Dungeon Crawl Stone Soup version 0.34.1-1-g2be950789b (webtiles) character file. Game seed: 3141683160154587699 167 Talleyrando the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on Mar 17, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:26 (2263 turns). Talleyrando the Conjurer (Deep Elf Conjurer) Turns: 2263, Time: 00:04:27 Health: -1/29 AC: 7 Str: 4 XL: 5 Next: 23% Magic: 2/13 EV: 11 Int: 25 God: Gold: 108 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) b - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) e - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +4 ring of protection HPRegen 0.24/turn f - ring of flight MPRegen 0.26/turn %: no passive effects @: on fire, flying, hasted, glowing, very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons b - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - a scarf of shadows (worn) Jewellery d - a +4 ring of protection (worn) f - a ring of flight (worn) Scrolls c - a scroll of blinking {unknown} e - 5 scrolls of identify {unknown} h - a scroll of revelation {unknown} j - 2 scrolls of amnesia {unknown} m - a scroll of poison {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of magic h - a potion of haste f - a potion of invisibility {unknown} k - a potion of mutation {unknown} l - a potion of curing {unknown} Skills: * Level 1.1 Fighting - Level 2.4 Dodging + Level 3.5 Stealth * Level 4.6 Spellcasting * Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle! You kill the bombardier beetle! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You have reached level 5! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. d -> h - a potion of haste The liquid fire burns you! You die... #########.##^####.# ..................# ######.##.##.####.## # #.##.##.......#.# #.##.##..###..#.# ####.##.##.........# #....##.###.###..### #.##.# ..........# #.##@# ###.###..# ######.##<### #..#### #.......#...### #.....> #.>####.#.#...# #.##### # #........# #.# #..##....# #.# #..##..†###[# #.##### #...........# #...... ...###...############# There were no monsters in sight! Vanquished Creatures 2 bombardier beetles (D:3) 4 adders 6 dart slugs 2 ribbon worms (D:2) 4 endoplasms (D:1) 6 hobgoblins 4 jackals (D:1) 3 quokkas 4 ball pythons 5 bats (D:1) 5 frilled lizards 4 goblins 5 kobolds 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talleyrando the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 165 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 393 | D:1 | Reached skill level 5 in Conjurations 586 | D:1 | Reached XP level 3. HP: 15/20 MP: 3/9 694 | D:1 | Learned a level 2 spell: Searing Ray 1307 | D:2 | Reached XP level 4. HP: 19/24 MP: 4/11 1672 | D:2 | Identified the +0 ring mail "Caakko Siurch" {rPois rCorr} 2252 | D:3 | Reached skill level 1 in Fighting 2262 | D:3 | Reached XP level 5. HP: 8/29 MP: 2/13 2263 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_basic D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Stealth | 3 | 3.5 Spellcasting | 4 | 4.6 Fighting | 1 | 1.1 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Short sword | 1 | || 1 Cast: Magic Dart | 89 | 47 || 136 Drink: Haste | | 1 || 1 Armour: Robe | 5 | 2 || 7 Dodge: Dodged | 3 | 1 || 4