Talleyrando Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (17, 8, D:1) a +0 dagger (22, -1, D:1) a +0 dagger (28, 17, D:1) a +0 long sword (29, 13, D:1) a rat skeleton (32, 15, D:1) a +0 dagger a frilled lizard skeleton (33, 12, D:1) a +0 mace (34, 20, D:1) a bat skeleton (40, 38, D:1) a +0 ring mail (41, 10, D:1) a ball python skeleton (44, 12, D:1) a bat corpse (skeletalised by now) (46, 9, D:1) a +0 scale mail (47, 32, D:1) a +0 club Level 2 of the Dungeon [Shop] Riyshil's Weapon Shoppe a +2 glaive of flaming (420 gold) a +0 club (7 gold) a +5 partisan of flaming (554 gold) 4 atropa-tipped darts (50 gold) 2 boomerangs (56 gold) a +0 club (7 gold) 2 poisoned darts (16 gold) a +0 spear (42 gold) a +2 long sword of holy wrath (256 gold) (2, 10, D:2) a staff of necromancy (7, 17, D:2) a +0 short sword 2 stones (20, -9, D:2) an adder skeleton (28, 11, D:2) an adder skeleton (28, 28, D:2) an adder corpse (skeletalised by now) (31, 11, D:2) a +0 dagger (33, 11, D:2) a +0 club a goblin skeleton (33, 12, D:2) a frilled lizard skeleton (37, 8, D:2) the +7 mace of Goblin Mode {pain, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It can be maximally enchanted to +9. (40, -7, D:2) a frilled lizard corpse (skeletalised by now) (43, 17, D:2) a scarab talisman (50, 14, D:2) 2 boomerangs (52, -13, D:2) a +0 dagger (53, -17, D:2) a human corpse (skeletalised by now) (55, 14, D:2) a +0 leather armour (57, 24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 flail of holy wrath a +0 club a gnoll corpse (3, 21, D:3) a +0 trident (4, 19, D:3) a +0 dagger a +0 dagger a +0 robe an orc corpse (4, 20, D:3) a +0 dagger an orc corpse (5, 20, D:3) a +0 mace (11, 24, D:3) a +0 hand axe (14, 29, D:3) a +0 dagger a kobold corpse (22, 15, D:3) a +0 whip a +0 leather armour an orc corpse (22, 16, D:3) a quokka corpse (35, 22, D:3) a +0 robe