Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11768482141850126601 142 Taipei the Magician (level 5, -4/36 HPs) Began as a Djinni Summoner on June 23, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:12:20 (2640 turns). Taipei the Magician (Djinni Summoner) Turns: 2640, Time: 00:12:20 Health: -4/36 AC: 2 Str: 7 XL: 5 Next: 49% Gold: 78 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + + l - staff of fire rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Magical Staves l - a staff of fire (weapon) Talismans i - a flux talisman Scrolls e - a scroll of blinking {unknown} f - a scroll of immolation {unknown} g - a scroll of silence {unknown} h - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} Potions b - a potion of heal wounds {unknown} d - a potion of ambrosia {unknown} k - a potion of attraction {unknown} Skills: + Level 0.9 Fighting + Level 0.6 Staves + Level 4.0 Dodging + Level 2.6 Stealth + Level 0.1 Unarmed Combat + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 c - Call Canine Familiar Summ 18% N/A 9% 3 d - Summon Blazeheart Go Fire/Summ 27% N/A 28% 4 e - Summon Lightning Spi Summ/Air 18% N/A 28% 4 f - Shock Conj/Air 72% 1d7 2% 1 g - Jinxbite Hex 36% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your cerulean imp barely misses the gnoll. Your bat barely misses the gnoll. Your bat closely misses the gnoll. Your bat barely misses the gnoll. The gnoll closely misses your bat. Something closely misses your cerulean imp. Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits your cerulean imp with a +0 whip. Your bat hits the gnoll but does no damage. Your bat barely misses the gnoll. Your bat hits the gnoll. The gnoll hits your bat with a +0 spear. Your bat dies! Your bat's corpse disappears in a puff of smoke! Something closely misses your cerulean imp. Your cerulean imp barely misses the gnoll. The gnoll hits your cerulean imp with a +0 whip! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A gnoll comes into view. It is wielding a +0 club. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The gnoll hits you from afar with a +0 spear! Your quokka bites the gnoll. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. Your quokka misses the gnoll. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the gnoll. Your quokka bites the gnoll. The gnoll hits you from afar with a +0 spear! You die... #.. #.# #######.# #.# #.......# ..# #.......#+###.# #...........#.# ##...........gg# .........>....#g# .............<#r# .##......(..#.#@# #######+++##### You could see 3 gnolls and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:2) 2 goblins (D:1) A quokka (D:2) 2 bats A frilled lizard (D:2) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders (D:2) 5 gnolls 2 dart slugs (D:1) 5 ball pythons 5 bats 9 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins 3 jackals A quokka (D:1) 2 frilled lizards 6 kobolds 4 rats 52 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Taipei the Djinni Summoner began the quest for the Orb. 0 | D:1 | Taipei set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 747 | D:1 | Found Dodd's Armour Emporium. 758 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 758 | D:1 | Learned a level 1 spell: Shock 1953 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2193 | D:2 | Reached XP level 5. HP: 33/36 MP: 0/0 2193 | D:2 | Learned a level 2 spell: Jinxbite 2640 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, serial_shops, nicolae_shop_peninsula D:2: layout_basic D:3: layout_basic, nemelex_altar_shiori, basic_ecumenical_altar, grunt_decor_resistance, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 4 | 4.0 Stealth | 2 | 2.6 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.9 Staves | | 0.6 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 30 | 3 || 33 Staff | | 12 || 12 Cast: Summon Small Mamm | 53 | 33 || 86 Call Imp | 6 | 14 || 20 Call Canine Famil | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 72 | 17 || 89 Dodge: Dodged | 92 | 17 || 109