Tabo the Dungeon (0, 50, D) a +3 mace of draining (unseen) (0, 52, D) a +0 robe (1, 33, D) a wand of mindburst (10) (1, 34, D) a +0 long sword (1, 50, D) a scroll of brand weapon (1, 51, D) a +2 battleaxe of holy wrath (unseen) (1, 52, D) a +3 giant club (2, 14, D) a wand of polymorph (3) (2, 15, D) a +4 ring of protection (2, 16, D) a +6 ring of strength (2, 32, D) a +0 long sword (2, 33, D) a wand of charming (3) (2, 34, D) the +6 sling of Fear {heavy, +Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) +0 golden dragon scales (3, 15, D) a manual of Ice Magic (3, 16, D) a staff of earth (unseen) (3, 32, D) the Handbook of the Turbulent Yliaster Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Silence Hexes/Air 5 c - Chain Lightning Conjuration/Air 9 (unseen) (3, 33, D) a staff of alchemy (unseen) (3, 34, D) a staff of conjuration (unseen) (3, 51, D) a +0 robe (4, 2, D) a +5 quick blade a +5 rapier (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) the ring "Raso" {rElec rPois rF- AC+4 Dex+4} [ring of protection] AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (4, 15, D) a wand of acid (1) (4, 16, D) a staff of death (unseen) (4, 32, D) a book of Unlife (4, 34, D) the amulet "Kakoco" {Spirit rF+ Int+4 Dex-3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. (4, 52, D) a +2 leather armour of cold resistance (unseen) (5, 14, D) a wand of mindburst (7) (5, 15, D) a book of Misfortune (5, 16, D) a ring of poison resistance (5, 32, D) a +2 heavy war axe (unseen) (5, 33, D) a +1 pair of boots of rampaging (unseen) (5, 34, D) a ring of protection from fire (5, 50, D) a book of Maladies (5, 51, D) a book of Armaments (5, 52, D) Great Wizards, Vol. VII (5, 58, D) a +3 morningstar (still there?) a +4 heavy shortbow (still there?) a +0 scale mail of poison resistance (still there?) a ring of ice (still there?) (6, 14, D) a ring of magical power (6, 15, D) a +1 robe of resistance (unseen) (6, 16, D) the +1 flail of the Crawling Thing {spect, rF++ rN+ MP-8} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP-8: It affects your magic capacity (-8). (unseen) (6, 32, D) a +0 antimagic hand axe (unseen) (6, 33, D) a Codex of Conductivity (6, 34, D) a +0 scale mail of fire resistance (unseen) (6, 50, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (6, 51, D) a wand of iceblast (5) (6, 52, D) a +1 scale mail of fire resistance (unseen) (6, 59, D) a +0 falchion a +0 robe a wand of polymorph (4) (6, 63, D) a +0 morningstar (still there?) the +1 scale mail "Woerriosk" {^Drain Str+3 Dex+6} (still there?) Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). ^Drain: It drains your maximum health when unequipped. a ghoul corpse (still there?) (7, 14, D) a staff of fire (7, 15, D) a wand of acid (8) (7, 16, D) a wand of charming (4) (7, 32, D) a +0 halberd a +0 halberd a green draconian corpse (7, 33, D) a +0 battleaxe a +0 cloak a ring of see invisible a +1 ring mail of poison resistance a yellow draconian corpse (7, 34, D) a Grand Grimoire (7, 50, D) the Monograph on Bodies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Rimeblight Ice/Necromancy 7 (7, 51, D) a +2 dagger of draining (unseen) (7, 52, D) a ring of ice (7, 56, D) a +0 war axe a +6 ring of strength (7, 59, D) a +0 war axe (still there?) the +1 plate armour of Subjectivity {Str-4 Dex+5} (still there?) Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). (7, 62, D) a +0 trident (7, 63, D) a ghoul corpse (7, 64, D) a +0 battleaxe a +0 chain mail (8, 14, D) a +2 heavy flail (unseen) (8, 15, D) a +0 scale mail of fire resistance (8, 16, D) a staff of death (8, 32, D) a +0 battleaxe (8, 33, D) a staff of conjuration (unseen) (8, 34, D) a granite talisman (8, 36, D) a +0 short sword a +0 war axe a red draconian corpse (8, 38, D) a +2 battleaxe of venom (unseen) (8, 51, D) a +0 flail (still there?) a +0 robe (still there?) the +10 short sword "Demon's Foe" {freeze, Fly} (still there?) Fly: It grants you flight. (8, 52, D) a wand of mindburst (6) (8, 56, D) a +3 glaive a +6 shortbow of flaming a +0 plate armour a +6 ring of strength (8, 63, D) a +0 robe (still there?) a +2 sling of draining (still there?) a +0 short sword (still there?) (9, 14, D) a book of Transmutation (9, 15, D) a wand of polymorph (4) (9, 16, D) a +2 plate armour of fire resistance (unseen) (9, 32, D) a +3 leather armour of cold resistance (unseen) (9, 34, D) a wand of charming (3) (9, 35, D) a +0 dire flail a +0 halberd (9, 36, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. a +2 executioner's axe of freezing a +0 hand axe a +4 heavy quarterstaff a +0 whip a +0 cloak a ring of positive energy a black draconian corpse a white draconian corpse a green draconian corpse (9, 37, D) a +0 trident (9, 50, D) the staff of Gallantry {rN+ rCorr Necro Tloc Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (9, 51, D) a +5 whip of venom (unseen) (9, 52, D) the ring of Rationality {Fly rElec Dex+2} [ring of flight] Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Fly: It grants you flight. (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a ring of see invisible (10, 15, D) a +3 antimagic broad axe (10, 16, D) a book of Frost (10, 33, D) a +0 flail the amulet "Ihymipex" {Regen+ rCorr Dex+6} [amulet of regeneration] Dex+6: It affects your dexterity (+6). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a ring of positive energy a purple draconian corpse (10, 34, D) a +0 flail a +0 battleaxe a +0 whip a +0 cloak a +2 ring mail of cold resistance a red draconian corpse (10, 35, D) a +0 battleaxe a +0 cloak (10, 36, D) a +1 cloak a +0 battleaxe a purple draconian corpse (10, 37, D) a +0 scimitar a +0 glaive a +0 cloak a red draconian corpse a green draconian corpse (10, 38, D) a +0 whip a +0 cloak (10, 52, D) a book of Displacement (10, 55, D) a +4 morningstar of freezing (still there?) a +0 robe (still there?) (10, 57, D) a +0 dagger a +0 robe (10, 58, D) a +0 hand axe (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +1 heavy arbalest (11, 15, D) a +6 ring of strength (11, 16, D) the +0 ring mail "Duesyl" {Int+4} Int+4: It affects your intelligence (+4). (11, 32, D) a wand of charming (3) (11, 33, D) a +4 halberd of flaming (unseen) (11, 34, D) a +1 pair of gloves of hurling (11, 35, D) a +0 trident a +0 battleaxe a +0 dagger a +0 cloak a +0 trident a yellow draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (11, 36, D) a +0 short sword a +1 scimitar of holy wrath a +0 long sword (11, 37, D) a +0 short sword a +0 cloak (11, 38, D) a +0 rapier a red draconian corpse (11, 50, D) an amulet of regeneration (11, 51, D) a +3 great mace of draining (unseen) (11, 52, D) a ring of see invisible (11, 55, D) a +5 hand axe (still there?) a +0 robe (still there?) (11, 56, D) a +0 robe (12, 14, D) the +3 sling of a Hundred Geomancers {speed, rPois rF- Will+ rCorr} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (12, 15, D) a wand of mindburst (8) (12, 16, D) a +1 spear of freezing (unseen) (12, 33, D) a staff of death (unseen) (12, 34, D) a book of Spontaneous Combustion (12, 35, D) a +3 whip of freezing (still there?) a +0 cloak (still there?) a ring of protection from cold (still there?) a white draconian corpse (skeletalised by now) (still there?) (12, 36, D) a +0 halberd a white draconian corpse (skeletalised by now) (12, 37, D) a +0 short sword a +0 cloak a +0 battleaxe a yellow draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (12, 50, D) a staff of death (unseen) (12, 52, D) a +0 robe (still there?) a +3 chain mail of willpower (still there?) (12, 53, D) a +4 great sword (still there?) a +0 robe (still there?) (13, 32, D) a scroll of brand weapon (13, 33, D) a wand of iceblast (3) (13, 34, D) the Commentary on the Queen Bee and Doom Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Dimensional Bullseye Hexes/Translocation 4 c - Discord Hexes 8 (unseen) (13, 36, D) a +0 trident a green draconian corpse (skeletalised by now) (13, 50, D) a wand of digging (2) (13, 51, D) a wand of flame (9) (13, 52, D) a wand of polymorph (4) (13, 55, D) a +0 dire flail (13, 56, D) a +0 long sword (14, 36, D) a +0 long sword (14, 50, D) a +0 robe (14, 51, D) the +7 staff of the Meek {protect, meekguard} (unseen) (14, 52, D) the +6 spear of Deqez {heavy, rPois Will++} rPois: It protects you from poison. Will++: It greatly increases your willpower. (unseen) (14, 55, D) a +0 halberd (15, 49, D) a +3 flail of freezing (still there?) the +13 plate armour "Pamareh" {rF- rC+++ Will- Str+2} (still there?) Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. (18, 48, D) the Exposition on Overhead Necromancy Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Airstrike Air 4 d - Vhi's Electric Charge Translocation/Air 4 e - Infestation Necromancy 8 (unseen) (18, 49, D) a book of the Tundra (18, 50, D) a +3 scale mail of fire resistance (unseen) (19, 16, D) a staff of air (unseen) (19, 17, D) a staff of fire (unseen) (19, 33, D) the +4 halberd of Terror {pain, Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (unseen) (19, 49, D) a +1 vampiric battleaxe (unseen) (19, 50, D) a wand of iceblast (7) (20, 0, D) a +1 mace of draining (unseen) (20, 1, D) the amulet of Nesocwujo {rElec RegenMP+ Int+5} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. (20, 17, D) a ring of fire (20, 32, D) a +3 chain mail of fire resistance (unseen) (20, 48, D) a book of Scorching (20, 49, D) a book of Lightning (21, 1, D) the +12 morningstar of the Apocalypse {flame, rElec Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. (unseen) (21, 16, D) a wand of polymorph (4) (21, 17, D) a +0 shortbow of flaming (unseen) (21, 32, D) the +9 halberd of Terror {antimagic, *Slow rC+++ Int-2} Int-2: It affects your intelligence (-2). rC+++: It renders you almost immune to cold. *Slow: It may slow you when you take damage. (unseen) (21, 33, D) a wand of iceblast (2) (21, 34, D) a book of Spatial Translocations (21, 48, D) a +0 leather armour (21, 50, D) a +4 spear of pain (still there?) a +0 shortbow (still there?) a wand of mindburst (10) (still there?) (22, 1, D) a +3 plate armour of poison resistance (22, 16, D) the +0 chain mail "Meamu Dan" {rElec} rElec: It insulates you from electricity. (unseen) (22, 17, D) a wand of mindburst (8) (22, 33, D) the Elucidation of the Hundredfold Knives Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ozocubu's Refrigeration Ice 7 c - Rimeblight Ice/Necromancy 7 (unseen) (22, 34, D) a staff of air (unseen) (22, 51, D) a +1 mace of protection (still there?) a +0 arbalest (still there?) a yaktaur corpse (still there?) (23, 0, D) a book of Vapours (23, 1, D) a wand of acid (3) (23, 16, D) a ring of magical power (23, 17, D) the Cyclopedia of Shifting and Bodies Spells Type Level a - Vampiric Draining Necromancy 3 b - Teleport Other Translocation 3 c - Dispel Undead Necromancy 4 a glowing shapeshifter corpse (skeletalised by now) (23, 32, D) a staff of fire (unseen) (23, 33, D) a Fen Folio (23, 34, D) the ring "Mumy" {rN+ Str+3 Int+5} [ring of positive energy] Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. (23, 48, D) Huytiu's Reference Book on Contamination Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Sticky Flame Fire/Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 (unseen) (23, 49, D) a book of Movement (23, 52, D) a +0 orcbow a centaur corpse (24, 0, D) the staff "Eluroixu" {rElec Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-graspered weapon. (24, 1, D) a +6 spear of venom (unseen) (24, 16, D) Jovuwk's Enchiridion on the Gang and Misery Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Cigotuvi's Putrefaction Necromancy/Air 4 (24, 17, D) a wand of acid (6) a glowing shapeshifter corpse (skeletalised by now) (24, 18, D) the +9 glaive of Tender Mercy {spect, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. a glowing shapeshifter corpse (skeletalised by now) (24, 19, D) a glowing shapeshifter corpse (skeletalised by now) (24, 33, D) a +0 shortbow of draining (24, 34, D) the +6 falchion of Fedhas's Envy {drain, rCorr Str+4 Dex-4 Stlth+} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (24, 48, D) a +0 arbalest (still there?) a +2 heavy broad axe (still there?) 11 large rocks (still there?) a wand of digging (5) (still there?) a cyclops corpse (still there?) a cyclops corpse (still there?) (24, 49, D) 5 large rocks a +4 spectral quarterstaff a javelin a +0 leather armour a +1 scimitar of holy wrath (24, 50, D) 3 large rocks a +0 arbalest a yaktaur corpse (24, 51, D) a +0 shortbow (still there?) a +0 shortbow (still there?) the +3 robe of Clouds {*Thunder rCloud rElec} (still there?) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a centaur corpse (still there?) (25, 1, D) a +2 heavy broad axe (unseen) (25, 16, D) a staff of cold (unseen) (25, 17, D) a wand of flame (9) a glowing shapeshifter corpse (skeletalised by now) (25, 18, D) a wand of polymorph (5) a glowing shapeshifter corpse (skeletalised by now) (25, 32, D) the +8 mace of the Hungering Siren {spect, rN+ Str+7} Str+7: It affects your strength (+7). rN+: It protects you from negative energy. (unseen) (25, 34, D) a +3 chain mail of poison resistance a water moccasin corpse (skeletalised by now) (25, 49, D) a +0 arbalest the +10 great mace "Earthworm" {flame, rCorr Int+6 Stlth-} Int+6: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a staff of alchemy a +0 arbalest a wand of acid (4) a yaktaur corpse a yaktaur corpse (25, 50, D) a +0 shortbow a ring of protection from cold 9 large rocks a +0 leather armour a stone giant corpse (26, 0, D) the ring "Qefoytuc" {Fire rN+ Dex+3} [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (26, 1, D) a +1 pair of boots of stealth (26, 2, D) a +0 robe an amulet of the acrobat a wind drake corpse (skeletalised by now) (26, 16, D) a staff of conjuration (unseen) (26, 17, D) a staff of death (26, 19, D) a glowing shapeshifter corpse (skeletalised by now) (26, 20, D) a glowing shapeshifter corpse (skeletalised by now) (26, 32, D) a ring of protection from fire (26, 33, D) a wand of iceblast (4) (26, 34, D) a +2 long sword of venom (unseen) (26, 48, D) a +0 robe of willpower (unseen) (26, 49, D) 6 large rocks a wand of charming (5) a stone giant corpse (26, 50, D) a +0 longbow (still there?) a +0 chain mail of willpower (still there?) (27, 0, D) a +0 vampiric glaive (unseen) (27, 1, D) a +5 scimitar of protection (27, 2, D) a storm dragon corpse (skeletalised by now) (27, 5, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (27, 16, D) a staff of air (unseen) (27, 19, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (27, 20, D) a glowing shapeshifter corpse (skeletalised by now) (27, 32, D) the +1 demon blade of Haypsat {freeze, rF++ MP+9 Dex-3} Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). (unseen) (27, 33, D) a +1 antimagic sling (unseen) (27, 34, D) the +11 flail "Peezuczu" {freeze, rElec rCorr Str+5 Int-2} Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (27, 37, D) a blink frog corpse (skeletalised by now) (27, 48, D) a staff of death (still there?) a +0 shortbow (still there?) an amulet of regeneration (still there?) a +0 shortbow (still there?) a wand of charming (7) (still there?) a +4 shortbow (still there?) a centaur corpse (still there?) (27, 49, D) the +9 mace of Zisu {drain, rPois Str+2} (still there?) Str+2: It affects your strength (+2). rPois: It protects you from poison. a +0 shortbow (still there?) a +1 arbalest of flaming (still there?) an amulet of magic regeneration (still there?) a yaktaur corpse (still there?) (27, 50, D) 5 large rocks (28, 0, D) a +1 shortbow of freezing (unseen) (28, 1, D) a ring of resist corrosion (28, 16, D) a +1 trident of venom (unseen) (28, 17, D) a staff of air (unseen) (28, 19, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (28, 20, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (28, 32, D) a book of Chaos (28, 33, D) a +2 dagger of draining (unseen) (28, 34, D) a +2 antimagic rapier a +0 robe (28, 36, D) a blink frog corpse (skeletalised by now) (28, 37, D) a +0 demon whip of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of protection from fire (still there?) a +2 vampiric demon whip (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (28, 38, D) a +0 rapier a +0 animal skin a komodo dragon corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (28, 39, D) a +2 spectral quarterstaff (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (28, 48, D) a +1 pair of gloves of strength (unseen) (28, 50, D) 5 large rocks (still there?) a staff of conjuration (still there?) a +0 arbalest (still there?) the Annotations on the Lucent Union (still there?) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Blazeheart Golem Fire/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Bombard Conjuration/Earth 6 a stone giant corpse (still there?) a yaktaur corpse (still there?) (28, 52, D) a staff of earth (still there?) a +1 orcbow of freezing (still there?) (29, 1, D) a +1 falchion of draining (unseen) (29, 5, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (29, 7, D) a +0 robe (29, 16, D) a +0 hat (29, 17, D) a wand of charming (5) (29, 20, D) a glowing shapeshifter corpse (skeletalised by now) (29, 32, D) the +4 spear "Kykechuniq" {freeze, rPois rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (29, 33, D) a +1 demon blade of flaming (unseen) (29, 35, D) the +10 mace "Maurroen" {holy, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 robe a blink frog corpse (skeletalised by now) (29, 36, D) a komodo dragon corpse (skeletalised by now) (29, 37, D) a hydra corpse (skeletalised by now) a hydra corpse (skeletalised by now) (29, 39, D) a +0 heavy flail (still there?) a +0 robe (still there?) a +0 buckler (still there?) (29, 49, D) a +0 lajatang of speed (still there?) a +0 arbalest (still there?) a staff of conjuration (still there?) a yaktaur corpse (still there?) (29, 50, D) 6 large rocks (still there?) a +0 longbow (still there?) a +3 scale mail of positive energy (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a staff of alchemy (still there?) an elf corpse (still there?) (30, 4, D) a wind drake corpse (skeletalised by now) (30, 36, D) a +1 rapier of draining a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (30, 37, D) a +0 hand axe a +0 animal skin a +0 flail of holy wrath a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a blink frog corpse (skeletalised by now) (30, 38, D) a black mamba corpse (skeletalised by now) (30, 48, D) a +2 robe (unseen) (30, 49, D) 3 large rocks (still there?) a staff of death (still there?) a stone giant corpse (still there?) (30, 50, D) 4 large rocks a staff of earth a cyclops corpse (30, 51, D) 4 large rocks a cyclops corpse (31, 47, D) a +2 heavy battleaxe (still there?) a +0 arbalest (still there?) (31, 48, D) 4 large rocks (still there?) a staff of earth (still there?) (31, 49, D) a scroll of brand weapon (31, 50, D) a +0 spear 2 javelins a +0 leather armour a book of Blood (31, 51, D) 6 large rocks (31, 52, D) a +1 spear of venom (still there?) a silver javelin (still there?) a +0 leather armour (still there?) (32, 49, D) a +6 ring of strength (32, 50, D) 4 large rocks (still there?) a +2 mace of pain (still there?) a +0 orcbow (still there?) a +1 flail of pain (still there?) a centaur corpse (still there?) (32, 51, D) a +0 longbow a +0 leather armour an elf corpse (32, 52, D) a +0 orcbow (33, 49, D) a wand of flame (1) (33, 50, D) a wand of iceblast (5) (33, 53, D) a +0 orcbow a centaur corpse (33, 54, D) a +0 orcbow (34, 28, D) a +6 long sword of electrocution (unseen) (34, 48, D) a wand of digging (7) (34, 49, D) a book of Ice (34, 50, D) a wand of flame (7) (34, 52, D) a +0 arbalest 3 large rocks a +0 orcbow (34, 53, D) a +0 shortbow a centaur corpse (34, 54, D) 5 large rocks (35, 0, D) an amulet of reflection (35, 14, D) a ring of wizardry (35, 28, D) the Almanac of Execration and Exhalation Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Silence Hexes/Air 5 (unseen) (35, 29, D) a staff of air (unseen) (36, 1, D) a +1 war axe of venom (unseen) (36, 14, D) a wand of polymorph (5) (36, 15, D) a staff of fire (36, 28, D) a staff of death (unseen) (36, 29, D) a staff of air (unseen) (37, 1, D) the staff of Causality {rElec Str+4 Int+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (37, 2, D) a +0 arbalest (37, 15, D) the +5 rapier "Dues Micu" {heavy, Will- Dex+5 SInv Stlth-} Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (37, 27, D) a +4 short sword of protection (unseen) (37, 28, D) a wand of iceblast (4) (37, 29, D) a +4 ring mail of poison resistance (unseen) (37, 30, D) a +0 long sword an elf corpse (skeletalised by now) (38, 1, D) the +2 scale mail of Fedhas, Forging {Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (38, 14, D) a +1 falchion of holy wrath (38, 15, D) the staff "Lauclous" {^Fragile +Blink rC+ Will++ Str+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. Will++: It greatly increases your willpower. +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (38, 28, D) a +0 long sword (still there?) a +0 ring mail (still there?) a staff of conjuration (still there?) (38, 29, D) a +0 rapier a wand of iceblast (7) (38, 49, D) a wand of digging (8) (38, 50, D) a +0 robe (39, 0, D) the +0 scale mail "Guybbad" {rC++} rC++: It greatly protects you from cold. (39, 1, D) a +0 giant club a wand of charming (5) an ogre corpse (skeletalised by now) (39, 2, D) a +0 giant spiked club (39, 14, D) a wand of mindburst (4) (39, 15, D) a scroll of brand weapon (39, 28, D) a +0 long sword a wand of iceblast (3) an elf corpse (skeletalised by now) (39, 29, D) a +4 chain mail of positive energy (unseen) (39, 30, D) a +0 long sword a +0 shortbow a +0 leather armour a +2 long sword of holy wrath (39, 48, D) a staff of cold (unseen) (39, 49, D) a potion of might (39, 50, D) a wand of flame (6) (40, 0, D) a +0 dire flail (still there?) a +0 plate armour (still there?) the +1 orcbow of Resourcefulness {flame, SInv} (still there?) SInv: It lets you see invisible. (40, 1, D) a +0 halberd a +0 chain mail a +4 vampiric trident (40, 2, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +2 robe of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (40, 3, D) a +0 trident a +0 flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, 14, D) a scroll of brand weapon (40, 15, D) the +5 ring mail "Seexzit" {Int+3} Int+3: It affects your intelligence (+3). (40, 28, D) a +4 short sword of draining (still there?) a book of the Senses (still there?) (40, 29, D) a book of Unlife (40, 32, D) a +0 long sword (40, 48, D) a wand of charming (3) (40, 49, D) a +1 chain mail of poison resistance (unseen) (40, 50, D) a +1 chain mail of poison resistance (unseen) (41, 0, D) a wand of iceblast (1) (41, 1, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 robe (still there?) (41, 2, D) a +0 short sword a +0 chain mail (41, 14, D) a +3 short sword of venom (unseen) (41, 15, D) the Spellbook of the Dozen Leylines Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sting Conjuration/Alchemy 1 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 (41, 28, D) a wand of flame (2) (41, 29, D) a +4 long sword of electrocution (unseen) (41, 30, D) a +0 shortbow (still there?) a +2 short sword of draining (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (41, 31, D) a +0 dagger (still there?) a +2 robe of willpower (still there?) an orc corpse (skeletalised by now) (still there?) (41, 33, D) a +0 long sword an elf corpse (skeletalised by now) (41, 48, D) a dragon-blood talisman (41, 49, D) a +3 scale mail of cold resistance (unseen) (41, 50, D) a granite talisman (42, 0, D) a staff of fire (unseen) (42, 1, D) a +0 giant spiked club a wand of iceblast (8) an ogre corpse (skeletalised by now) (42, 2, D) a +0 arbalest a kobold corpse (skeletalised by now) (42, 14, D) a +2 chain mail of fire resistance (unseen) (42, 15, D) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) the +4 spear of Premature Burial {pain, rElec Str+3 Stlth-} (still there?) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. a human corpse (skeletalised by now) (still there?) (42, 16, D) a +1 great mace of holy wrath a +0 plate armour a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (42, 17, D) a +0 arbalest a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (42, 28, D) a +4 arbalest (unseen) (42, 29, D) a staff of earth (unseen) (42, 31, D) a +0 short sword a +0 shortbow a +0 leather armour a +0 scimitar an elf corpse (skeletalised by now) (42, 32, D) a +0 short sword an elf corpse (skeletalised by now) (42, 48, D) 4 potions of haste (42, 49, D) the ring "Myellula" {rCorr Str-3 Dex+5 Slay+2} [ring of resist corrosion] Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. a manticore corpse (42, 50, D) a scroll of brand weapon (43, 14, D) a +2 sling of flaming (unseen) (43, 15, D) a +6 ring of strength (43, 16, D) a +2 battleaxe a +0 chain mail (43, 17, D) a +2 battleaxe (still there?) a +0 chain mail (still there?) a +1 heavy battleaxe (still there?) a +0 plate armour (still there?) a +0 glaive (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (43, 18, D) a +1 long sword (still there?) a +0 chain mail (still there?) a +0 tower shield (still there?) a human corpse (skeletalised by now) (still there?) (43, 28, D) a +2 flail of venom (unseen) (43, 29, D) a granite talisman (43, 32, D) a +0 rapier a +0 rapier a +0 leather armour (43, 48, D) the +1 leather armour of Jigsaw {-Tele Int+7} Int+7: It affects your intelligence (+7). -Tele: It prevents most forms of teleportation. (unseen) (43, 49, D) the +1 great sword of the Heavens {heavy, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (unseen) (43, 50, D) a +0 trident (still there?) a staff of conjuration (still there?) a merfolk corpse (still there?) (43, 51, D) a +4 heavy trident a +0 robe (44, 14, D) a +0 battleaxe a +0 plate armour (44, 15, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (44, 16, D) 3 large rocks a +0 long sword a +0 plate armour a +0 war axe a +0 chain mail (44, 17, D) a +0 great sword a +0 chain mail a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (44, 28, D) a wand of polymorph (1) (44, 31, D) a +0 long sword a +0 chain mail (44, 48, D) a +1 battleaxe of draining (unseen) (44, 49, D) a manual of Axes (44, 50, D) a +0 trident a throwing net a +2 plate armour of cold resistance a +1 trident of venom (44, 51, D) a ring of willpower a manticore corpse (44, 52, D) a +0 trident (still there?) a +1 scale mail of willpower (still there?) a +1 rapier of speed (still there?) a +2 robe of positive energy (still there?) a +0 trident (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (45, 48, D) a +1 dagger of draining (unseen) (45, 49, D) a +0 spear of freezing (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a wand of iceblast (4) (still there?) (45, 50, D) a +1 falchion of holy wrath (45, 51, D) a +0 spectral giant club a manticore corpse (45, 52, D) a +0 trident a merfolk corpse (45, 53, D) a +2 vampiric rapier (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (46, 48, D) a +1 scale mail of poison resistance (46, 49, D) a wand of digging (5) (46, 50, D) a +4 dire flail of draining a sea snake corpse (46, 51, D) a +1 trident of protection a +0 robe a +0 trident 2 boomerangs the staff of Tiche {^Drain rF+ rCorr Int-4 Summ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. a snapping turtle corpse (46, 52, D) a snapping turtle corpse an alligator snapping turtle corpse (46, 53, D) the +0 glaive of the Tundras {vamp, Int-2 Dex+5} Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). a +0 robe a +0 rapier a +0 robe a +6 trident of protection a +2 robe of cold resistance a merfolk corpse a merfolk corpse (46, 54, D) a +0 rapier a +0 robe (47, 48, D) a +2 vampiric halberd (unseen) (47, 49, D) a staff of death (unseen) (47, 50, D) a +3 broad axe of draining (still there?) a +0 robe (still there?) a +1 crystal plate armour (still there?) a merfolk corpse (still there?) (47, 51, D) a +0 trident (still there?) a +0 spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a +6 ring of strength (still there?) a +0 trident (still there?) a +0 hand axe of venom (still there?) a wind drake corpse (still there?) (47, 52, D) a +0 trident a snapping turtle corpse (47, 53, D) a +1 trident of flaming (still there?) a +0 robe (still there?) a +0 trident (still there?) a merfolk corpse (still there?) (47, 54, D) a +0 rapier of draining a +0 robe (48, 48, D) a +2 rapier of venom (unseen) (48, 49, D) a wand of charming (2) (48, 50, D) a staff of earth (unseen) (48, 51, D) a wand of iceblast (2) (48, 52, D) a +5 trident (still there?) a +0 robe (still there?) a +1 heavy spear (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (49, 0, D) a +1 spectral giant club (49, 1, D) a +0 scimitar of draining (unseen) (49, 12, D) a staff of conjuration (unseen) (49, 24, D) a +2 morningstar of holy wrath (unseen) (49, 36, D) a ring of resist corrosion (49, 37, D) a +0 heavy orcbow (unseen) (49, 49, D) a wand of iceblast (4) (49, 50, D) a +0 demon trident of freezing (still there?) a +2 shortbow of flaming (still there?) a +0 robe (still there?) a wand of digging (9) (still there?) (49, 51, D) a +0 trident (still there?) a +0 spear (still there?) a silver javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (49, 53, D) a +0 spear (50, 0, D) a +10 plate armour of ponderousness (unseen) (50, 12, D) Maxwell's Memoranda (50, 13, D) a wand of acid (1) (50, 24, D) a scroll of fog (50, 25, D) the +7 sling "Menel" {flame, Will+} Will+: It increases your willpower. (unseen) (50, 36, D) a +2 scale mail of fire resistance (unseen) (50, 37, D) a wand of acid (2) (50, 48, D) the ring "Faoryses" {rElec rCorr Int+6 Slay+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (50, 49, D) a book of Scorching (50, 50, D) a +0 heavy longbow (unseen) (51, 0, D) the amulet of Julin {Acrobat rElec rC+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rC+: It protects you from cold. rElec: It insulates you from electricity. (51, 1, D) the +6 trident of Spores {freeze, Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (51, 12, D) the +0 chain mail of Magic {rF+ rC- rN++ Dex-4} Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. (unseen) (51, 13, D) a +1 short sword of electrocution (unseen) (51, 24, D) a +1 hand axe of flaming (unseen) (51, 25, D) a wand of iceblast (5) (51, 36, D) a +2 robe of willpower (51, 37, D) a +0 shortbow of flaming (51, 49, D) a +1 hand axe of electrocution (unseen) (51, 50, D) a book of Power (52, 0, D) the +5 tower shield "Jahar" {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (52, 1, D) a +1 heavy sling (unseen) (52, 12, D) a +5 ring of evasion (52, 13, D) the +0 plate armour of Amelioration {rElec rPois MP+7 Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). (unseen) (52, 24, D) a wand of acid (4) (52, 25, D) the +2 halberd of Pell {pain, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (52, 36, D) a wand of flame (1) (52, 37, D) a +3 morningstar of freezing (unseen) (52, 48, D) a +1 trident of flaming (unseen) (52, 49, D) a +2 spear of flaming (unseen) (52, 50, D) a scroll of brand weapon (53, 0, D) a ring of ice (53, 1, D) a +3 plate armour of poison resistance (unseen) (53, 12, D) a +5 heavy broad axe (unseen) (53, 24, D) a manual of Staves (53, 25, D) a +2 flail of protection (unseen) (53, 36, D) a +0 ring mail of poison resistance (unseen) (53, 37, D) a staff of alchemy (unseen) (53, 48, D) a ring of flight (53, 49, D) a +4 heavy hand axe (unseen) (53, 50, D) an Everburning Encyclopedia (54, 0, D) the +0 leather armour of the Game of Life {rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (unseen) (54, 1, D) a +2 scimitar of holy wrath (unseen) (54, 12, D) a wand of digging (9) (54, 13, D) a wand of iceblast (6) (54, 16, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (54, 24, D) a staff of death (unseen) (54, 25, D) a +6 ring of intelligence (54, 36, D) a +3 quarterstaff of draining (unseen) (54, 48, D) a wand of iceblast (4) (54, 49, D) the Papyrus of Anathema and Blows Spells Type Level a - Iskenderun's Battlesphere Conjuration 5 b - Yara's Violent Unravelling Hexes/Alchemy 5 (unseen) (54, 50, D) a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). SH+2: It affects your SH (+2). (55, 0, D) a book of Storms (55, 1, D) a +2 war axe of electrocution (unseen) (55, 12, D) a +0 chain mail of cold resistance (unseen) (55, 13, D) a +7 giant spiked club (55, 16, D) a water moccasin corpse (skeletalised by now) (55, 17, D) a water moccasin corpse (skeletalised by now) (55, 24, D) a wand of iceblast (5) (56, 15, D) a +0 robe (56, 16, D) a +0 rapier a +0 animal skin a +0 war axe a +0 animal skin a water moccasin corpse (skeletalised by now) (58, 47, D) a staff of air (unseen) (58, 48, D) a +0 arbalest of flaming (unseen) (58, 49, D) a +2 scale mail of willpower (unseen) (59, 36, D) Zoacwenn's Volume of Nonlocality and the Salvo Spells Type Level a - Static Discharge Conjuration/Air 2 b - Lesser Beckoning Translocation 2 c - Stone Arrow Conjuration/Earth 3 (unseen) (59, 37, D) a +1 ring mail of cold resistance (unseen) (59, 47, D) a +4 morningstar of freezing (unseen) (59, 48, D) a +4 spectral quarterstaff (unseen) (59, 49, D) a ring of flight (60, 36, D) a +1 sling of freezing (unseen) (60, 37, D) the ring "Wodeziq" {Will+ rCorr Str-2 Dex+6} [ring of dexterity] Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (60, 47, D) a ring of poison resistance (60, 48, D) a staff of cold (unseen) (60, 49, D) a staff of cold (unseen) (61, 0, D) an orb of guile (unseen) (61, 8, D) the -2 pair of boots of Kaam {Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (61, 16, D) a wand of polymorph (4) (61, 26, D) the +9 quarterstaff of Plog {flame, rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. (unseen) (61, 36, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (unseen) (61, 37, D) the +9 short sword of Sumne {flame, Will+ Dex+6} Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. (unseen) (61, 47, D) a wand of mindburst (3) (61, 48, D) a +1 quarterstaff of holy wrath (unseen) (61, 49, D) a book of Geomancy (62, 0, D) the +10 Black Knight's barding {ponderous, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (62, 1, D) a +3 ring mail of fire resistance (62, 8, D) a staff of earth (62, 9, D) a +0 dagger a ring of see invisible a draconian corpse (skeletalised by now) (62, 10, D) a +0 flail a draconian corpse (skeletalised by now) (62, 16, D) the +2 mace "Unepusch" {freeze, Int+3} Int+3: It affects your intelligence (+3). (unseen) (62, 17, D) a +2 great mace of protection (unseen) (62, 26, D) the +1 flail of Ramayn {speed, ^Fragile Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (unseen) (62, 27, D) a wand of flame (7) (62, 37, D) a +6 ring of dexterity (62, 47, D) a staff of cold (unseen) (62, 48, D) an amulet of regeneration (62, 49, D) the +0 leather armour of Happiness {Str+7 Slay+3} Str+7: It affects your strength (+7). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (63, 0, D) an amulet of the acrobat (63, 2, D) a +0 falchion (63, 3, D) a +0 dagger (63, 8, D) the staff "Dolouc" {rElec Str+4 Int+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (63, 10, D) a +0 dagger a +0 mace a draconian corpse (skeletalised by now) (63, 16, D) the Unrestrained Analects (63, 17, D) a wand of charming (2) (63, 26, D) a book of Spontaneous Combustion (63, 27, D) a staff of fire (unseen) (63, 36, D) a wand of charming (5) (63, 37, D) the +2 leather armour of Surprise {Will+ Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. (63, 40, D) a blink frog corpse (skeletalised by now) (63, 47, D) a staff of conjuration (unseen) (63, 48, D) the +7 sling of Summertime {drain, Str-2 Dex+4} Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). (unseen) (63, 49, D) a ring of flight (63, 50, D) the +1 chain mail "Famoer" {rCorr Dex+4} Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (unseen) (64, 1, D) a +0 short sword a draconian corpse (skeletalised by now) (64, 2, D) a +0 mace (64, 16, D) Great Wizards, Vol. II (64, 17, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a book of Blasting an orc corpse (skeletalised by now) (64, 18, D) a +0 short sword 3 boomerangs a +0 leather armour a +0 dagger a +0 robe a +0 trident a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (64, 19, D) a +0 club a +0 leather armour (64, 27, D) a staff of earth (unseen) (64, 47, D) a wand of iceblast (2) (64, 48, D) the storm talisman "Ugra" {rC+} [storm talisman] rC+: It protects you from cold. (unseen) (64, 49, D) a wand of acid (7) (64, 50, D) a +3 leather armour of poison resistance (unseen) (65, 17, D) a +0 hand axe an orc corpse (skeletalised by now) (65, 26, D) a wand of acid (4) (65, 47, D) 5 large rocks (still there?) a +0 falchion of protection (still there?) a stone giant corpse (still there?) (65, 48, D) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (65, 49, D) the staff "Bix Gau" {rElec rCorr MP+6 Air} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. an iron dragon corpse (still there?) (65, 50, D) a +2 heavy hand axe (66, 47, D) quicksilver dragon scales a quicksilver dragon corpse (66, 48, D) a +0 mace a book of Maladies (66, 49, D) a staff of cold (unseen) (66, 50, D) a staff of alchemy (66, 51, D) a +3 heavy trident (unseen) (67, 0, D) a Grand Grimoire (67, 47, D) an amulet of guardian spirit (67, 48, D) a +6 ring of dexterity an iron dragon corpse (67, 49, D) 3 large rocks a book of Death an iron dragon corpse (67, 50, D) a staff of air (68, 0, D) a wand of flame (13) (68, 47, D) the +2 pair of boots "Upsyxze" {rCorr Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (68, 48, D) a +4 scale mail of poison resistance (68, 49, D) a +0 battleaxe of flaming (unseen) (68, 50, D) a staff of death (unseen) (69, 0, D) the Tome of Combined Arcane Combat Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Irradiate Conjuration/Alchemy 5 c - Freezing Cloud Conjuration/Ice/Air 5 (unseen) (69, 36, D) a +6 shortbow of flaming (unseen) (69, 47, D) a +0 mace (still there?) the +7 rapier of Mens Rea {elec, Will+ Dex+4} (still there?) Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (69, 48, D) 5 large rocks (still there?) a +1 quarterstaff of distortion (still there?) (69, 49, D) the +1 ring mail of Fedhas's Reproof {+Blink rCorr Int+2} Int+2: It affects your intelligence (+2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (69, 50, D) a wand of iceblast (2) (70, 8, D) Vehumet's Incunable of the Five Nightingales Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Fire Storm Conjuration/Fire 9 (unseen) (70, 9, D) the Tractate on Companions Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Summon Forest Summoning/Translocation 5 c - Summon Cactus Giant Summoning 6 (unseen) (70, 36, D) a Grand Grimoire (70, 37, D) a +1 antimagic longbow (unseen) (70, 47, D) a +1 chain mail of cold resistance (70, 48, D) quicksilver dragon scales a +6 ring of intelligence a quicksilver dragon corpse an iron dragon corpse (70, 49, D) a +0 leather armour of willpower (still there?) an iron dragon corpse (still there?) (71, 8, D) a +2 chain mail of poison resistance (71, 16, D) a ring of ice (71, 17, D) a staff of earth (unseen) (71, 27, D) a wand of iceblast (6) (71, 36, D) a ring of fire (71, 37, D) a staff of air (71, 39, D) a +0 trident a wind drake corpse (skeletalised by now) (71, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 47, D) a wand of iceblast (2) (71, 48, D) a +0 flail the +1 battleaxe "Yciet" {elec, *Rage rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (71, 49, D) 3 large rocks the staff "Pukiesen" {rPois rF- MP+7 SInv Tloc Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF-: It makes you vulnerable to fire. rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. Tloc: It increases the power of your Translocations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. a stone giant corpse (72, 8, D) a +2 hand axe of venom (unseen) (72, 9, D) the ring of Jyfeitoo {rF- MP+9 Int+2 Dex+3 SInv} [ring of magical power] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (72, 17, D) a +6 great sword of holy wrath (72, 18, D) a +6 dagger a +0 robe (72, 26, D) a staff of alchemy (72, 36, D) a +4 spear of venom (unseen) (72, 37, D) a ring of fire (72, 38, D) a +0 orcbow (72, 39, D) a +0 shortbow (72, 40, D) 2 large rocks a cyclops corpse (skeletalised by now) (72, 47, D) a staff of alchemy (unseen) (72, 48, D) a +1 morningstar of pain (unseen) (72, 49, D) 3 large rocks a manual of Staves (72, 51, D) an iron dragon corpse (73, 1, D) a wand of charming (7) (73, 3, D) a +0 club a draconian corpse (skeletalised by now) (73, 16, D) a staff of conjuration (unseen) (73, 17, D) the Spellbook of Evil Spells Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Grave Claw Necromancy 2 c - Martyr's Knell Necromancy/Summoning 4 d - Curse of Agony Necromancy 5 (unseen) (73, 19, D) a +2 battleaxe (still there?) a +0 robe (still there?) (73, 27, D) a +2 long sword of holy wrath (unseen) (73, 36, D) a wand of charming (3) (73, 37, D) the ring "Humuihy" {rF+ Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. (73, 39, D) a +0 trident (73, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 47, D) the Verses on Vexing Reformation Spells Type Level a - Slow Hexes 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Irradiate Conjuration/Alchemy 5 d - Summon Mana Viper Hexes/Summoning 5 (unseen) (73, 48, D) a wand of polymorph (5) (73, 49, D) 5 large rocks the +2 hat of Pathos {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (73, 50, D) 4 large rocks an iron dragon corpse a stone giant corpse (73, 51, D) a +3 mace of venom (unseen) (74, 3, D) a +0 short sword a draconian corpse (skeletalised by now) (74, 39, D) a +0 trident a merfolk corpse (skeletalised by now) (74, 47, D) a staff of alchemy (unseen) (74, 48, D) a staff of air (unseen) (74, 49, D) a staff of alchemy (unseen) (74, 51, D) 6 large rocks a stone giant corpse (75, 1, D) a +3 long sword of holy wrath (unseen) (75, 47, D) a +1 quick blade of holy wrath (unseen) (75, 48, D) a wand of iceblast (3) (75, 49, D) a +2 bardiche of protection (unseen) (75, 50, D) an iron dragon corpse (76, 50, D) quicksilver dragon scales a quicksilver dragon corpse