Talleyrando Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (17, 23, D:1) a +0 dagger 3 stones (19, 14, D:1) a +0 short sword 2 stones (22, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -4, D:1) a +0 club a hobgoblin skeleton a jackal skeleton (30, -2, D:1) a +0 whip a kobold skeleton (31, -4, D:1) a +0 short sword a kobold skeleton (31, -3, D:1) a quokka skeleton a jackal skeleton (43, 11, D:1) a +0 leather armour (50, 42, D:1) a +0 quarterstaff (58, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, 10, D:2) a +0 whip 3 stones (7, 18, D:2) a +0 dagger (7, 20, D:2) a bat corpse (skeletalised by now) (7, 27, D:2) a quill talisman (14, 5, D:2) a +0 hand axe (15, 0, D:2) a +0 dagger (15, 17, D:2) a frilled lizard skeleton (30, 6, D:2) a +0 club (30, 7, D:2) a +0 short sword 3 stones a ball python skeleton (30, 25, D:2) an adder skeleton (30, 26, D:2) a +0 scale mail (31, 26, D:2) a +0 short sword (35, 25, D:2) a +0 sling (36, 35, D:2) a ball python skeleton (39, -7, D:2) a bat corpse (skeletalised by now) (42, 6, D:2) a +0 short sword a kobold skeleton (50, 27, D:2) a +0 whip 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (9, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (19, 10, D:3) an adder skeleton (20, 4, D:3) a +0 mace (21, -28, D:3) a +0 short sword (24, 15, D:3) a ball python skeleton (27, 24, D:3) a +0 ring mail (28, -19, D:3) a +0 long sword (29, 16, D:3) the +7 short sword "Kooh" {flame, rPois Will+ SInv} rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (35, 19, D:3) a ball python skeleton (42, 15, D:3) a +0 whip (55, -8, D:3) a scarab talisman Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (3, 1, D:4) an adder corpse (skeletalised by now) (4, 1, D:4) a +0 dagger (5, 34, D:4) a +0 leather armour (10, -2, D:4) a +0 short sword (12, 3, D:4) a hobgoblin skeleton (12, 24, D:4) a +0 club 2 stones (14, -2, D:4) a +0 pair of gloves a +0 sling (29, 17, D:4) a ball python skeleton (29, 22, D:4) a +0 leather armour (35, 3, D:4) a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 club (35, 4, D:4) a +0 short sword a +0 leather armour (43, 2, D:4) a +0 orcbow Level 5 of the Dungeon [Shop] Utaretil's Assorted Antiques the +8 chain mail of the Journeyman {Rampage rN+} (1544 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. It cannot be enchanted further. a scroll of fear (108 gold) a +2 leather armour of fire resistance (513 gold) a +0 whip (67 gold) a scroll of identify (54 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2635 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 trident (94 gold) a +0 helmet of intelligence (310 gold) [Shop] Momuplas's Antique Weapon Boutique a +0 trident (101 gold) a +0 short sword (87 gold) the +0 dire flail of Qari {freeze, rF+ SInv} (788 gold) rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +4 demon trident of venom (1508 gold) a +0 falchion (87 gold) a +0 short sword (87 gold) a +0 short sword (87 gold) a +0 hand axe (87 gold) a +0 trident (101 gold) a +0 rapier (159 gold) [Shop] Noqep's Antique Weapon Shop the +10 spear of the Wasteland {protect, rN+ Int+2 Dex-3} (1316 gold) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +3 orcbow of freezing (508 gold) a +0 shortbow (63 gold) a +0 dagger of electrocution (147 gold) a +2 shortbow of flaming (365 gold) a +0 club (10 gold) a +0 sling (31 gold) a +0 morningstar of holy wrath (268 gold) the +7 mace of Variability {chaos, chaos arc} (1260 gold) It cannot be enchanted further. a +0 arbalest (157 gold) [Shop] Muoryx's Antique Weapon Shop a +0 war axe (80 gold) a +0 mace (69 gold) a +0 sling (34 gold) the +6 great sword of the Sea {holy, rF+ rCorr Str+4 Dex-4} (1554 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 long sword (80 gold) a +2 short sword of speed (483 gold) a +3 hand axe of distortion (563 gold) a +0 short sword (69 gold) a +5 flail of protection (717 gold) (23, -8, D:5) a staff of alchemy (24, -26, D:5) a +0 short sword a +0 leather armour (25, -27, D:5) a +0 hand axe (26, -26, D:5) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (31, -1, D:5) a +0 whip a +0 leather armour an orc skeleton (34, 2, D:5) a +0 dagger (44, -13, D:5) a +0 dagger an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (skeletalised by now) (7, 3, D:6) the +3 trident "Ropt" {flame, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (14, 14, D:6) an iguana skeleton (29, 30, D:6) a +6 quarterstaff a +0 robe an orc corpse (skeletalised by now) (29, 37, D:6) a +0 long sword (32, 4, D:6) a +0 dagger (33, 10, D:6) a +0 robe a +0 dagger a steam dragon skeleton an orc skeleton (35, 10, D:6) an iguana skeleton (41, 10, D:6) a +0 robe (42, 28, D:6) an orb of guile a +0 robe a +2 trident of draining Level 7 of the Dungeon (5, 27, D:7) a +2 spear of venom a +0 scale mail a gnoll skeleton (6, 25, D:7) a +0 flail a gnoll skeleton (6, 26, D:7) a +0 dire flail a +0 plate armour an orc skeleton (6, 27, D:7) a +0 dagger a +0 club a +0 club a +3 halberd an orc skeleton a gnoll skeleton (7, 25, D:7) a +0 flail a gnoll skeleton (7, 27, D:7) a +0 whip a +0 dagger a +0 robe an orc skeleton (31, -1, D:7) a parchment of Mephitic Cloud (35, 28, D:7) the quill talisman "Boetoche" {-Tele Will+++ Str+2 Int-5} [quill talisman] -Tele: It prevents most forms of teleportation. Will+++: It greatly increases your willpower. Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). (51, 21, D:7) an orb of glass Level 8 of the Dungeon (8, -58, D:8) a +0 helmet (13, -6, D:8) a +0 giant club a +0 giant club (18, -38, D:8) a +0 halberd (19, -38, D:8) a +0 club (19, -37, D:8) a +0 whip a +0 leather armour a gnoll skeleton (19, -36, D:8) a +0 whip (20, -36, D:8) a +0 club (27, -36, D:8) a yak skeleton (27, -34, D:8) a +0 long sword (42, -45, D:8) a +3 quarterstaff of rebuke a +0 sling a +0 leather armour the human skeleton of Joseph (43, -35, D:8) a +0 short sword an orc skeleton (44, -21, D:8) a +0 robe (44, -10, D:8) a +0 giant club a +0 giant club (54, -23, D:8) a +0 whip 3 stones (55, -23, D:8) a +0 whip a bullfrog skeleton a kobold skeleton (56, -24, D:8) a +0 short sword a +0 short sword 2 stones (56, -23, D:8) a +0 whip a kobold skeleton Level 9 of the Dungeon [Shop] Wonat's Antique Weapon Emporium the +1 rapier of Lutecema {speed, Int+3} (974 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 flail (574 gold) a +2 heavy great mace (840 gold) a +0 hand axe (84 gold) a +0 morningstar (168 gold) a +4 great sword of electrocution (1316 gold) the +7 quarterstaff of Butchery {freeze, Fly rCorr Dex+2} (1761 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 shortbow (84 gold) a +0 long sword (98 gold) a +1 quarterstaff of rebuke (336 gold) (7, -5, D:9) a +0 orcbow (17, -1, D:9) a +0 flail (20, 20, D:9) a +0 great sword (36, 3, D:9) a +0 chain mail a +0 hand axe a +0 flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (37, 3, D:9) a +0 chain mail a +0 halberd an orc skeleton (37, 4, D:9) a +0 leather armour a +0 trident an orc skeleton (49, -12, D:9) a +0 ring mail a +0 short sword (50, -13, D:9) a +0 ring mail a +0 flail an orc skeleton (50, -12, D:9) a +0 leather armour a +0 flail a +0 flail a +0 chain mail a +0 trident an orc skeleton (59, -11, D:9) a +0 rapier (66, 10, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Zoexoeti's Lightly-Used Armoury a -2 lajatang (55 gold) a -1 barding (198 gold) a -1 crystal plate armour (605 gold) a -2 barding (143 gold) a -3 triple crossbow (55 gold) -2 golden dragon scales (770 gold) (1, 22, D:10) a scroll of blinking (8, 18, D:10) a +0 spear (9, 13, D:10) a vampire mosquito corpse (10, 13, D:10) a yak corpse (12, 10, D:10) a +0 robe (14, 7, D:10) 18 gold pieces (still there?) a +1 short sword of electrocution (still there?) a +0 whip (still there?) 8 poisoned darts (still there?) a wand of iceblast (5) (still there?) a +0 club (still there?) 5 stones (still there?) (15, 6, D:10) a +0 club (still there?) 3 poisoned darts (still there?) a vampire mosquito corpse (still there?) a kobold corpse (still there?) (15, 7, D:10) a +0 whip (16, 6, D:10) 35 gold pieces (still there?) a +0 club (still there?) a +0 whip (still there?) 4 poisoned darts (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (25, 22, D:10) a +0 spear the Ecumenical Temple