Tabo the Dungeon (0, 50, D) a +0 dagger (0, 52, D) a +0 dagger (1, 32, D) a staff of air (unseen) (1, 33, D) a +5 long sword of holy wrath (unseen) (1, 34, D) a +3 heavy battleaxe (unseen) (1, 51, D) a +0 dagger (1, 52, D) a staff of earth (2, 14, D) a book of Ice (2, 15, D) the amulet "Loteggia" {rPois rF- Regen+ Dex+2 Slay+3} [amulet of regeneration] Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (2, 16, D) a wand of flame (9) (2, 32, D) a staff of air (unseen) (2, 33, D) a staff of death (unseen) (2, 34, D) the staff of False Accusations {rPois rCorr Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (2, 50, D) a staff of conjuration (2, 51, D) a staff of conjuration (unseen) (2, 52, D) an amulet of faith (2, 54, D) a staff of death (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) the +1 quarterstaff of Bosh {drain, rC+ Str+6} Str+6: It affects your strength (+6). rC+: It protects you from cold. (3, 32, D) a staff of conjuration (unseen) (3, 33, D) a staff of earth (unseen) (3, 34, D) a +3 ring mail of poison resistance (unseen) (3, 50, D) a staff of conjuration (3, 52, D) the +0 helmet of the Kettle-Drum {Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (4, 2, D) a +5 rapier (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a wand of mindburst (10) (4, 33, D) a staff of air (4, 34, D) the ring "Ytoked" {rElec rF- rCorr Int+3 Slay+5} [ring of resist corrosion] Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (4, 50, D) a +3 great mace of protection (4, 51, D) a +0 dagger a +0 robe (4, 52, D) a +2 dagger of electrocution (still there?) a +0 robe (still there?) a ring of magical power (still there?) (5, 15, D) a +0 scimitar of flaming (5, 32, D) a +2 trident of protection (unseen) (5, 34, D) a +0 flail of protection (unseen) (5, 50, D) a +2 spear a +0 robe a +5 hand axe of flaming (5, 52, D) the +0 scale mail of Bursted Leaves {rF+ Regen+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (5, 53, D) a +5 dagger of venom (still there?) a +0 robe (still there?) (6, 8, D) a +0 robe an orb of light a +0 falchion {Shunnareh} (6, 14, D) a staff of earth (6, 15, D) a +2 lajatang of distortion (still there?) the amulet of Seak {Faith Harm Will+} (still there?) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Harm: It increases damage dealt and taken. (6, 16, D) the +7 chain mail of the Demonic God {+Inv Dex+2} Dex+2: It affects your dexterity (+2). +Inv: It lets you turn invisible. (6, 32, D) a wand of polymorph (7) (6, 34, D) a staff of air (unseen) (6, 50, D) a +1 troll leather armour (6, 51, D) a +2 robe of willpower (7, 15, D) a staff of air (unseen) (7, 16, D) the staff "Mel Dar" {rC++ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC++: It greatly protects you from cold. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (7, 32, D) a +3 leather armour of positive energy (7, 50, D) a +0 whip of flaming (7, 51, D) the staff "Veylipla" {rPois rC+ Necro Fire Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (7, 52, D) a +4 ring mail of poison resistance (7, 54, D) a ghoul corpse (skeletalised by now) (8, 14, D) a +0 quarterstaff of holy wrath (unseen) (8, 15, D) a staff of cold (unseen) (8, 17, D) a +2 heavy bardiche a wand of iceblast (6) the ring "Xidgh" {rC+ rCorr AC+4} [ring of protection] AC+4: It affects your AC (+4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (8, 33, D) the +2 shortbow "Ugeg" {heavy, rElec} rElec: It insulates you from electricity. (8, 50, D) a +3 sling of freezing (unseen) (8, 51, D) the +5 dire flail "Zutsyaf" {antimagic, ^Contam +Blink Dex+7 Stlth+} Dex+7: It affects your dexterity (+7). +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (8, 52, D) a +4 scale mail of fire resistance (8, 53, D) a +2 vampiric battleaxe (unseen) (9, 14, D) the +4 morningstar "Uttentoth" {flame, rF+ MP+5} rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). (unseen) (9, 15, D) a +3 falchion of freezing (unseen) (9, 16, D) a Codex of Conductivity (9, 18, D) a raiju corpse (skeletalised by now) (9, 32, D) a wand of mindburst (2) (9, 33, D) a +0 rapier of venom (unseen) (9, 34, D) a wand of mindburst (7) (9, 50, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (unseen) (9, 52, D) a ring of poison resistance (9, 53, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (9, 54, D) a +2 hand axe (still there?) a +2 robe of positive energy (still there?) (9, 55, D) a +0 trident (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) the +1 cloak of Perfidy {Str-5 Int+4} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). (unseen) (10, 15, D) a book of Spontaneous Combustion (10, 16, D) a wand of polymorph (2) (10, 33, D) the staff of the New World {rPois Dex+5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (10, 34, D) an amulet of the acrobat (10, 50, D) a staff of alchemy (unseen) (10, 51, D) Qobyisur's Octavo of the Solution and Trauma Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Fulsome Fusillade Conjuration/Alchemy 8 (10, 52, D) the +2 ring mail of the World {rPois Will++ Str-2 Slay-2} Str-2: It affects your strength (-2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. Will++: It greatly increases your willpower. (10, 53, D) a +0 scimitar (10, 55, D) a +0 dire flail (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a wand of mindburst (9) (11, 15, D) Great Wizards, Vol. VII (11, 16, D) a +0 dagger a +0 robe the Codex of the Wind Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Chain Lightning Conjuration/Air 9 (11, 17, D) a raiju corpse (skeletalised by now) (11, 32, D) a +4 battleaxe of electrocution (unseen) (11, 33, D) a +2 mace of holy wrath (11, 34, D) a +1 falchion of holy wrath (11, 50, D) a ring of see invisible (11, 51, D) the ring of the Stained God {rF+ MP+4 Dex+5} [ring of protection from fire] Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). (11, 52, D) a staff of alchemy (unseen) (11, 53, D) a +0 long sword (12, 14, D) a +1 arbalest of flaming (unseen) (12, 15, D) the +2 hand axe of the Valley {speed, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (12, 16, D) a +4 great sword of distortion (still there?) a raiju corpse (skeletalised by now) (still there?) (12, 32, D) a staff of air (unseen) (12, 33, D) a staff of death (unseen) (12, 34, D) the ring of Paz Avom {^Drain rC+ rN++ Slay+4} [ring of protection from cold] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (12, 50, D) the +3 war axe "Jew Bib" {vamp, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (12, 51, D) a +1 scale mail of cold resistance (12, 52, D) a ring of resist corrosion (12, 53, D) a +0 trident (13, 32, D) a +5 flail of venom (unseen) (13, 33, D) a +2 scimitar of holy wrath (unseen) (13, 34, D) a +2 whip of freezing (unseen) (13, 50, D) a staff of cold (unseen) (13, 51, D) a +0 dagger a +0 robe a +1 crystal plate armour a human corpse (skeletalised by now) (13, 52, D) the staff of Tortfeasance {rC+ Will++ Stlth- Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (14, 19, D) a +0 cloak a green draconian corpse (skeletalised by now) (14, 50, D) Sif Muna's Anthology of the Squall Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Vhi's Electric Charge Translocation/Air 4 c - Chain Lightning Conjuration/Air 9 (14, 52, D) the ring of the Fifty Hosts {Int+3 SInv} [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (18, 48, D) a wand of mindburst (10) (18, 50, D) a Young Poisoner's Handbook (19, 0, D) a +3 scale mail of fire resistance (unseen) (19, 1, D) a +2 pair of gloves of strength (19, 5, D) a +5 halberd of flaming (unseen) (19, 32, D) a +1 falchion of electrocution (unseen) (19, 49, D) a wand of polymorph (5) (19, 50, D) a staff of air (unseen) (20, 0, D) a +5 flail of holy wrath (unseen) (20, 17, D) the staff of the Trees {*Slow Will- Str+5 Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. *Slow: It may slow you when you take damage. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (20, 32, D) a serpent talisman (20, 48, D) a book of Dangerous Friends (20, 49, D) a book of Dangerous Friends (20, 50, D) a +2 shortbow of electrocution (unseen) (21, 15, D) a +4 great mace of holy wrath (still there?) a +0 shortbow (still there?) (21, 16, D) a staff of alchemy (unseen) (21, 17, D) a staff of fire (unseen) (21, 32, D) a wand of polymorph (7) (21, 33, D) a staff of earth (21, 49, D) a +0 demon whip (21, 50, D) a wand of polymorph (4) (22, 0, D) a +1 heavy hand axe (unseen) (22, 1, D) a +1 plate armour of willpower (22, 16, D) a ring of positive energy (22, 32, D) a ring of flight (22, 33, D) a wand of polymorph (5) (22, 34, D) a +2 robe of fire resistance (22, 48, D) a +3 vampiric short sword (23, 0, D) the staff of Wyrd {rF+ rN+ Int+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (23, 16, D) a staff of cold (23, 17, D) a +2 shortbow of flaming (unseen) (23, 18, D) a +2 antimagic whip (23, 19, D) a +1 spear of venom (still there?) a javelin (still there?) a +0 leather armour (still there?) an orb of light (still there?) a merfolk corpse (skeletalised by now) (still there?) (23, 32, D) a +0 short sword (23, 33, D) a +5 vampiric long sword (23, 34, D) a dragon-blood talisman (23, 49, D) a staff of earth (24, 0, D) a staff of air (unseen) (24, 1, D) a +5 spear (24, 16, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 ring mail of willpower (still there?) an elf corpse (skeletalised by now) (still there?) (24, 17, D) the +10 tower shield of Ignorance {rN+ Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. a +2 spear of freezing 2 silver javelins a +0 leather armour a +6 rapier of speed (24, 18, D) 5 large rocks (still there?) a +3 plate armour of fire resistance (still there?) (24, 19, D) a +0 arbalest (24, 31, D) a +0 short sword (24, 32, D) +0 fire dragon scales (24, 33, D) a +0 rapier a +0 cloak the amulet of the Bursted God {RegenMP+ Int+6 Dex-5} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). RegenMP+: It increases your rate of magic regeneration. (24, 34, D) a +0 hand axe of freezing (still there?) a +0 cloak (still there?) a wand of polymorph (8) (still there?) a purple draconian corpse (skeletalised by now) (still there?) (24, 48, D) the +4 falchion "Nehaazaq" {flame, rC+ Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (24, 50, D) the +0 leather armour of the Grue {rElec Will- Dex-2 SInv} Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (25, 1, D) the ring "Biqeh" {*Slow rPois Wiz Str+3 Int+5} [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. (25, 3, D) a +3 shortbow of flaming (still there?) a +2 long sword of freezing (still there?) (25, 16, D) the ring of the Median {*Slow rN+ Will+ Wiz Dex+3} [ring of wizardry] It improves your spell success rate. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. (25, 17, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +0 arbalest (still there?) a staff of earth (still there?) (25, 18, D) a +1 heavy orcbow a +0 longbow a +0 leather armour a +1 orcbow of electrocution (25, 19, D) a +1 spear of distortion 2 silver javelins a +0 leather armour a merfolk corpse (skeletalised by now) (25, 20, D) a +0 arbalest a +0 barding (25, 33, D) a +0 dire flail a +2 battleaxe of venom a +0 hand axe a +2 plate armour of poison resistance a green draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (25, 34, D) a +0 mace a wand of iceblast (4) (25, 35, D) a +0 scimitar a +0 mace a red draconian corpse (skeletalised by now) (25, 49, D) the +5 scythe "Finisher" {speed, execute} (25, 50, D) a staff of death (unseen) (26, 0, D) a +0 heavy flail (26, 1, D) a +2 vampiric rapier (26, 18, D) a +4 spear of venom (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (26, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (26, 21, D) a +0 spear 2 javelins a +0 leather armour a +0 shortbow (26, 32, D) a +0 dire flail a black draconian corpse (skeletalised by now) (26, 33, D) a +0 hand axe (still there?) a +0 short sword (still there?) a +1 cloak (still there?) the +3 scale mail of Apathy {rN+} (still there?) rN+: It protects you from negative energy. (26, 34, D) a +0 hand axe a +0 great sword a +0 cloak a staff of conjuration a black draconian corpse (skeletalised by now) (26, 35, D) a +0 long sword a +0 cloak a yellow draconian corpse (skeletalised by now) (26, 48, D) a wand of mindburst (4) (26, 49, D) the staff of the Gazing Hellbender {rElec Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (27, 0, D) a +1 hand axe of electrocution (27, 16, D) a staff of earth (unseen) (27, 17, D) a +5 ring of evasion (27, 18, D) a +0 shortbow a +0 arbalest a centaur corpse (skeletalised by now) (27, 19, D) a +0 arbalest (27, 21, D) a +0 shortbow (27, 32, D) a +0 spectral quarterstaff (unseen) (27, 33, D) a +0 halberd (still there?) a +0 orcbow of freezing (still there?) (27, 34, D) a +0 cloak the amulet "Qost" {Spirit Rampage ^Fragile rPois Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Rampage: It bestows one free step when moving towards enemies. (27, 35, D) a +2 war axe a +0 cloak a +0 kite shield a black draconian corpse (skeletalised by now) (27, 36, D) a +0 short sword a +0 whip a +0 cloak a white draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (27, 49, D) a staff of alchemy (28, 1, D) the staff of Welfare {rElec Dex+6 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (28, 16, D) the +0 scale mail "Suushusab" {+Inv rPois} rPois: It protects you from poison. +Inv: It lets you turn invisible. (unseen) (28, 17, D) the ring "Ulybb" {rF++ rN+} [ring of positive energy] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. (28, 19, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (28, 20, D) 4 large rocks a stone giant corpse (skeletalised by now) (28, 32, D) a +1 trident of venom (unseen) (28, 33, D) a +4 sling of draining (unseen) (28, 35, D) a +0 trident (28, 37, D) a +0 trident a +0 halberd a white draconian corpse (skeletalised by now) (28, 48, D) the +3 ring mail of Hubris {rC+} rC+: It protects you from cold. (unseen) (28, 49, D) a +1 heavy war axe (29, 0, D) a +8 morningstar of draining (unseen) (29, 1, D) a +2 flail of protection (unseen) (29, 16, D) a +4 quarterstaff of speed (unseen) (29, 17, D) an amulet of reflection (29, 19, D) a +0 heavy spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) 5 large rocks (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (29, 33, D) a +3 rapier of venom (unseen) (29, 34, D) a +0 glaive (29, 35, D) a +0 glaive a purple draconian corpse (skeletalised by now) (29, 36, D) a +0 halberd (29, 37, D) a +0 flail (29, 38, D) a +0 scimitar a red draconian corpse (skeletalised by now) (29, 48, D) the +2 mace of Fortitude {venom, ^Drain Str+3 Dex+6 Stlth+} Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (29, 49, D) a staff of fire (29, 50, D) a staff of air (30, 36, D) a +0 mace a ring of magical power a red draconian corpse (skeletalised by now) (30, 49, D) a +0 demon whip (30, 50, D) the +0 leather armour of Dusk {rElec} rElec: It insulates you from electricity. (unseen) (30, 51, D) a +0 demon whip of pain (still there?) a +0 robe of cold resistance (still there?) (30, 56, D) a +1 demon whip of venom (unseen) (31, 48, D) a ring of ice (31, 53, D) a +0 demon whip of electrocution (unseen) (31, 54, D) a +2 demon whip of venom (unseen) (32, 49, D) the +1 triple sword of Rerhien {venom, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (32, 50, D) the +9 short sword of Dakluushesoi {protect, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (32, 52, D) a +1 demon whip of venom (unseen) (32, 53, D) a +1 demon whip of flaming (unseen) (32, 54, D) a +0 demon whip of venom (still there?) a +1 demon whip of venom (still there?) (32, 55, D) a +0 demon whip of venom (unseen) (32, 56, D) a +2 demon whip of venom (unseen) (33, 48, D) a staff of alchemy (33, 49, D) a staff of earth (33, 50, D) an amulet of reflection (33, 54, D) a +2 demon whip of freezing (still there?) a +2 demon whip of venom (still there?) a hellephant skeleton (still there?) (33, 55, D) a +2 great sword of flaming the ring "Ryutt" {rC+ EV+5 Int+4} [ring of evasion] EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (33, 57, D) a +0 demon whip (34, 28, D) a ring of positive energy (34, 49, D) a book of Debilitation (34, 50, D) a +2 robe of willpower (unseen) (34, 54, D) the +0 halberd "Vausoj" {drain, ^Contam rElec rN+} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. a +2 robe of fire resistance (still there?) a +2 great sword of flaming (still there?) a +2 demon whip of draining (still there?) an amulet of reflection (still there?) (34, 55, D) a +2 heavy war axe (35, 14, D) a book of Spontaneous Combustion (35, 15, D) a +2 spectral quarterstaff (unseen) (35, 28, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (36, 0, D) the ring "Somoudgh" {rC+ EV+5 Slay+3} [ring of evasion] EV+5: It affects your evasion (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. (36, 1, D) a +1 battleaxe of freezing (36, 14, D) a +4 antimagic arbalest (36, 28, D) a book of Transmutation (36, 29, D) a +5 antimagic shortbow (37, 1, D) a +0 shortbow of draining (37, 14, D) a wand of polymorph (2) (37, 15, D) a +5 great sword of electrocution (37, 28, D) a +1 halberd of holy wrath (38, 0, D) the +2 plate armour of Spaghetti {rPois rF- Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (38, 1, D) a +2 ring mail of fire resistance (unseen) (38, 14, D) a +0 dagger of draining (38, 16, D) a water moccasin corpse (skeletalised by now) (38, 28, D) a +1 great sword of holy wrath (38, 48, D) the +5 shortbow "Widowermaker" {speed, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (38, 49, D) a wand of polymorph (6) (38, 50, D) a ring of positive energy (39, 1, D) a staff of death (unseen) (39, 14, D) the +1 long sword "Nixopnol" {drain, rN+ Will+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (39, 15, D) the staff "Dowixod" {rC+ rN+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (39, 28, D) a +1 robe of cold resistance (39, 29, D) a +0 falchion of holy wrath (39, 48, D) a ring of see invisible (39, 49, D) the +2 chain mail of Lucidity {rN++ rCorr Stlth+} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (39, 50, D) a +1 demon whip of draining (unseen) (40, 0, D) a +6 ring of intelligence (40, 14, D) a +1 broad axe of flaming (unseen) (40, 15, D) a granite talisman (40, 16, D) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (40, 28, D) a +2 ring mail of fire resistance (unseen) (40, 29, D) an amulet of the acrobat (40, 48, D) a +2 heavy glaive (unseen) (40, 50, D) a +0 demon whip of pain (unseen) (41, 0, D) a book of Death (41, 1, D) a +2 rapier of speed (unseen) (41, 14, D) a +0 orcbow of freezing (unseen) (41, 16, D) a catoblepas corpse (skeletalised by now) (41, 28, D) a +1 scale mail of fire resistance (unseen) (41, 29, D) a staff of alchemy (41, 48, D) a wand of mindburst (7) (42, 0, D) a +4 heavy spear (unseen) (42, 1, D) a +3 leather armour of fire resistance (unseen) (42, 14, D) a wand of polymorph (4) (42, 15, D) the ring of Cunorhull {Fire Int+5} [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (42, 17, D) a water moccasin corpse (skeletalised by now) (42, 18, D) a water moccasin corpse (skeletalised by now) (42, 28, D) a +1 mace of holy wrath (unseen) (42, 49, D) a +2 chain mail of fire resistance (unseen) (42, 50, D) a +0 demon whip of draining (43, 5, D) the +7 lajatang of Order {silver, rMut} (still there?) rMut: It protects you from mutation. a frost giant corpse (skeletalised by now) (still there?) (43, 14, D) a +6 ring of dexterity (43, 16, D) a water moccasin corpse (skeletalised by now) (43, 18, D) a water moccasin corpse (skeletalised by now) (43, 28, D) a staff of alchemy (unseen) (43, 29, D) a +2 robe of willpower (unseen) (43, 48, D) a +0 demon whip (44, 17, D) a komodo dragon corpse (skeletalised by now) (44, 28, D) a staff of fire (unseen) (44, 49, D) the +4 short sword "Goblin's Bane" {flame, SInv} SInv: It lets you see invisible. (unseen) (44, 51, D) a +1 rapier of flaming (45, 48, D) a +1 scimitar of electrocution (unseen) (45, 49, D) a staff of fire (45, 50, D) a +1 plate armour of poison resistance (45, 51, D) a staff of earth (46, 50, D) a staff of earth (unseen) (47, 48, D) the +0 pair of boots of Wosastrom {rElec rN+ Str+7 Dex-4} Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. the +0 cloak of Plasticity {Str+2} Str+2: It affects your strength (+2). a +3 leather armour of willpower the +6 plate armour of Skepticism {Rampage *Corrode Fly rF+} rF+: It protects you from fire. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a fire dragon corpse (47, 49, D) a +3 leather armour of poison resistance (47, 51, D) a +1 scimitar of flaming a +0 kite shield of protection the Encyclopedia of Shared Desecration Spells Type Level a - Vampiric Draining Necromancy 3 b - Summon Hydra Summoning 7 a hell hound corpse a hell hog corpse (47, 54, D) a hell hound corpse (48, 49, D) a wand of mindburst (3) (48, 50, D) a +1 great sword of flaming (still there?) a +6 ring of strength (still there?) a +2 demon whip of draining (still there?) (48, 51, D) a +1 great sword of flaming the ring of Democracy {rF+ rC++ Wiz Dex+5} [ring of wizardry] It improves your spell success rate. Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. rC++: It greatly protects you from cold. Wiz: It increases the success rate of your magical spells. the +1 battleaxe of Dominance {flame, Will+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. the amulet of Lypsez {rPois Regen+ Str+3 SInv} [amulet of regeneration] Str+3: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a fire giant corpse (49, 12, D) a +0 sling of electrocution (unseen) (49, 36, D) the +1 great mace of Anger {flame, ^Drain Str+5} Str+5: It affects your strength (+5). ^Drain: It drains your maximum health when unequipped. (unseen) (49, 37, D) a +0 great sword of freezing (unseen) (49, 48, D) a book of Frost (49, 49, D) +0 fire dragon scales (49, 50, D) a +0 antimagic sling (49, 51, D) a +3 great sword of flaming a +2 robe of willpower (49, 52, D) +0 fire dragon scales a fire dragon corpse (49, 53, D) a hell hog corpse (49, 56, D) a hell hound corpse (50, 13, D) a +4 orcbow of electrocution (unseen) (50, 24, D) a +3 leather armour of positive energy (50, 25, D) a +2 spectral quarterstaff (50, 26, D) a +0 flail a +0 chain mail an amulet of faith (50, 37, D) a +2 shortbow of draining (unseen) (50, 47, D) a +0 scimitar of flaming (unseen) (50, 49, D) a +2 morningstar of holy wrath (50, 50, D) the +8 spear of Dykhleun {vamp, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). the ring of Osseawe {Ice Stlth+} (still there?) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +3 falchion of holy wrath (still there?) (50, 51, D) the +2 great sword of Ynwocera {drain, rF+ rN+ Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. +0 fire dragon scales (still there?) a fire dragon corpse (still there?) (51, 1, D) a wand of polymorph (3) (51, 3, D) a +5 dagger of freezing {Chang} (51, 24, D) a granite talisman (51, 25, D) a +3 rapier of draining (51, 28, D) a -1 spear a +0 animal skin (51, 36, D) the ring "Tiqaul" {rF+ rN+ Str+2 Stlth-} [ring of protection from fire] Str+2: It affects your strength (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (51, 37, D) the +1 trident "Afotunon" {heavy, Int+5} Int+5: It affects your intelligence (+5). (unseen) (51, 49, D) a +2 scimitar of flaming (51, 50, D) a +4 scimitar of flaming (still there?) a +10 plate armour of ponderousness (still there?) (51, 51, D) a hell hound corpse (skeletalised by now) (51, 54, D) a hell hound corpse (skeletalised by now) (52, 1, D) a staff of conjuration (unseen) (52, 5, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (52, 6, D) a +2 war axe (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (52, 13, D) a +2 dagger of flaming (unseen) (52, 24, D) a +0 troll leather armour (52, 26, D) a +1 dagger of chaos a +0 robe (52, 27, D) a +1 eveningstar of protection (still there?) 7 javelins (still there?) a +0 scale mail (still there?) (52, 37, D) a +2 battleaxe of freezing (unseen) (52, 39, D) a +1 falchion (still there?) a +0 robe (still there?) (52, 48, D) a +2 demon whip of flaming (unseen) (52, 49, D) a wand of flame (11) (52, 50, D) a book of Misfortune (52, 51, D) a +2 heavy halberd (still there?) a +6 ring of strength (still there?) (52, 53, D) a +0 great sword of flaming a +4 scimitar of flaming (53, 0, D) a book of the Moon (53, 6, D) a +0 war axe a +0 chain mail a +0 tower shield (53, 12, D) a wand of mindburst (2) (53, 13, D) a staff of cold (53, 24, D) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 pair of gloves of infusion (still there?) (53, 26, D) a +0 dagger of draining a +2 robe of cold resistance (53, 28, D) a +4 vampiric lajatang (still there?) a +0 robe (still there?) (53, 29, D) a +1 dagger of distortion (still there?) 2 curare-tipped darts (still there?) the kobold corpse of Sonja (skeletalised by now) (still there?) (53, 36, D) a +0 scale mail of cold resistance (53, 37, D) a +4 dagger of venom (53, 40, D) a +0 short sword a +0 robe (53, 48, D) a +5 trident of flaming (unseen) (53, 49, D) a wand of mindburst (3) (53, 50, D) a +0 great sword of flaming (still there?) a +2 ring mail of poison resistance (still there?) (53, 51, D) a hell hog corpse (skeletalised by now) (53, 52, D) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (53, 53, D) a hell hog corpse (53, 54, D) a +2 scimitar of flaming (unseen) (54, 0, D) a +1 heavy orcbow (unseen) (54, 1, D) the +1 leather armour of Qengim {Int+5} Int+5: It affects your intelligence (+5). (54, 6, D) a +0 great mace a +0 chain mail (54, 12, D) a +4 ring of slaying (54, 13, D) a +0 battleaxe of electrocution (54, 24, D) a ring of positive energy (54, 25, D) a staff of alchemy (54, 26, D) a +2 heavy flail a +1 leather armour of willpower (54, 38, D) a +0 dire flail a +0 chain mail (54, 39, D) a +0 battleaxe (54, 48, D) a staff of earth (unseen) (54, 50, D) the +3 scimitar of Extremism {drain, Int+3} (still there?) Int+3: It affects your intelligence (+3). a staff of cold (still there?) (54, 51, D) a +0 great sword of flaming (still there?) a +2 demon whip of venom (still there?) (54, 52, D) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (55, 0, D) a +1 pair of gloves of strength (55, 1, D) a staff of cold (unseen) (55, 2, D) a +0 long sword a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (55, 3, D) a +0 great sword a +0 chain mail (55, 4, D) +0 shadow dragon scales (still there?) a +2 great sword (still there?) a +0 plate armour (still there?) a shadow dragon corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (55, 5, D) 6 large rocks a stone giant corpse (skeletalised by now) (55, 12, D) a +6 ring of strength (55, 51, D) a +3 scimitar of flaming (56, 3, D) a +0 long sword a +0 chain mail a human corpse (skeletalised by now) (56, 4, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) a +2 great mace (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (56, 5, D) a +2 great mace of protection (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (58, 47, D) a staff of alchemy (unseen) (58, 48, D) a +7 plate armour of ponderousness (unseen) (58, 49, D) a staff of fire (unseen) (58, 52, D) a +0 morningstar (58, 53, D) a +0 giant club an iron giant corpse (58, 54, D) a +0 giant club (58, 55, D) a +0 flail a caustic shrike corpse a caustic shrike corpse (59, 36, D) a +0 orcbow of freezing (59, 37, D) +0 fire dragon scales (still there?) the +5 ring mail of Doatuin {rPois rCorr Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a fire dragon corpse (skeletalised by now) (still there?) (59, 38, D) a death drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (59, 48, D) a +2 robe of positive energy (unseen) (59, 49, D) a wand of flame (15) (59, 53, D) a +0 giant club (59, 54, D) a caustic shrike corpse (59, 55, D) a caustic shrike corpse (60, 36, D) a staff of cold (60, 37, D) a +2 heavy spear (unseen) (60, 47, D) the +2 scale mail "Viakhlosh" {-Cast Slay+6} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). -Cast: It prevents spellcasting. (60, 48, D) a wand of polymorph (8) (60, 49, D) a +0 battleaxe of flaming (unseen) (60, 52, D) a +3 great sword of freezing (still there?) a +0 plate armour (still there?) a ring of fire (still there?) (60, 53, D) a +0 battleaxe a +0 chain mail (61, 0, D) a maw talisman (61, 8, D) a +0 dagger of protection (61, 16, D) a +3 demon whip of pain (unseen) (61, 36, D) a +4 war axe of flaming (unseen) (61, 37, D) a granite talisman (61, 41, D) a death drake corpse (skeletalised by now) a death drake corpse (skeletalised by now) (61, 47, D) a +1 troll leather armour (61, 48, D) a staff of air (unseen) (61, 49, D) a wand of mindburst (7) (62, 9, D) a staff of death (62, 16, D) a staff of earth (unseen) (62, 37, D) the +3 dagger "Beros" {flame, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (62, 47, D) a wand of mindburst (11) (62, 50, D) a +2 battleaxe of freezing a +0 chain mail (62, 54, D) a +0 giant club a +0 dire flail (63, 8, D) the +4 battleaxe "Guddul" {holy, +Blink Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. +Blink: It lets you blink. (63, 16, D) a ring of positive energy (63, 17, D) a ring of willpower (63, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 20, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (63, 26, D) the +3 scale mail of Micliown {Fly rPois Str-4 Int-3} Str-4: It affects your strength (-4). Int-3: It affects your intelligence (-3). rPois: It protects you from poison. Fly: It grants you flight. (63, 27, D) a +2 morningstar of holy wrath (63, 36, D) a +0 flail of holy wrath (unseen) (63, 38, D) a swamp drake corpse (skeletalised by now) (63, 47, D) a wand of polymorph (6) (63, 49, D) a book of Burglary (63, 50, D) a +2 ring mail of cold resistance (63, 52, D) a caustic shrike corpse (63, 53, D) a +1 great mace a +0 chain mail the amulet of Voxiecsi {Faith rElec Will+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Will+: It increases your willpower. (64, 17, D) a ring of willpower (64, 21, D) a +0 flail a boomerang a +0 plate armour an orc corpse (skeletalised by now) (64, 27, D) an adder corpse (skeletalised by now) (64, 47, D) a +2 rapier of flaming (unseen) (64, 48, D) 4 potions of heal wounds (64, 49, D) a +0 glaive of freezing (65, 20, D) a +0 halberd a +0 chain mail a +0 long sword a +0 chain mail (65, 26, D) a +4 glaive of venom (unseen) (65, 29, D) a +0 battleaxe a +0 robe (65, 48, D) a +1 hand axe of flaming (65, 49, D) the +1 robe of the Delightful God {^Drain rElec rCorr SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (65, 50, D) a +1 robe of willpower (66, 20, D) a +0 dagger a +0 robe (66, 21, D) a +0 dagger a +0 robe (66, 30, D) an adder corpse (skeletalised by now) (66, 48, D) a wand of polymorph (6) (66, 49, D) a staff of fire (unseen) (66, 50, D) a +2 heavy war axe (unseen) (67, 0, D) a +2 triple crossbow of electrocution (unseen) (67, 47, D) a ring of see invisible (67, 48, D) a wand of iceblast (7) (67, 49, D) a wand of paralysis (3) (67, 50, D) the +1 quarterstaff of Xarex {freeze, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (68, 0, D) a +2 morningstar of protection (unseen) (68, 47, D) a +1 hand axe of draining (68, 48, D) a ring of protection from fire (68, 49, D) a +3 spear of flaming (unseen) (68, 50, D) a ring of poison resistance (69, 0, D) a +1 scale mail of cold resistance (69, 3, D) a +0 shortbow (69, 36, D) a +5 vampiric spear (unseen) (69, 47, D) a +0 double sword of draining (69, 48, D) a +2 short sword of flaming (unseen) (69, 49, D) a ring of poison resistance (69, 50, D) a +3 sling of draining (unseen) (70, 1, D) a +0 shortbow (70, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (70, 8, D) a staff of earth (unseen) (70, 9, D) a +4 plate armour of willpower (unseen) (70, 36, D) a +2 war axe of electrocution (unseen) (70, 37, D) a wand of polymorph (6) (70, 48, D) the +2 orcbow "Newtbane" {heavy, ^Drain Fly rCorr Int+8} Int+8: It affects your intelligence (+8). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (unseen) (70, 49, D) a book of the Earth (71, 8, D) the ring of Futs {Fire rPois Will+ rCorr Slay-2} [ring of fire] Fire: It enhances your fire magic. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (71, 16, D) the ring "Vaiguerado" {Str+5 Dex+6} [ring of dexterity] Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). (71, 17, D) a staff of earth (unseen) (71, 20, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (71, 37, D) a +2 long sword of electrocution (71, 47, D) a staff of alchemy (unseen) (71, 48, D) the staff "Zycan" {rC+ Str+3 Tloc Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (71, 49, D) a staff of conjuration (unseen) (72, 8, D) a +1 chain mail of cold resistance (72, 9, D) a staff of air (unseen) (72, 12, D) an adder corpse (skeletalised by now) (72, 16, D) a +2 heavy arbalest (72, 17, D) a dragon-blood talisman (72, 19, D) a shapeshifter corpse (skeletalised by now) (72, 21, D) an ugly thing corpse (skeletalised by now) (72, 27, D) a staff of alchemy (unseen) (72, 37, D) the staff of Past Mistakes {Int+2 Necro Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (72, 41, D) a hell hound corpse (skeletalised by now) (72, 47, D) a book of Armaments (72, 48, D) a +3 heavy dire flail (unseen) (72, 49, D) a staff of death (unseen) (73, 1, D) a +5 ring of evasion (73, 16, D) the +7 whip "Ceple" {drain, rPois Int-5 SInv} Int-5: It affects your intelligence (-5). rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (73, 17, D) a ring of flight (73, 26, D) a wand of flame (10) (73, 27, D) a +3 rapier of freezing (unseen) (73, 29, D) a +0 trident a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) (73, 31, D) a +1 dagger of freezing (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (73, 36, D) a +1 flail of draining (unseen) (73, 47, D) the staff of the Spectre {rPois rF++ rN+ Int+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (73, 48, D) the amulet "Zacomica" {Faith Rampage Will++ MP-6 Str+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Will++: It greatly increases your willpower. MP-6: It affects your magic capacity (-6). Rampage: It bestows one free step when moving towards enemies. (73, 49, D) a +1 vampiric lajatang (unseen) (74, 29, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (74, 30, D) a +0 war axe a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (74, 47, D) a +6 ring of intelligence (74, 48, D) a ring of flight (74, 49, D) a staff of fire (unseen) (75, 47, D) a scroll of brand weapon (75, 48, D) a wand of iceblast (4) (75, 49, D) a staff of cold (unseen)