Tabo the Dungeon (0, 0, D) a +6 ring of dexterity (0, 1, D) an amulet of regeneration (0, 2, D) a ring of wizardry (0, 3, D) a +6 ring of dexterity (0, 4, D) a ring of wizardry (0, 5, D) a ring of wizardry (0, 13, D) a +0 great sword a +0 plate armour (0, 25, D) a snapping turtle corpse (skeletalised by now) (0, 27, D) a jackal skeleton (0, 30, D) a +0 club a +0 whip a gnoll skeleton a jackal skeleton (0, 31, D) a +0 spear a warg corpse (skeletalised by now) (0, 34, D) a quokka skeleton (1, -6, D) 2 potions of heal wounds (1, 0, D) a +0 pair of boots (1, 1, D) a +1 robe of fire resistance (1, 3, D) a +2 hat (1, 4, D) a +7 plate armour (1, 5, D) a +3 great sword of flaming (1, 10, D) a +0 hand axe a +0 robe (1, 11, D) a +0 mace a +0 ring mail a +0 hand axe a ghoul skeleton (1, 12, D) a +0 hand axe a +0 battleaxe a +0 plate armour a +0 robe (1, 13, D) a +0 long sword a +0 plate armour (1, 36, D) a frilled lizard skeleton (2, -5, D) 2 potions of heal wounds (2, -4, D) 2 potions of heal wounds (2, 3, D) a +4 plate armour of cold resistance (2, 4, D) a +3 triple sword (2, 5, D) the +3 glaive "Killer Klown's Regret" {speed, Str+5 SInv} Str+5: It affects your strength (+5). SInv: It lets you see invisible. (2, 6, D) a +6 great mace (2, 11, D) a +0 war axe a +0 leather armour a +0 robe a +0 dire flail a +0 dire flail a +0 scimitar a +0 war axe a +0 chain mail a +3 long sword 7 stones a +0 plate armour a +0 glaive a +0 chain mail a +0 robe a +0 scimitar a +0 trident (2, 23, D) 10 stones (3, 3, D) a +4 chain mail of fire resistance (3, 4, D) the +3 great sword of Loreneargh {speed, *Rage Str+6 Int+8 Dex-3} Str+6: It affects your strength (+6). Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). *Rage: It berserks you when you make melee attacks (+20% chance). (3, 5, D) a +3 demon blade of electrocution (3, 6, D) the +3 battleaxe of Powerful Watchfulness {freeze, rPois MP+6} rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). (3, 11, D) a +3 leather armour of fire resistance a scroll of identify (3, 12, D) a staff of earth (3, 13, D) a +1 helmet (3, 15, D) 5 scrolls of identify (3, 38, D) a +2 whip of electrocution a +0 robe (4, 13, D) a +0 ring mail (4, 14, D) the staff "Conservator" {rN+ SInv Summ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. SInv: It lets you see invisible. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (4, 16, D) 4 stones (4, 39, D) a +0 long sword a +0 chain mail an orc skeleton (5, 10, D) a +3 vampiric whip (5, 11, D) a +2 flail of holy wrath (5, 13, D) a +0 leather armour (5, 15, D) a +2 giant spiked club (5, 23, D) a +2 quarterstaff a +2 trident (5, 25, D) a +0 spear (5, 33, D) a +0 leather armour (5, 34, D) a +3 scale mail (6, 11, D) 4 stones (6, 13, D) a +0 chain mail (6, 14, D) a +0 falchion (6, 15, D) a +0 ring mail (6, 23, D) a +0 falchion a +2 mace a +2 hand axe (6, 26, D) a +3 spear of venom a +0 ring mail a quokka skeleton (6, 33, D) a +2 falchion a +1 quarterstaff of protection (6, 34, D) a +0 flail of protection (6, 39, D) a +0 trident a +0 scale mail a gnoll skeleton (7, 13, D) a +0 mace of holy wrath (7, 14, D) a +0 scale mail (7, 16, D) a scroll of identify (7, 25, D) a +0 club (7, 30, D) a +0 club a +0 leather armour an orc skeleton (7, 33, D) a +2 dagger (7, 34, D) a +0 heavy trident (7, 42, D) a river rat skeleton (8, -6, D) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. (8, 10, D) a book of Spontaneous Combustion (8, 13, D) a staff of earth (8, 33, D) a +2 hand axe of freezing (8, 38, D) a +0 flail a +3 falchion (8, 40, D) a +0 dagger an orc skeleton an orc skeleton (9, -4, D) a +0 battleaxe of freezing +0 fire dragon scales a fire dragon skeleton (9, -2, D) a +0 flail (9, 6, D) a +0 scale mail (9, 9, D) an amulet of magic regeneration (9, 11, D) a +0 ring mail (9, 14, D) a +0 robe (9, 15, D) a scroll of amnesia (9, 34, D) 5 potions of heal wounds (10, -4, D) a +5 dire flail of holy wrath (10, -2, D) a +0 long sword a +0 cloak a red draconian skeleton (10, 40, D) a boomerang a +0 short sword a kobold skeleton (11, -6, D) a ring of magical power (11, -3, D) a +0 halberd a +0 robe (11, 25, D) a +0 trident a merfolk skeleton a cane toad skeleton (12, -5, D) +0 storm dragon scales a storm dragon skeleton (12, -4, D) a +0 robe (12, 6, D) a maw talisman (12, 24, D) a manticore skeleton (14, -6, D) a +0 chain mail (15, -6, D) a +0 vampiric broad axe (15, -5, D) an apis skeleton (15, 39, D) 2 potions of heal wounds (16, 10, D) a +0 tower shield (17, 10, D) a +2 shortbow of freezing a +0 shortbow (17, 11, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (17, 23, D) a +0 pair of boots (17, 39, D) a +4 chain mail (17, 40, D) a +2 morningstar of protection (17, 41, D) a +1 broad axe of freezing (17, 42, D) a +2 vampiric halberd (18, 10, D) 5 large rocks a cyclops corpse (skeletalised by now) (18, 39, D) a +4 scale mail (18, 41, D) a +2 rapier of venom (18, 42, D) a +4 quarterstaff of speed (20, 10, D) a +0 dagger 7 poisoned darts (20, 14, D) a potion of lignification (21, 20, D) a yak corpse (skeletalised by now) (22, 2, D) a +0 arbalest a staff of conjuration (22, 12, D) 5 stones (22, 16, D) a +0 scale mail (22, 19, D) 5 scrolls of amnesia (23, 1, D) a +0 arbalest a yaktaur skeleton (23, 15, D) a +0 mace (24, 0, D) a +0 arbalest a +0 dagger a yaktaur skeleton (25, -1, D) a +0 scimitar a +0 shortbow of flaming an elf skeleton (25, 1, D) a +0 flail a +0 arbalest a +0 spear 2 silver javelins a +0 leather armour (26, 0, D) a +2 trident of venom 3 boomerangs a merfolk skeleton (26, 1, D) a +0 spear a silver javelin a +0 leather armour a +0 dagger a +0 spear 3 javelins a +0 leather armour (27, 2, D) a +5 trident of freezing a +0 robe a +0 war axe a +0 animal skin the merfolk skeleton of Ilsuiw a spriggan skeleton (27, 9, D) a +0 arbalest (27, 10, D) a +0 heavy arbalest a kobold corpse (skeletalised by now) (28, 1, D) a +4 trident of protection a +0 leather armour a +0 longbow a +0 dagger a +0 leather armour a merfolk skeleton (28, 2, D) a +0 great sword of flaming a fire giant skeleton (28, 9, D) a +0 arbalest (28, 14, D) the staff of the Forging Seer {rPois Will++ Int-4 SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rPois: It protects you from poison. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 4, D) a +0 dagger a +0 robe (29, 9, D) a +0 long sword a +0 scale mail (29, 40, D) a +0 arbalest a +0 trident a kobold skeleton (30, 5, D) +0 ice dragon scales an ice dragon skeleton (30, 10, D) a +2 spectral quarterstaff a +0 robe a +6 ring of strength (30, 42, D) a +0 spear a spriggan skeleton (31, 5, D) a +0 rapier a +0 chain mail a +0 long sword a +0 robe an elf skeleton (31, 16, D) a +0 dagger of venom a +0 robe a human skeleton (33, 10, D) a hydra skeleton (34, 10, D) a +1 broad axe a +0 chain mail (34, 11, D) a +0 short sword a +0 leather armour of positive energy (35, 10, D) a +0 long sword a +0 plate armour a +0 flail a human skeleton (35, 12, D) a +0 flail (35, 13, D) a +0 dagger a +0 robe a human skeleton (36, 6, D) a +0 rapier (36, 7, D) a +2 scimitar a +0 plate armour (36, 36, D) a +0 short sword a +0 leather armour (37, 18, D) the +12 arbalest "Relaarche" {penet, rF+ Int-3 Dex+4} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (37, 21, D) a +4 heavy orcbow (38, 7, D) a +1 longbow of flaming a +0 barding (39, 5, D) +0 shadow dragon scales (40, 36, D) a +0 arbalest a kobold corpse (skeletalised by now) (41, 6, D) a +0 dagger a +0 robe a +0 dagger a +0 cloak a red draconian skeleton (41, 7, D) a +5 battleaxe a +0 plate armour a human skeleton (42, 36, D) a +0 flail a +0 arbalest a +0 dagger a +0 robe a +0 long sword a +0 orcbow the human corpse of Josephine (skeletalised by now) a centaur corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (43, 13, D) a potion of ambrosia (43, 27, D) a +0 arbalest a +2 heavy trident (43, 42, D) 2 potions of heal wounds (44, 41, D) 2 potions of heal wounds (44, 42, D) 2 potions of heal wounds (45, 19, D) a +3 arbalest (45, 20, D) a +0 hand axe (45, 26, D) a +3 great sword (45, 27, D) the +5 scimitar "Arotaoc" {holy, ^Contam rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (46, 19, D) a +3 glaive (46, 20, D) a +3 glaive (46, 26, D) a +4 halberd of venom (46, 27, D) a +3 longbow (48, 6, D) 4 large rocks a stone giant skeleton (48, 7, D) a swamp dragon skeleton (48, 19, D) a +3 glaive (48, 20, D) a +3 double sword (48, 26, D) a +3 battleaxe (48, 27, D) a +3 lajatang (49, 4, D) a +0 arbalest a yaktaur skeleton (49, 5, D) a +4 great mace of venom (49, 6, D) a +0 war axe a +0 animal skin a +0 robe 4 large rocks a +3 heavy battleaxe a +0 cloak a stone giant skeleton a black draconian skeleton (49, 7, D) a +0 flail of venom a +0 robe a +2 buckler (49, 9, D) a +0 rapier a +0 rapier a +0 leather armour (49, 19, D) a +5 dire flail (49, 20, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (49, 26, D) a +2 long sword of holy wrath (49, 27, D) a +3 glaive (50, 4, D) a ghoul skeleton (50, 6, D) a +0 long sword a +0 chain mail a +0 tower shield a +0 hand axe a human skeleton a black draconian skeleton (50, 7, D) an iron dragon skeleton (51, 19, D) a +0 hand axe of holy wrath (52, 12, D) a shadow dragon skeleton (52, 19, D) the +8 hand axe of Tamaph {elec, *Rage rPois rC++ Dex+2} Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (52, 31, D) a +0 short sword (52, 41, D) a +0 trident (52, 42, D) a +0 dagger (53, 19, D) the +5 battleaxe of Qonut {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (53, 32, D) a +3 ring of strength (53, 40, D) 8 stones (53, 41, D) a staff of air (54, -14, D) a +0 demon whip of venom (54, -8, D) a titan corpse (skeletalised by now) (54, 16, D) a +1 great mace a +0 plate armour (54, 17, D) a +0 great sword a +0 plate armour a +0 halberd a +0 chain mail (54, 19, D) a +3 triple sword (54, 24, D) a +0 short sword a +0 shortbow a +0 ring mail an elf skeleton (54, 32, D) a +1 mace of protection (54, 33, D) a potion of heal wounds (54, 40, D) a +0 leather armour (54, 41, D) a ring of protection from cold (55, -1, D) a +0 cloak (55, 6, D) the +7 executioner's axe of the Old World {freeze, Stlth+} Stlth+: It makes you more stealthy. (55, 7, D) the +7 giant spiked club "Ezuwnu" {flame, rElec rPois Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (55, 8, D) a +0 pair of gloves (55, 10, D) +10 fire dragon scales (55, 16, D) a +0 arbalest a +0 war axe a +0 plate armour (55, 17, D) a +2 glaive of venom a +0 chain mail a +0 great sword a +0 plate armour an orc skeleton an orc skeleton (56, 6, D) the +5 bardiche of the Devouring Gods {holy, *Noise rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. (56, 7, D) a +9 giant spiked club (56, 9, D) a +12 plate armour of cold resistance (56, 10, D) a +2 pair of gloves of strength (56, 16, D) a +0 war axe a +0 plate armour an orc skeleton (57, 6, D) a +5 demon blade of electrocution (57, 7, D) a +7 antimagic triple crossbow (57, 10, D) a +6 barding (57, 37, D) a book of Transmutation (57, 41, D) a book of Fire (58, -2, D) a +0 whip a +0 cloak a yellow draconian skeleton (58, 0, D) a titan skeleton (58, 6, D) a +9 spectral lajatang (58, 7, D) the +5 bardiche "Jiotipru" {holy, rElec rPois rN++ rCorr Str-3} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (58, 9, D) +14 golden dragon scales (58, 10, D) +10 ice dragon scales (58, 18, D) a +0 arbalest a yaktaur skeleton (58, 19, D) a +0 arbalest a yaktaur skeleton (58, 21, D) a +0 long sword a +0 rapier a +0 cloak a +0 arbalest an elf skeleton (58, 32, D) a +0 club a +0 robe a +0 arbalest a +0 spear a +0 robe a yaktaur skeleton a naga skeleton (59, -8, D) a +0 glaive a +0 plate armour an orc skeleton (59, 18, D) a +0 arbalest a +0 glaive a +0 plate armour a yaktaur skeleton an orc skeleton (59, 20, D) a +0 battleaxe a +0 robe (59, 21, D) a +2 arbalest of draining a +1 long sword a +0 chain mail a +0 glaive a +0 chain mail an orc skeleton (59, 22, D) a +0 long sword a +0 war axe a +0 plate armour an elf skeleton an orc skeleton (59, 33, D) a +0 flail a naga skeleton (60, -8, D) a +1 antimagic dire flail a +0 plate armour an orc skeleton (60, -6, D) a +0 short sword a +0 leather armour an orc skeleton (60, -4, D) a +2 cloak (60, 6, D) 2 potions of heal wounds (60, 9, D) the amulet "Nis Gof" {Spirit Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Stlth+: It makes you more stealthy. (60, 10, D) the ring of the Augurer {rPois Str+6} [ring of poison resistance] Str+6: It affects your strength (+6). rPois: It protects you from poison. (60, 12, D) a +0 battleaxe of freezing (60, 20, D) a +0 long sword a +0 robe a +0 broad axe a +0 chain mail an orc skeleton (60, 21, D) a +2 great sword a +0 plate armour a +1 heavy battleaxe a +0 chain mail (61, -8, D) a +0 mace a +0 scale mail (61, 9, D) the amulet of Tior {^Drain Regen+ Str+3 Slay+2} [amulet of regeneration] Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (61, 10, D) the ring of the Imp {rPois Str+4} [ring of poison resistance] Str+4: It affects your strength (+4). rPois: It protects you from poison. (62, -6, D) a +0 whip of electrocution a +0 cloak (62, 9, D) the amulet "Attiedd" {rPois RegenMP+ rCorr} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. (62, 10, D) the ring "Jeyfe" {rF+ Wiz Slay+3} [ring of wizardry] It improves your spell success rate. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. (62, 12, D) a +0 long sword an elf skeleton (62, 13, D) a +2 great sword of flaming a fire giant skeleton (62, 16, D) 8 silver javelins a +0 plate armour a minotaur skeleton a catoblepas skeleton (63, 9, D) the ring "Goich" {rF- rN++ rCorr SInv} [ring of resist corrosion] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (63, 10, D) the ring of Hubrial {Will+ AC+4 SInv} [ring of protection] AC+4: It affects your AC (+4). Will+: It increases your willpower. SInv: It lets you see invisible. (63, 19, D) the +1 leather armour of Kuplere {rN+ Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. (64, -23, D) the amulet of Plog {*Corrode rPois Will++ Regen+ MP+9} [amulet of regeneration] rPois: It protects you from poison. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (unseen) (64, -22, D) a golden rune of Zot (64, 12, D) a +4 rapier of electrocution a +0 cloak a +0 short sword a +0 cloak (64, 13, D) a +0 cloak a green draconian skeleton (65, -23, D) 6 stones (65, -22, D) a phantom mirror (65, 11, D) a +0 battleaxe of freezing a frost giant skeleton (65, 19, D) a +1 chain mail of positive energy (65, 33, D) a +0 long sword an elf skeleton (65, 34, D) a +0 long sword a +0 chain mail (65, 40, D) the amulet of Saurerr {Faith rN+ Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. (65, 41, D) the amulet "Zidoxius" {Harm rC- RegenMP+ Str+5 SInv} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. (66, -23, D) 7 stones (66, -22, D) a scroll of fear (66, -21, D) a +0 rapier (66, 11, D) a +0 arbalest +0 golden dragon scales a golden dragon skeleton (66, 19, D) a +1 chain mail of poison resistance (66, 34, D) a +2 long sword of holy wrath (66, 36, D) a +0 arbalest (66, 38, D) the ring of Zin's Favour {Wiz Str+4} [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). Wiz: It increases the success rate of your magical spells. the ring "Bolet" {rPois rF+ rN+ Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. the ring "Tewinirch" {rPois rN+ MP-5 EV+6 Int+3} [ring of evasion] EV+6: It affects your evasion (+6). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. MP-5: It affects your magic capacity (-5). the ring "Ulafedech" {Ice rN+ Will- Dex+4} [ring of ice] Ice: It enhances your ice magic. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. the ring "Gec Kiaw" {Fire rPois} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. the ring "Pougoek" {Ice Will+ Str+3} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. a ring of protection from cold the ring of Jupsiud {^Contam rElec rF+ rC- Str+5 Slay+3} [ring of protection from fire] Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. the ring of Fiburij {rPois EV+5 Str+3 Dex-4 Slay+2} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. the ring of Zirail {Ice Str+5 SInv} [ring of ice] Ice: It enhances your ice magic. Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. the ring of Entrepreneurial Spirit {Fire Int+5 Slay-4 SInv Stlth+} [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +3 ring of protection (66, 39, D) the amulet of the Briny Deep {Regen+ rCorr Str+4} [amulet of regeneration] Str+4: It affects your strength (+4). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the amulet "Qieqol" {Faith Rampage Will++ Dex-2 Stlth-} [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex-2: It affects your dexterity (-2). Will++: It greatly increases your willpower. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. the ring of Spite {Will+ rCorr Slay+3} [ring of resist corrosion] Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring of the Crown {+Blink rN+ Slay+5} [ring of slaying] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rN+: It protects you from negative energy. +Blink: It lets you blink. the ring "Nichitt" {rC+ rN+++ rCorr Str-4 Int-3} [ring of protection from cold] Str-4: It affects your strength (-4). Int-3: It affects your intelligence (-3). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. the ring of Fuewany {rPois rN+ Str+2 Dex+4} [ring of positive energy] Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. the ring of Yskas {rN+ Will+ rCorr} [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring of Mistrust {rN+ Int+4 Dex+3 Slay+3 Stlth-} [ring of positive energy] Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (67, -23, D) 7 gold pieces (67, -22, D) a +0 shortbow of draining (unseen) (67, -21, D) a +0 robe (67, -11, D) a +4 cloak (67, -10, D) +9 swamp dragon scales (67, 35, D) a +0 halberd a black draconian skeleton (67, 40, D) the amulet "Uneutus" {Faith Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+2: It affects your intelligence (+2). (67, 41, D) the amulet "Giaron" {Faith Will+ Str+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+4: It affects your strength (+4). Will+: It increases your willpower. (68, -23, D) a +0 battleaxe (68, -22, D) a staff of death (unseen) (68, -21, D) 16 gold pieces (68, -20, D) a potion of resistance (68, -13, D) +10 ice dragon scales (68, -12, D) the amulet "Vaudavoo" {Acrobat rF+ rCorr Str+4} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+4: It affects your strength (+4). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +2 cloak of preservation (68, -11, D) the amulet of the First Gods {Reflect SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. SInv: It lets you see invisible. SH+5: It affects your SH (+5). (68, -10, D) the ring "Qyuseus" {rN+ Str+4 Int+6} [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. (68, -9, D) a +2 scimitar of holy wrath a +1 scimitar of flaming the +2 scimitar of the Blushing Augurer {freeze, *Rage Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +1 demon blade of flaming (68, -4, D) a +0 hand axe a +0 short sword a +0 dire flail a black draconian skeleton (68, -3, D) a +4 cloak a +0 long sword a +1 bardiche of flaming the draconian skeleton of Tiamat (68, 5, D) a +0 quick blade a +0 quick blade a +0 leather armour (68, 19, D) +2 golden dragon scales (68, 20, D) a +1 cloak (68, 26, D) a +5 plate armour (68, 27, D) a +0 hat (68, 38, D) a +0 dagger an elf skeleton (68, 41, D) the amulet of Wiorec {Spirit rN++} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN++: It greatly protects you from negative energy. (69, -23, D) a +4 ring mail of fire resistance (unseen) (69, -22, D) the +10 dagger "Asetuj" {flame, rPois rCorr Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (69, -21, D) a scroll of butterflies (69, -20, D) a +2 scimitar of protection (unseen) (69, -18, D) quicksilver dragon scales an iron dragon corpse a quicksilver dragon corpse (69, -13, D) a +12 plate armour (69, -12, D) a +11 broad axe of electrocution (69, -10, D) the ring of Joqurill {rPois rC+ Str+5 Int+6} [ring of intelligence] Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rPois: It protects you from poison. (69, -9, D) the ring "Quar" {*Slow rN+ Will+ rCorr MP+4} [ring of resist corrosion] rN+: It protects you from negative energy. Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (69, 5, D) a wind drake corpse (skeletalised by now) a sphinx corpse (skeletalised by now) (69, 19, D) a +1 tower shield (69, 20, D) +3 shadow dragon scales (69, 26, D) a +6 chain mail (69, 33, D) a +0 dagger a +0 cloak (69, 37, D) a +0 arbalest a +0 glaive a +0 long sword a +0 scale mail a yaktaur skeleton a red draconian skeleton (69, 38, D) a +0 arbalest a +0 long sword a +0 cloak a yaktaur skeleton (70, -23, D) 5 stones (70, -22, D) a box of beasts (70, -21, D) a ring of flight (70, -20, D) a +2 spear of flaming (unseen) (70, -19, D) +0 shadow dragon scales an iron dragon corpse a shadow dragon corpse (70, -18, D) a hydra corpse (70, -13, D) +7 swamp dragon scales +6 acid dragon scales +4 ice dragon scales (70, -12, D) a +9 vampiric double sword (70, -11, D) the amulet of Syrre {Faith rC+ Regen+ Str-5 SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-5: It affects your strength (-5). rC+: It protects you from cold. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (70, -10, D) a +7 triple crossbow of freezing (70, -9, D) a +9 giant spiked club (70, -1, D) +4 fire dragon scales {Xtahua} the fire dragon skeleton of Xtahua (70, 33, D) a +0 whip a +0 robe a +0 long sword a +0 cloak a naga skeleton (70, 34, D) a sphinx skeleton (70, 37, D) a +2 rapier of draining (71, -23, D) a ring of flight (71, -22, D) a ring of wizardry (71, -21, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (unseen) (71, -20, D) 13 gold pieces (71, -18, D) +0 golden dragon scales a golden dragon corpse (71, -13, D) a +11 heavy broad axe (71, -12, D) the ring of Jarasiz {rElec rCorr Str+3 Stlth-} [ring of resist corrosion] Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (71, -11, D) the ring "Deciakoh" {rPois rN+ Str+3 Int-3 SInv} [ring of poison resistance] Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. (71, -10, D) the ring of the Hart {rElec Will- Wiz Str+5 Slay+4} [ring of wizardry] It improves your spell success rate. Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. (71, -9, D) a +8 plate armour of willpower (71, 5, D) a +0 cloak (71, 19, D) a +5 plate armour (71, 20, D) +2 swamp dragon scales (71, 26, D) a +1 helmet (71, 27, D) a +3 ring mail (71, 37, D) a +0 club a +0 robe (72, -23, D) a +2 scale mail of poison resistance (unseen) (72, -22, D) 3 stones (72, -21, D) a talisman of death (72, -12, D) a +0 pair of boots of rampaging (72, -11, D) a +9 great mace of holy wrath (72, -10, D) the +9 great mace of Law {drain, ^Fragile rElec Str-4 Int+5} Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (72, 5, D) a quicksilver dragon skeleton (72, 19, D) +2 golden dragon scales (72, 26, D) +2 swamp dragon scales (72, 27, D) a +6 chain mail (72, 34, D) a +0 rapier a +0 scale mail (73, -23, D) 2 scrolls of torment (73, -22, D) 2 potions of attraction (74, -1, D) a +0 heavy glaive (74, 29, D) an apis skeleton (74, 36, D) a staff of cold (75, -14, D) a +0 short sword (75, -12, D) +0 pearl dragon scales a pearl dragon skeleton (75, -10, D) the +6 sword of Cerebov {flame} (75, 1, D) a +0 longbow a +0 leather armour an elf skeleton (75, 11, D) a +0 long sword a +0 leather armour an elf skeleton (75, 13, D) an iron dragon skeleton (75, 37, D) 5 potions of heal wounds (76, 0, D) a +0 great mace a +2 cloak an alligator snapping turtle skeleton