Talleyrando Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -2, D:1) a +0 robe (8, -6, D:1) a +0 leather armour (8, -4, D:1) a +0 whip (8, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 11, D:1) a rat corpse (skeletalised by now) (12, 3, D:1) a +0 short sword (16, -7, D:1) a hobgoblin skeleton (20, -11, D:1) a ball python skeleton (20, 2, D:1) a +0 robe (20, 6, D:1) a +0 sling (31, 14, D:1) a +0 leather armour (33, 22, D:1) a +0 dagger (33, 30, D:1) an inkwell talisman (34, 25, D:1) a +0 dagger (44, 0, D:1) a +0 club a goblin skeleton (47, 28, D:1) a ball python skeleton (48, -8, D:1) a +0 sling (51, 26, D:1) a +0 dagger a stone a kobold skeleton (54, 19, D:1) a +0 club a kobold skeleton (54, 26, D:1) a quokka skeleton Level 2 of the Dungeon (5, -3, D:2) a +0 whip (8, -4, D:2) a +0 club a goblin skeleton (16, -16, D:2) a +0 dagger (21, 0, D:2) a +0 leather armour (26, 8, D:2) a +0 ring mail (30, 5, D:2) a +0 dagger (32, 30, D:2) a +0 robe (34, -15, D:2) a +0 leather armour (40, -5, D:2) a +0 dagger a goblin skeleton (41, 23, D:2) a quokka corpse (skeletalised by now) (41, 25, D:2) a +0 leather armour (49, -17, D:2) a +0 robe (51, -14, D:2) a +0 club (51, 14, D:2) a maw talisman (54, 7, D:2) a bat skeleton (62, -7, D:2) a bat skeleton (69, 27, D:2) the +3 leather armour "Tunudion" {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 17, D:3) 4 javelins (2, 16, D:3) a hobgoblin skeleton (6, 19, D:3) a +0 leather armour (7, 33, D:3) a +0 short sword a +0 short sword a +0 animal skin a kobold corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (8, 33, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (9, 29, D:3) a hobgoblin corpse (skeletalised by now) (9, 33, D:3) a +0 dagger (12, 29, D:3) a +0 dagger (13, 33, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (14, 13, D:3) a ball python skeleton (14, 32, D:3) a +0 club (16, 10, D:3) a bat skeleton (25, 25, D:3) a +0 ring mail (27, 31, D:3) a hobgoblin corpse (skeletalised by now) (31, 32, D:3) a +0 hand axe (32, 37, D:3) an adder corpse (skeletalised by now) (34, 10, D:3) a +0 ring mail a +2 buckler (39, 25, D:3) a +0 mace an orc skeleton (39, 26, D:3) a bat skeleton (42, 27, D:3) 2 stones a +0 short sword (43, 7, D:3) a +0 dagger 7 poisoned darts a kobold corpse (skeletalised by now) (45, 2, D:3) a +0 spear Level 4 of the Dungeon [Shop] Jotom's Antique Weapon Emporium a +0 falchion (78 gold) a +0 whip (65 gold) a +0 long sword (91 gold) a +0 quarterstaff (130 gold) a +0 trident (91 gold) a +0 club (13 gold) a +3 whip (507 gold) a +0 spear (78 gold) a +0 flail (91 gold) (2, 0, D:4) an adder corpse (skeletalised by now) (5, -3, D:4) 4 boomerangs (9, 25, D:4) a +0 dagger (18, -1, D:4) a +0 scale mail (40, 21, D:4) the +1 ring mail of the Moneychanger {rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (41, 10, D:4) a hound skeleton Level 5 of the Dungeon (10, -30, D:5) 4 stones a +0 whip a kobold skeleton (10, -29, D:5) a +0 short sword a kobold skeleton (10, -28, D:5) a stone a +1 dagger of venom (12, -29, D:5) an adder skeleton (16, -10, D:5) a +0 ring mail of poison resistance a +0 whip (16, -9, D:5) a +0 robe a +0 dagger (16, -8, D:5) a +0 leather armour a +0 short sword (19, -11, D:5) a +0 club an orc skeleton (19, 4, D:5) a rat skeleton (27, -1, D:5) 2 boomerangs (29, -18, D:5) an adder skeleton (45, -33, D:5) a +0 hand axe (46, -17, D:5) a +0 dagger (54, -25, D:5) a +0 pair of gloves of fire (56, -7, D:5) a +0 flail a gnoll corpse (skeletalised by now) (57, -6, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (59, -16, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -4, D:6) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (1, 1, D:6) a +0 short sword (2, -10, D:6) a +0 whip (2, 0, D:6) a +0 short sword 4 stones (3, 0, D:6) a +0 short sword a kobold corpse (skeletalised by now) (4, -5, D:6) a +0 whip a kobold corpse (skeletalised by now) (6, -1, D:6) a +0 club (11, 0, D:6) a rimehorn talisman (38, -7, D:6) a +0 war axe (39, 5, D:6) a water moccasin corpse (skeletalised by now) (41, 4, D:6) a +0 flail a +0 robe (42, 4, D:6) a parchment of Volatile Blastmotes (57, 2, D:6) a +0 dagger an orc corpse (skeletalised by now) (57, 3, D:6) a +0 whip an orc corpse (skeletalised by now) (58, 6, D:6) a +0 dagger a +0 ring mail (58, 7, D:6) a +0 hand axe an orc corpse (skeletalised by now) (58, 8, D:6) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) Level 7 of the Dungeon the Ecumenical Temple the Necropolis (1, 7, Necropolis) a potion of berserk rage (4, 5, Necropolis) the orb of Articulation {Mayhem, Rampage rC+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. (unseen) (4, 6, Necropolis) 13 gold pieces (5, 5, Necropolis) a +2 pair of boots of stealth (unseen) (5, 6, Necropolis) 21 gold pieces (6, 6, Necropolis) a +0 scale mail (9, 7, Necropolis) a potion of berserk rage (21, -8, Necropolis) a +0 long sword of flaming (unseen) (25, -1, Necropolis) a ring of protection from cold (26, -6, Necropolis) 65 gold pieces (28, -12, Necropolis) a staff of air (unseen) (32, -5, Necropolis) a staff of earth (unseen) (45, 0, Necropolis) a parchment of Summon Small Mammal (45, 1, Necropolis) a scroll of blinking (45, 2, Necropolis) 5 gold pieces (45, 3, Necropolis) 13 gold pieces (45, 4, Necropolis) 17 gold pieces (45, 5, Necropolis) 8 gold pieces (50, 0, Necropolis) 14 gold pieces (50, 1, Necropolis) 17 gold pieces (50, 2, Necropolis) 8 gold pieces (50, 3, Necropolis) 12 gold pieces (50, 4, Necropolis) a +5 devious rapier (unseen) (50, 5, Necropolis) a potion of heal wounds (53, 0, Necropolis) 13 gold pieces (53, 1, Necropolis) 19 gold pieces (53, 4, Necropolis) a potion of lignification