D) a staff of cold (70, 47, D) a staff of earth (unseen) (70, 48, D) a +3 great sword of electrocution (still there?) a +1 plate armour of cold resistance (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) an orc corpse (still there?) (70, 49, D) a +0 chain mail (71, 8, D) a +0 shortbow (still there?) a staff of conjuration (still there?) (71, 10, D) a +0 shortbow a centaur corpse (skeletalised by now) (71, 16, D) the amulet of Gin and Tonic {rF+ Regen+} [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. (71, 26, D) a +2 spear of flaming (unseen) (71, 27, D) a staff of conjuration (unseen) (71, 29, D) a ball python corpse (skeletalised by now) (71, 37, D) a +2 spectral quarterstaff (unseen) (71, 47, D) the Volume of the Fjord Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (unseen) (71, 48, D) a +0 giant club (71, 49, D) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 orcbow of flaming (still there?) a +0 flail (still there?) a +0 chain mail (still there?) the +0 mace of Responsibility {pain, Str+2} (still there?) Str+2: It affects your strength (+2). (71, 50, D) a +0 great sword of freezing (still there?) a +3 plate armour of poison resistance (still there?) (71, 52, D) a staff of death (still there?) a +0 robe (still there?) (72, 8, D) the ring "Wiun" {Fire rElec Dex+3} [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (72, 10, D) a +0 orcbow a +0 shortbow a centaur corpse (skeletalised by now) (72, 16, D) a staff of cold (72, 17, D) a staff of conjuration (72, 26, D) the +4 short sword of Res Ipsa Loquitur {antimagic, Fly rN++} rN++: It greatly protects you from negative energy. Fly: It grants you flight. (72, 27, D) the +2 ring mail of the Harp {Will+ MP-10 Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. MP-10: It affects your magic capacity (-10). (72, 30, D) a +0 spear a +0 robe (72, 36, D) a wand of polymorph (5) (72, 37, D) a ring of poison resistance (72, 47, D) a staff of alchemy (unseen) (72, 49, D) a +2 ring mail of cold resistance (unseen) (73, 1, D) a book of Iron (73, 16, D) the ring of Xewkaur {Will+ rCorr MP+9 Str+4 Int-3} [ring of willpower] Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (73, 17, D) a +0 morningstar of protection (unseen) (73, 26, D) a +4 whip of distortion (unseen) (73, 36, D) a +0 chain mail of poison resistance (73, 47, D) a +0 chain mail (73, 48, D) a +5 heavy war axe (still there?) a +0 plate armour (still there?) a wand of mindburst (2) (still there?) a staff of earth (still there?) (73, 49, D) a +0 dagger (73, 51, D) the +5 orcbow "Dexopuax" {elec, rF+ Dex+5} (still there?) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. a +0 orcbow (still there?) a +0 chain mail (still there?) (74, 3, D) a water moccasin corpse (skeletalised by now) (74, 47, D) a book of Burglary (74, 48, D) a +2 long sword (unseen) (74, 49, D) a +0 hand axe (75, 1, D) a +1 heavy mace (unseen) (75, 47, D) a book of Frost (75, 48, D) a +1 vampiric halberd (unseen)