Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 1324982979968496309 18 Talleyrando the Chiller (level 2, -10/20 HPs) Began as a Merfolk Ice Elementalist on May 8, 2026. Mangled by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (1055 turns). Talleyrando the Chiller (Merfolk Ice Elementalist) Turns: 1055, Time: 00:01:42 Health: -10/20 AC: 2 Str: 14 XL: 2 Next: 66% Magic: 0/5 EV: 12 Int: 14 God: Gold: 48 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +2 hand axe (heavy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +2 heavy hand axe (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of acquirement {unknown} e - a scroll of summoning {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic f - 2 potions of haste {unknown} j - 2 potions of curing {unknown} Skills: * Level 0.6 Fighting * Level 3.0 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 4.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Kiss of Death Conj/Necr 4% 2d5 24% 1 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Teleport Other Tloc 1% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the gnoll. The gnoll shouts! The gnoll is moderately wounded. The gnoll completely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) You miscast Freeze. Nothing appears to happen. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ##.###.####.# #.#.#.#...#..# #.# #.# #.# #.#.#.#...#..# #.# #.# #.# # #.#.#.#...#..# #.###.# #.##.#.##.#.#.#.....## #.#...# #.#.)...........#.### ##.########.##.####.#.#.#....... ............## #.#.#.#.#.##.# ##.###########.####.#.#.#.#..# # #.##.# ......j@...#[#.#>#.## #.##.###.####.######.#>#.#.# #.##...# .. #.#.#.#. #.##.#.# ## #.#.#.# #.##.#.# #.# #.##.#.#############.# #.##.................# #.####.############### ##.# #.# You could see a gnoll. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talleyrando the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 1055 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.6 Stealth | | 2.5 Spellcasting | | 2.1 Ice Magic | | 4.7 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 9 Hand axe || 11 Cast: Freeze || 30 Armour: Robe || 22 Dodge: Dodged || 34