Tabo the Dungeon (0, 50, D) the ring "Veraanos" {rC+ Str+3 Dex+3} [ring of protection from cold] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (0, 51, D) a wand of polymorph (2) (0, 52, D) a ring of protection from fire (1, 32, D) a +2 great mace of protection (unseen) (1, 33, D) a +4 chain mail of poison resistance (unseen) (1, 34, D) a Grand Grimoire (1, 50, D) a staff of alchemy (unseen) (1, 51, D) a wand of digging (2) (1, 52, D) a book of Conjurations (2, 15, D) a +1 falchion of electrocution (unseen) (2, 16, D) an amulet of guardian spirit (2, 32, D) a +3 chain mail of fire resistance (unseen) (2, 33, D) a book of Death (2, 34, D) the Omnibus of Rocky Degeneration Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Sticky Flame Fire/Alchemy 4 c - Lee's Rapid Deconstruction Earth 5 d - Bombard Conjuration/Earth 6 (2, 50, D) the +7 trident "Xikheats" {flame, rC- MP+8 Str-3 Int+5} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. MP+8: It affects your magic capacity (+8). (unseen) (2, 51, D) an amulet of the acrobat (2, 52, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 16, D) a +2 hand axe of flaming (unseen) (3, 32, D) the Omnibus of the Snow-white Gathering Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Cactus Giant Summoning 6 d - Polar Vortex Ice 9 (unseen) (3, 33, D) a +2 scale mail of fire resistance (unseen) (3, 34, D) a book of Maladies (3, 50, D) a wand of acid (4) (3, 51, D) a +5 dagger of venom (unseen) (3, 52, D) a staff of conjuration (unseen) (4, 2, D) a +5 quick blade a +5 rapier (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (4, 14, D) a staff of air (unseen) (4, 16, D) a book of Misfortune (4, 32, D) Zirrychunn's Papyrus of Massed Jinxing Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Animate Armour Summoning/Earth 4 c - Summon Lightning Spire Summoning/Air 4 d - Discord Hexes 8 (unseen) (4, 33, D) a manual of Axes (4, 34, D) the ring of the Griffon {AC+4 Int+2} [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). (4, 50, D) a wand of roots (3) (4, 51, D) a wand of roots (7) (4, 52, D) the staff of Tegh {rF+ Str+2 Int+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (5, 14, D) the +1 longbow "Baheesorch" {heavy, rN+} rN+: It protects you from negative energy. (unseen) (5, 16, D) a +0 dagger (5, 32, D) a +0 dagger (5, 33, D) the +2 great mace of Heasmome {distort, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (5, 34, D) a +0 great sword of protection (unseen) (5, 50, D) the +6 sling of Ambiguity {elec, ^Fragile rN+ rCorr Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (unseen) (5, 51, D) the +0 scale mail "Irecuw" {rElec Regen+ Str+6 Int-4} Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (5, 52, D) a staff of earth (6, 14, D) a wand of polymorph (1) (6, 15, D) a manual of Shields (6, 16, D) the ring of Minwud {rPois rF++ rC+ Will+} [ring of willpower] rF++: It greatly protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (6, 32, D) the +6 flail of Unreason {protect, rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (6, 33, D) a ring of willpower (6, 51, D) a +4 mace of holy wrath (unseen) (6, 52, D) a staff of air (7, 14, D) a +6 shortbow of flaming (unseen) (7, 16, D) a +1 battleaxe of holy wrath (unseen) (7, 32, D) a wand of flame (9) (7, 33, D) a +4 great sword of holy wrath (unseen) (7, 34, D) a +2 robe (7, 50, D) a wand of charming (4) (7, 51, D) the Octavo of the Tropical Beaker Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Sticky Flame Fire/Alchemy 4 c - Hellfire Mortar Fire/Earth 7 (7, 52, D) a +0 shortbow of freezing (8, 14, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (8, 15, D) a staff of air (8, 16, D) +0 storm dragon scales (8, 17, D) a +2 war axe (still there?) a +0 robe (still there?) a wand of acid (7) (still there?) a ring of positive energy (still there?) a +3 short sword (still there?) a +0 robe (still there?) (8, 32, D) a +3 antimagic hand axe (unseen) (8, 33, D) the +11 broad axe of Abomination {flame, rElec rF+ rC+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (8, 34, D) a book of Conjurations (8, 50, D) a wand of charming (5) (8, 51, D) a staff of cold (unseen) (8, 52, D) a wand of acid (5) (9, 14, D) a wand of mindburst (5) (9, 15, D) a wand of digging (4) (9, 16, D) a +1 orcbow of freezing (unseen) (9, 32, D) a staff of alchemy (unseen) (9, 33, D) a +4 heavy quarterstaff (9, 34, D) a dragon-blood talisman (9, 50, D) a +1 dagger of holy wrath (unseen) (9, 51, D) a +2 arbalest of flaming (unseen) (9, 52, D) a +3 scimitar of holy wrath (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a wand of flame (3) (10, 15, D) a +1 heavy arbalest (10, 16, D) the staff of Darkness {rF+ rC+ Str+3 SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-graspered weapon. (10, 33, D) a +4 mace of draining (10, 34, D) a wand of charming (7) (10, 50, D) a +4 plate armour of positive energy (unseen) (10, 51, D) the ring of Calis {Will+ AC+4} [ring of protection] AC+4: It affects your AC (+4). Will+: It increases your willpower. (10, 52, D) a staff of alchemy (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 15, D) a +1 leather armour of fire resistance (unseen) (11, 16, D) a +0 arbalest of flaming a +4 falchion a +0 robe the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). (11, 17, D) a +1 great sword (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) a +0 robe (still there?) a +4 ring of protection (still there?) a ghoul corpse (skeletalised by now) (still there?) (11, 32, D) a wand of mindburst (6) (11, 33, D) a +2 pair of boots of flying (11, 34, D) a wand of mindburst (6) (11, 50, D) a staff of earth (unseen) (11, 51, D) a +2 mace of protection (unseen) (11, 52, D) +0 swamp dragon scales (12, 14, D) the Almanac of Trauma and the Entourage Spells Type Level a - Magic Dart Conjuration 1 b - Summon Small Mammal Summoning 1 c - Hailstorm Conjuration/Ice 3 d - Freezing Cloud Conjuration/Ice/Air 5 (12, 15, D) a staff of cold (unseen) (12, 16, D) a wand of acid (2) (12, 17, D) a +0 glaive a +0 plate armour a +6 ring of dexterity a ghoul corpse (skeletalised by now) (12, 18, D) a +0 dire flail a +0 chain mail (12, 19, D) a +3 spear of flaming (still there?) a +0 dagger (still there?) a +0 robe (still there?) (12, 20, D) a +0 battleaxe a +0 chain mail (12, 32, D) a +2 scale mail of cold resistance (unseen) (12, 33, D) a +3 scale mail of cold resistance (unseen) (12, 36, D) a +3 short sword of draining (still there?) a +0 robe (still there?) a kobold corpse (still there?) (12, 51, D) a wand of acid (6) (12, 52, D) a wand of acid (2) (13, 16, D) a +2 war axe (still there?) a +0 plate armour (still there?) (13, 17, D) a +3 flail a +0 dagger a +0 robe a human corpse (skeletalised by now) (13, 20, D) a +4 hand axe (still there?) a +0 robe (still there?) (13, 32, D) a +4 mace of holy wrath (unseen) (13, 33, D) a wand of flame (6) (13, 50, D) the +1 robe "Woqiop" {rN+ Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (unseen) (13, 51, D) the blade talisman of Supple Strength {Fly Will+ Str+3 Dex-3} [blade talisman] Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. Fly: It grants you flight. (unseen) (13, 52, D) a staff of cold (unseen) (14, 18, D) a +1 mace (still there?) a +0 robe (still there?) (14, 39, D) a raiju corpse (skeletalised by now) a raiju corpse (skeletalised by now) (14, 50, D) a +4 battleaxe of flaming (unseen) (14, 51, D) the Incunabulum of Incendiary Firn Spells Type Level a - Foxfire Conjuration/Fire 1 b - Freeze Ice 1 c - Summon Ice Beast Ice/Summoning 3 d - Plasma Beam Fire/Air 6 e - Fire Storm Conjuration/Fire 9 (unseen) (14, 52, D) Even More Deep Understanding Spells Type Level a - Plasma Beam Fire/Air 6 b - Permafrost Eruption Ice/Earth 6 c - Death Channel Necromancy 6 d - Summon Cactus Giant Summoning 6 (unseen) (19, 1, D) a staff of conjuration (unseen) (19, 16, D) a staff of alchemy (unseen) (19, 17, D) a wand of polymorph (4) (19, 33, D) a +0 long sword (19, 48, D) a +2 trident of protection (unseen) (19, 49, D) a +1 whip of distortion (unseen) (19, 50, D) a staff of alchemy (unseen) (20, 0, D) the +0 ring mail of the Gloaming {Fly rF+} rF+: It protects you from fire. Fly: It grants you flight. (unseen) (20, 17, D) the +1 dagger of Fury {heavy, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (20, 32, D) the +3 spear of Luroof {speed, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (20, 33, D) a wand of charming (6) (20, 48, D) the +3 sling of Cikenurr {heavy, Will- MP+5 Str+4} Str+4: It affects your strength (+4). Will-: It decreases your willpower. MP+5: It affects your magic capacity (+5). (unseen) (20, 49, D) a manual of Shields (20, 50, D) a wand of digging (5) (21, 0, D) a book of Hexes (21, 1, D) a staff of fire (unseen) (21, 16, D) the amulet "Hutaum" {Harm Rampage rC+ Regen+ rCorr} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (21, 17, D) an amulet of the acrobat (21, 48, D) Yczei's Vademecum on Corresponding Decomposition Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Ignite Poison Fire/Alchemy 4 c - Passage of Golubria Translocation 4 (unseen) (21, 49, D) the +0 chain mail "Giechucw" {Will+ Str+4} Str+4: It affects your strength (+4). Will+: It increases your willpower. (unseen) (21, 50, D) a +4 vampiric hand axe (unseen) (22, 1, D) the +6 morningstar "Temiecw" {antimagic, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (22, 16, D) a staff of earth (22, 17, D) a ring of ice (22, 33, D) a wand of mindburst (7) (22, 34, D) the +5 mace of Gloom {flame, rN++ Str-5 Dex+3 Stlth+} Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (22, 48, D) a staff of alchemy (unseen) (22, 49, D) a wand of acid (4) (22, 50, D) the amulet of Vehumet's Displeasure {rPois RegenMP+ Str+5 Int-4 Slay+6} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. (23, 0, D) a book of Armaments (23, 1, D) a +3 eveningstar of venom (23, 16, D) a staff of fire (23, 17, D) a wand of charming (5) (23, 18, D) a +2 flail of protection (unseen) (23, 32, D) a +0 spear (23, 33, D) a +0 giant club an ogre corpse (skeletalised by now) (23, 34, D) a +0 war axe (still there?) a +0 plate armour (still there?) a +1 heavy quarterstaff (still there?) an orc corpse (skeletalised by now) (still there?) (23, 48, D) a +2 heavy war axe (unseen) (23, 49, D) 4 potions of heal wounds (23, 50, D) the amulet "Beuwk" {Reflect rC+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. SH+5: It affects your SH (+5). (24, 0, D) a staff of death (24, 1, D) a +0 great sword of electrocution (unseen) (24, 16, D) a ring of poison resistance (24, 17, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (24, 18, D) the +4 scale mail of the Skies Above {Rampage rC+++ rN+ Int-4} Int-4: It affects your intelligence (-4). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (24, 19, D) a +0 scimitar an elf corpse (skeletalised by now) (24, 20, D) a +0 long sword (24, 21, D) a +0 long sword an elf corpse (skeletalised by now) (24, 32, D) a +1 long sword (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a wand of charming (4) (still there?) an orc corpse (skeletalised by now) (still there?) (24, 33, D) a +0 trident a +0 chain mail a wand of mindburst (7) an orc corpse (skeletalised by now) (24, 34, D) a +1 rapier of protection (still there?) a +0 robe (still there?) a +5 arbalest of draining (still there?) an ogre corpse (skeletalised by now) (still there?) (24, 37, D) a +0 battleaxe of flaming (still there?) a +0 chain mail (still there?) (24, 48, D) a staff of air (unseen) (24, 49, D) a wand of flame (10) (24, 50, D) a +2 plate armour of cold resistance (unseen) (25, 0, D) a staff of death (25, 1, D) a staff of air (unseen) (25, 16, D) a book of Wicked Creation (25, 17, D) a +3 ring mail of cold resistance (unseen) (25, 18, D) a +0 longbow a +0 leather armour a staff of cold an elf corpse (skeletalised by now) (25, 19, D) a +1 long sword of holy wrath a +0 ring mail an elf corpse (skeletalised by now) (25, 20, D) a +0 rapier a +0 rapier a +0 leather armour (25, 32, D) a +2 dagger of venom (unseen) (25, 33, D) a book of Blasting (25, 34, D) a ring of flight (25, 36, D) a +0 arbalest (still there?) a +3 heavy battleaxe (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (25, 38, D) a +0 halberd a +0 plate armour (25, 48, D) a wand of charming (4) (25, 49, D) a +4 orcbow of draining (unseen) (25, 50, D) an amulet of faith (26, 0, D) a staff of cold (26, 1, D) a staff of air (unseen) (26, 16, D) a staff of alchemy (26, 17, D) a +4 heavy bardiche (26, 18, D) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (26, 19, D) a +0 long sword a +0 buckler (26, 20, D) a +0 rapier (26, 21, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (26, 22, D) a +0 rapier a +0 rapier a +0 leather armour (26, 33, D) the +11 flail of Baoghu {elec, Will+ rCorr Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (26, 34, D) a +3 great mace of protection (unseen) (26, 36, D) a +0 giant club (26, 37, D) a +0 glaive an amulet of guardian spirit (26, 48, D) a +1 morningstar of freezing (26, 49, D) a book of Winter (26, 50, D) a wand of charming (2) (27, 0, D) a dragon-blood talisman (27, 1, D) a ring of positive energy (27, 17, D) a +1 helmet of intelligence (27, 18, D) a +0 short sword (still there?) a +1 shortbow of freezing (still there?) an elf corpse (skeletalised by now) (still there?) (27, 19, D) a +0 longbow a +0 leather armour a +0 scimitar a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (27, 20, D) a +0 long sword an elf corpse (skeletalised by now) (27, 21, D) a +3 heavy scimitar (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (27, 32, D) a ring of resist corrosion (27, 33, D) a +3 orcbow of flaming (unseen) (27, 34, D) a +4 spectral giant club (27, 35, D) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (27, 39, D) a +0 glaive 3 boomerangs a +0 plate armour (27, 48, D) a wand of roots (5) (27, 49, D) a staff of death (27, 50, D) a book of the Spheres (28, 0, D) the +3 leather armour of Strozzapreti {rElec rN+++ MP-5} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. MP-5: It affects your magic capacity (-5). (unseen) (28, 1, D) a +3 vampiric spear (28, 2, D) a wind drake corpse (skeletalised by now) (28, 3, D) +0 storm dragon scales (still there?) the +6 mace of the Fifty Runes {antimagic, *Rage rC+ rN+ Int+5} (still there?) Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 robe (still there?) a storm dragon corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (28, 16, D) the +0 robe of Boredom {Dex+2} Dex+2: It affects your dexterity (+2). (28, 17, D) a +1 plate armour of poison resistance (28, 18, D) a +4 halberd of venom (unseen) (28, 19, D) a +2 dire flail of protection (unseen) (28, 20, D) a +2 trident of venom (unseen) (28, 21, D) a +0 shortbow a +0 dagger a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (28, 32, D) a +2 rapier of speed (unseen) (28, 35, D) a +2 heavy spear (still there?) a +0 arbalest (still there?) a kobold corpse (skeletalised by now) (still there?) (28, 36, D) a +0 flail (28, 37, D) a +5 great sword of venom (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) (28, 38, D) a +0 giant club (28, 48, D) a +2 rapier of electrocution (unseen) (28, 49, D) the ring "Wijowe" {Fly rPois rN+++ Str-5 Dex-4} [ring of flight] Str-5: It affects your strength (-5). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. (28, 50, D) a staff of cold (29, 1, D) a staff of fire (29, 2, D) a staff of death a +0 robe a spriggan corpse (skeletalised by now) (29, 4, D) a +0 robe a spriggan corpse (skeletalised by now) (29, 5, D) a +0 robe a spriggan corpse (skeletalised by now) (29, 16, D) the staff of Eternal Vigilance {rPois Int+3 Dex+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (29, 32, D) a +6 halberd of freezing (unseen) (29, 33, D) the ring of Hoptath {rC+ rN+ rCorr SInv Stlth-} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (29, 36, D) 3 large rocks a +0 arbalest a +0 great mace a +0 plate armour an amulet of the acrobat (29, 48, D) a +2 leather armour of fire resistance (unseen) (29, 49, D) a granite talisman (29, 50, D) a book of Cantrips (30, 2, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (30, 5, D) +0 storm dragon scales a +0 robe a storm dragon corpse (skeletalised by now) (30, 6, D) a +0 robe a spriggan corpse (skeletalised by now) (30, 38, D) a +0 flail of protection (still there?) a +0 chain mail (still there?) (30, 48, D) a wand of acid (5) (30, 49, D) a wand of flame (13) (30, 50, D) the Volume of the Entranced Gargoyle Spells Type Level a - Sandblast Earth 1 b - Petrify Alchemy/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Enfeeble Hexes 7 (unseen) (31, 3, D) a wind drake corpse (skeletalised by now) (31, 5, D) a +0 robe (31, 48, D) a wand of digging (7) (31, 49, D) a +0 mace of protection (31, 50, D) the +6 flail of the Boiling Point {vamp, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (unseen) (32, 48, D) a +2 scimitar of flaming (unseen) (32, 49, D) a +1 sling of freezing (unseen) (32, 50, D) Caigh's Monograph on Points and Blasting Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Passage of Golubria Translocation 4 c - Fireball Conjuration/Fire 5 (33, 48, D) a wand of acid (6) (33, 49, D) a +0 scale mail of fire resistance (33, 50, D) a ring of willpower (34, 28, D) a ring of magical power (34, 48, D) a staff of cold (unseen) (34, 49, D) a +1 dagger of venom (unseen) (34, 50, D) a wand of flame (1) (35, 0, D) a staff of fire (unseen) (35, 15, D) a staff of earth (unseen) (36, 0, D) a +2 ring mail of cold resistance (unseen) (36, 1, D) a staff of fire (unseen) (36, 15, D) a +6 ring of strength (36, 29, D) a wand of charming (7) (37, 0, D) a +1 flail of protection (unseen) (37, 15, D) the amulet "Feochi Teug" {Acrobat Str-4 Int+4 SInv} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (37, 28, D) a +1 troll leather armour (37, 29, D) a +2 battleaxe of flaming (unseen) (38, 0, D) a +6 ring of strength (38, 1, D) a +1 war axe of freezing (38, 14, D) the amulet "Yxteyll" {Harm Regen+ Int+8 Dex-2 Stlth+} [amulet of regeneration] Int+8: It affects your intelligence (+8). Dex-2: It affects your dexterity (-2). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (38, 15, D) a +0 rapier of draining (38, 28, D) the +4 battleaxe of Kyechiv {protect, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (38, 29, D) a ring of positive energy (38, 49, D) a book of Weapons (38, 50, D) a storm talisman (39, 0, D) a ring of magical power (39, 1, D) a +3 arbalest a +1 long sword of freezing (39, 2, D) a +0 bardiche a +0 chain mail (39, 4, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +1 long sword of draining (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (39, 14, D) a +3 short sword of speed (39, 15, D) a wand of charming (5) (39, 28, D) a staff of fire (39, 29, D) an amulet of faith (39, 48, D) the Almanac of the Amorphous Entourage Spells Type Level a - Sting Conjuration/Alchemy 1 b - Summon Ice Beast Ice/Summoning 3 c - Animate Armour Summoning/Earth 4 d - Irradiate Conjuration/Alchemy 5 e - Malign Gateway Summoning/Translocation 7 (unseen) (39, 49, D) a book of Burglary (39, 50, D) the +0 leather armour of the Sandy God {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (40, 0, D) a book of Ice (40, 3, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (40, 4, D) 5 large rocks (still there?) a +3 war axe of electrocution (still there?) a +0 plate armour (still there?) a +2 war axe (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a stone giant corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (40, 14, D) a +0 dagger of freezing (unseen) (40, 28, D) a +3 leather armour of cold resistance (40, 29, D) a +2 whip of distortion (unseen) (40, 32, D) a swamp drake corpse (skeletalised by now) (41, 0, D) a ring of ice (41, 3, D) a +1 glaive a +0 chain mail 4 large rocks a stone giant corpse (skeletalised by now) (41, 4, D) a +0 long sword a +0 plate armour a +0 kite shield (41, 14, D) a +1 mace of holy wrath (unseen) (41, 15, D) a wand of digging (5) (41, 30, D) a hydra corpse (skeletalised by now) (41, 32, D) a hydra corpse (skeletalised by now) (41, 48, D) a wand of polymorph (6) (42, 0, D) a +0 arbalest of flaming (unseen) (42, 1, D) the +1 shortbow of Freehold {freeze, Will+ Int+4 Stlth+} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (42, 4, D) 5 large rocks a stone giant corpse (skeletalised by now) (42, 14, D) a +2 whip of venom (unseen) (42, 15, D) a staff of death (unseen) (42, 28, D) a +2 hand axe of electrocution (42, 29, D) a +1 lajatang of speed (unseen) (42, 31, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (42, 32, D) an ice dragon corpse (skeletalised by now) (42, 34, D) a swamp drake corpse (skeletalised by now) (42, 48, D) a ring of positive energy (42, 49, D) a book of Movement (42, 50, D) a book of Armaments (43, 14, D) a +3 quarterstaff of speed (unseen) (43, 15, D) a staff of cold (unseen) (43, 29, D) a wand of polymorph (4) (43, 48, D) the ring "Ublo Gig" {Fly Int+3} [ring of flight] Int+3: It affects your intelligence (+3). Fly: It grants you flight. (43, 49, D) a +0 chain mail (43, 50, D) a wand of flame (4) (44, 18, D) a jorogumo corpse (skeletalised by now) (44, 28, D) a +5 quarterstaff of distortion (unseen) (44, 32, D) a hydra corpse (skeletalised by now) a swamp dragon corpse (skeletalised by now) (44, 48, D) a +1 mace of draining (unseen) (44, 51, D) a book of Armaments (45, 32, D) a rime drake corpse (skeletalised by now) (45, 48, D) a staff of cold (unseen) (45, 49, D) a +1 ring mail of positive energy (45, 51, D) a +0 war axe (46, 47, D) a +2 pair of gloves of infusion a +3 heavy war axe a +0 chain mail a +0 kite shield the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). a human corpse (46, 48, D) the Spellbook of Heat Spells Type Level a - Scorch Fire 2 b - Dazzling Flash Hexes/Fire 3 c - Summon Blazeheart Golem Fire/Summoning 4 (46, 49, D) a +3 mace of holy wrath (unseen) (46, 50, D) the ring of Yleudd {rPois rF+ rN++ EV+5 Dex-2} [ring of evasion] EV+5: It affects your evasion (+5). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (46, 51, D) a staff of conjuration (still there?) a +0 arbalest (still there?) a Trismegistus Codex (still there?) a yaktaur corpse (still there?) (47, 48, D) a +0 chain mail (47, 49, D) a +0 arbalest a book of Movement a yaktaur corpse (47, 51, D) a +0 orcbow of electrocution (unseen) (47, 53, D) a +2 war axe of flaming (still there?) a +0 arbalest (still there?) a yaktaur corpse (still there?) (48, 48, D) a +1 chain mail of fire resistance (unseen) (48, 49, D) a +1 long sword (still there?) a +0 plate armour (still there?) a staff of alchemy (still there?) (48, 50, D) a +0 bardiche a +0 plate armour a staff of death a human corpse (48, 51, D) a ring of wizardry (48, 52, D) a +3 long sword (still there?) a +0 chain mail (still there?) a human corpse (still there?) (49, 1, D) a +0 short sword of draining (unseen) (49, 24, D) a staff of earth (unseen) (49, 37, D) an orb of guile (unseen) (49, 48, D) a +0 mace of protection (unseen) (49, 49, D) a +0 great sword a +0 plate armour a +3 vampiric dagger (49, 50, D) a +1 orcbow of freezing (49, 51, D) a +0 shortbow of freezing (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (50, 1, D) the orb of Exclusion {*channel, Harm *Corrode rPois rC+++} rC+++: It renders you almost immune to cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (50, 5, D) a shapeshifter corpse (skeletalised by now) (50, 12, D) a +2 chain mail of fire resistance (50, 13, D) a +1 vampiric short sword (unseen) (50, 25, D) a +3 bardiche of protection (unseen) (50, 36, D) a +6 ring of intelligence (50, 37, D) a wand of digging (4) (50, 48, D) a wand of roots (6) (50, 49, D) a +0 great sword a +0 plate armour a wand of polymorph (1) a human corpse (50, 50, D) a +0 arbalest 9 large rocks a staff of air a stone giant corpse a yaktaur corpse (50, 51, D) a +0 dire flail (still there?) a +1 shortbow of flaming (still there?) a +0 chain mail (still there?) (50, 53, D) a +0 scimitar of holy wrath (still there?) a +0 chain mail (still there?) a human corpse (still there?) (51, 0, D) a staff of alchemy (51, 1, D) a +1 morningstar of protection (51, 3, D) an ugly thing corpse (skeletalised by now) (51, 4, D) a very ugly thing corpse (skeletalised by now) (51, 5, D) a shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (51, 13, D) the staff of the Wilderness {rPois rF+ rN++ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (51, 36, D) a +0 scimitar of holy wrath (unseen) (51, 37, D) the ring of Qazlal's Felicitations {rCorr Str+4} [ring of resist corrosion] Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (51, 49, D) a staff of death (still there?) a +0 arbalest (still there?) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +3 vampiric hand axe (still there?) a human corpse (still there?) (51, 50, D) a +0 battleaxe a +0 chain mail the ring "Raof" {^Drain rC++ rCorr Wiz Str+2} [ring of wizardry] It improves your spell success rate. Str+2: It affects your strength (+2). rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Wiz: It increases the success rate of your magical spells. 10 large rocks a human corpse a stone giant corpse (51, 51, D) +0 shadow dragon scales (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) a +4 heavy broad axe (still there?) a +1 plate armour of positive energy (still there?) 4 large rocks (still there?) a shadow dragon corpse (still there?) (51, 52, D) a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour an amulet of faith 4 large rocks a +0 halberd a +0 chain mail a human corpse a stone giant corpse (51, 53, D) a +0 great mace a +0 chain mail (52, 0, D) a +2 ring mail of cold resistance (unseen) (52, 1, D) the staff of Elyvilon's Supremacy {Will++ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-graspered weapon. (52, 2, D) a glowing shapeshifter corpse (skeletalised by now) (52, 5, D) a glowing shapeshifter corpse (skeletalised by now) (52, 13, D) a wand of flame (1) (52, 23, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (52, 24, D) a +4 antimagic quarterstaff (unseen) (52, 36, D) a staff of alchemy (unseen) (52, 48, D) a +1 long sword of electrocution (still there?) a +0 plate armour (still there?) a ring of protection from fire (still there?) a human corpse (still there?) (52, 50, D) an amulet of faith (52, 51, D) 3 large rocks a +0 long sword a +0 plate armour a +0 broad axe a +8 chain mail of ponderousness a +0 kite shield a +0 great sword +1 ice dragon scales a +0 battleaxe a +0 chain mail a stone giant corpse a human corpse a human corpse (52, 52, D) 6 large rocks a +0 dire flail a +0 chain mail a human corpse (52, 53, D) 3 large rocks a +0 arbalest a stone giant corpse a yaktaur corpse (53, 0, D) a staff of fire (unseen) (53, 1, D) a glowing shapeshifter corpse (skeletalised by now) (53, 12, D) a +1 cloak of preservation (53, 13, D) a staff of conjuration (53, 16, D) a +0 antimagic rapier a +0 animal skin a spriggan corpse (skeletalised by now) (53, 17, D) a +0 animal skin (53, 36, D) a staff of fire (unseen) (53, 37, D) a staff of death (unseen) (53, 48, D) a wand of roots (8) (53, 49, D) 4 potions of heal wounds (53, 50, D) a +0 arbalest (still there?) a +0 vampiric glaive (still there?) a staff of cold (still there?) a yaktaur corpse (still there?) (53, 51, D) a +3 battleaxe a +0 chain mail a human corpse (53, 52, D) a +0 great sword a +0 plate armour a +0 arbalest a human corpse a yaktaur corpse (53, 54, D) a +1 dire flail (still there?) a +0 plate armour (still there?) a human corpse (still there?) (54, 1, D) a staff of earth (54, 13, D) the +4 mace "Itavyl" {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (54, 25, D) a ring of willpower (54, 36, D) a +2 leather armour of positive energy (unseen) (54, 49, D) a maw talisman (54, 50, D) a +0 arbalest (still there?) the +5 ring mail of Hospitality {+Inv Will- rCorr Str+7} (still there?) Str+7: It affects your strength (+7). Will-: It decreases your willpower. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (54, 51, D) +0 shadow dragon scales (still there?) a staff of air (still there?) a +0 arbalest (still there?) a shadow dragon corpse (still there?) a yaktaur corpse (still there?) (54, 52, D) 2 large rocks (54, 53, D) 2 large rocks (55, 13, D) the staff of Greed {rPois Int+4 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (55, 16, D) a cane toad corpse (skeletalised by now) (55, 27, D) a +0 heavy halberd (still there?) a +0 long sword (still there?) a +0 long sword (still there?) a +0 dire flail (still there?) a black draconian corpse (skeletalised by now) (still there?) a red draconian corpse (skeletalised by now) (still there?) a green draconian corpse (skeletalised by now) (still there?) a green draconian corpse (skeletalised by now) (still there?) (55, 28, D) a +0 long sword a +0 trident (55, 29, D) a +0 scimitar a +0 trident a yellow draconian corpse (skeletalised by now) (55, 51, D) a +0 battleaxe of flaming (still there?) a +1 arbalest of electrocution (still there?) a yaktaur corpse (still there?) (55, 52, D) a +0 arbalest a yaktaur corpse (56, 27, D) a +0 trident a +0 long sword a red draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) (56, 28, D) a +0 long sword a +0 cloak a white draconian corpse (skeletalised by now) (56, 29, D) a +0 glaive (57, 11, D) a water moccasin corpse (skeletalised by now) (58, 41, D) a shapeshifter corpse (skeletalised by now) (58, 47, D) a +1 hand axe of freezing (unseen) (58, 48, D) the Enchiridion on Stolen Souls Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Infestation Necromancy 8 (unseen) (58, 49, D) a storm talisman (59, 36, D) a +2 short sword of flaming (unseen) (59, 37, D) a wand of polymorph (7) (59, 42, D) a glowing shapeshifter corpse (skeletalised by now) (59, 47, D) a +0 long sword of electrocution (unseen) (59, 48, D) a ring of resist corrosion (59, 49, D) a wand of acid (4) (60, 37, D) a +4 giant club (60, 43, D) a shapeshifter corpse (skeletalised by now) (60, 47, D) a +0 chain mail of cold resistance (unseen) (60, 48, D) a staff of fire (unseen) (60, 49, D) a wand of charming (6) (61, 0, D) a +2 broad axe of electrocution (unseen) (61, 2, D) a +0 hand axe a +0 mace a draconian corpse (skeletalised by now) (61, 10, D) a +0 shortbow (61, 16, D) a +1 leather armour of willpower (unseen) (61, 17, D) a +0 scythe a +0 robe (61, 26, D) a +1 dire flail of draining (unseen) (61, 36, D) a +4 ring mail of fire resistance (61, 37, D) +2 ice dragon scales (61, 47, D) Sif Muna's Reference Book on the Blizzard Spells Type Level a - Freeze Ice 1 b - Hailstorm Conjuration/Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Permafrost Eruption Ice/Earth 6 (unseen) (61, 48, D) a +0 war axe of venom (unseen) (61, 49, D) a wand of flame (12) (62, 1, D) an amulet of regeneration (62, 2, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 8, D) a staff of alchemy (62, 9, D) a ring of protection from fire (62, 10, D) a +0 rapier (still there?) a +0 scale mail (still there?) a +0 short sword of protection (still there?) an elf corpse (skeletalised by now) (still there?) (62, 16, D) a +0 club a +0 robe (62, 17, D) a wand of digging (6) (62, 27, D) a +0 cloak of stealth (62, 36, D) a ring of fire (62, 37, D) +0 ice dragon scales (62, 47, D) a +1 flail of protection (unseen) (62, 48, D) a +1 glaive of freezing (unseen) (62, 49, D) a +1 executioner's axe of freezing (unseen) (63, 0, D) a manual of Maces & Flails (63, 8, D) a wand of mindburst (3) (63, 10, D) a +0 long sword a +0 leather armour (63, 16, D) a +0 short sword of distortion (63, 17, D) a ring of protection from fire (63, 18, D) a +3 quarterstaff of chaos (63, 19, D) a +2 dire flail of holy wrath (still there?) a +0 chain mail (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (63, 20, D) a +0 dagger of venom (still there?) a +0 robe (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (63, 26, D) a +0 spectral quarterstaff (63, 27, D) a staff of fire (unseen) (63, 36, D) a wand of flame (11) (63, 37, D) the +4 shortbow "Gram" {freeze, rElec rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (63, 38, D) a shapeshifter corpse (skeletalised by now) (63, 47, D) the Grimoire of Compression Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Starburst Conjuration/Fire 6 (63, 48, D) a book of Unlife (63, 49, D) the +4 quarterstaff of Acuvuc {antimagic, Str+3} Str+3: It affects your strength (+3). (unseen) (63, 50, D) an amulet of guardian spirit (64, 16, D) a +0 spear of pain (unseen) (64, 17, D) a staff of alchemy (unseen) (64, 20, D) a +1 rapier of venom (still there?) a +1 leather armour of cold resistance (still there?) (64, 27, D) a staff of alchemy (unseen) (64, 29, D) a +0 spear (64, 30, D) a +0 spear a +0 buckler a wolf corpse (skeletalised by now) (64, 31, D) a +0 spear a +0 buckler (64, 47, D) a +6 heavy shortbow (unseen) (64, 48, D) a +1 ring mail of positive energy (unseen) (64, 49, D) a wand of flame (7) (64, 50, D) a staff of cold (unseen) (65, 20, D) a +0 battleaxe a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (65, 47, D) the +4 falchion of Zisoysoguo {flame, *Slow rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (65, 48, D) a +1 war axe of distortion (65, 49, D) a +3 heavy glaive (65, 50, D) a +2 whip of electrocution (unseen) (66, 29, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (66, 31, D) a +0 short sword a +0 robe (66, 48, D) a maw talisman (66, 49, D) a +0 plate armour of fire resistance (66, 50, D) a ring of see invisible (66, 51, D) a +0 sling of electrocution (unseen) (67, 0, D) a +3 leather armour of positive energy (unseen) (67, 2, D) a +0 whip a draconian corpse (skeletalised by now) (67, 47, D) a ring of poison resistance (67, 48, D) the ring "Xotetei" {rPois Will+ MP+6} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. MP+6: It affects your magic capacity (+6). (67, 49, D) a ring of see invisible (67, 50, D) the Codex of Noxious Ceraunoscopy Spells Type Level a - Shock Conjuration/Air 1 b - Ignite Poison Fire/Alchemy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Silence Hexes/Air 5 (68, 0, D) a +3 chain mail of fire resistance (68, 2, D) a +0 dagger a draconian corpse (skeletalised by now) (68, 47, D) a staff of alchemy (unseen) (68, 48, D) a +2 rapier of venom (68, 49, D) a staff of alchemy (68, 50, D) a manual of Staves (69, 0, D) the amulet of Moral Flaws {rPois rC+ RegenMP+ Str+2 Int-2} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. (69, 2, D) a +0 flail a draconian corpse (skeletalised by now) (69, 36, D) a +3 glaive of freezing (unseen) (69, 47, D) a ring of willpower (69, 48, D) a staff of air (unseen) (69, 49, D) the staff "Hydrabane" {rN+ Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (69, 50, D) the +7 mace of the Wasteland {venom, rElec rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (70, 9, D) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (70, 10, D) a wolf corpse (skeletalised by now) (70, 36, D) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (70, 37, D) a dragon-blood talisman (70, 47, D) a ring of protection from fire (70, 48, D) a +2 spear of venom (unseen) (70, 49, D) a wand of roots (2) (71, 8, D) a wand of flame (8) (71, 10, D) a +0 dagger a +0 robe a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (71, 16, D) a wand of mindburst (10) (71, 17, D) a +0 battleaxe of flaming (unseen) (71, 27, D) a +0 dagger a +0 leather armour an amulet of the acrobat (71, 32, D) a +0 heavy mace (unseen) (71, 47, D) a +3 leather armour of poison resistance (unseen) (71, 48, D) a wand of acid (5) (71, 49, D) a book of the Earth (72, 8, D) a wand of charming (7) (72, 9, D) a staff of alchemy (unseen) (72, 10, D) a black bear corpse (skeletalised by now) (72, 16, D) a staff of conjuration (72, 17, D) a book of Ice (72, 26, D) a +4 vampiric broad axe (72, 27, D) a +9 giant spiked club (72, 31, D) a +0 short sword a +0 chain mail a +0 buckler an elf corpse (skeletalised by now) (72, 32, D) a +5 antimagic war axe (still there?) a +0 short sword of speed (still there?) (72, 36, D) a staff of death (unseen) (72, 47, D) a scroll of brand weapon (72, 48, D) a granite talisman (72, 49, D) a wand of mindburst (8) (73, 1, D) a ring of protection from fire (73, 16, D) a +2 sling of flaming (unseen) (73, 17, D) an amulet of guardian spirit (73, 22, D) a +0 club (73, 27, D) a +1 whip of electrocution (unseen) (73, 32, D) a +0 battleaxe of electrocution (unseen) (73, 37, D) a +1 battleaxe of electrocution (unseen) (73, 47, D) the +8 spear of the Trees {freeze, *Rage rC+ Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (73, 48, D) a +1 pair of gloves of hurling (unseen) (73, 49, D) the +4 halberd of Caqa {holy, rC+++} rC+++: It renders you almost immune to cold. (unseen) (74, 19, D) a +0 club a draconian corpse (skeletalised by now) (74, 20, D) a +0 hand axe a draconian corpse (skeletalised by now) (74, 21, D) a +0 hand axe (74, 47, D) a staff of earth (unseen) (74, 48, D) a +0 leather armour of willpower (unseen) (74, 49, D) the Annotations on Support Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Summon Forest Summoning/Translocation 5 c - Dragon's Call Summoning 9 (unseen) (75, 1, D) a +2 whip of draining (unseen) (75, 21, D) a +0 club (75, 22, D) a +0 scimitar (75, 47, D) a +1 battleaxe of electrocution (unseen) (75, 48, D) a staff of alchemy (unseen) (75, 49, D) the Compilation of Blasting Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Fulminant Prism Conjuration/Alchemy 4 (unseen)