Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11031769132273055485 28 Talleyrando the Chiller (level 3, -22/25 HPs) Began as a Merfolk Ice Elementalist on Aug 9, 2026. Annihilated by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 2 of the Dungeon. The game lasted 00:03:12 (1456 turns). Talleyrando the Chiller (Merfolk Ice Elementalist) Turns: 1456, Time: 00:03:13 Health: -22/25 AC: 9 Str: 8 XL: 3 Next: 14% Magic: 0/6 EV: 11 Int: 16 God: Gold: 75 SH: 5 Dex: 14 Spells: 0/7 levels left rFire + . . (50%) b - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . e - +0 pair of boots Will ..... d - amulet of reflection Stlth ++ c - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: reflection @: ice-armoured, freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Magical Staves b - a staff of fire (weapon) Jewellery c - a ring of resist corrosion (worn) d - an amulet of reflection (worn) Scrolls c - 2 scrolls of blinking {unknown} d - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: * Level 0.4 Fighting - Level 2.6 Dodging + Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.8 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 9% 3 c - Ozocubu's Armour Ice 17% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 9% N/A 22% 3 Jinxbite Hex 4% 2d2 30% 2 Momentum Strike Conj/Tloc 4% 3d8 30% 2 Fugue of the Fallen Necr 2% N/A 52% 3 Tukima's Dance Hex 2% N/A 52% 3 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You encounter a ball python. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ball python. You kill the ball python! You encounter a bat. You hit the ogre. The ogre is lightly wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club! You closely miss the ogre. The ogre is moderately wounded. The wall freezes the ball python. You kill the ball python! The wall freezes the ogre. You block the ogre's attack. Casting: Frozen Ramparts (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) You freeze the ogre! The ogre is heavily wounded. You hit the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ............##### ##.#.......## .. #.##.....## .. ##.###...## .# ...# ##'## .# #### #.# .# ####.# .###.## #....## ####....... #.#...## #..@O...... ####.#....# #.##....... .....#....####.# †...### #.#######......# .#### .....#....###### .. #....#....# .. #.##.#..### ... ..##....# .## #######.# You could see an ogre. Vanquished Creatures 2 dart slugs A hobgoblin (D:1) 3 quokkas (D:1) 5 ball pythons 3 bats (D:1) 4 endoplasms 5 frilled lizards (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) A butterfly (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talleyrando the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Found a faded altar of an unknown god. 371 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1208 | D:2 | Encountered an ogre 1261 | D:2 | Reached XP level 3. HP: 21/25 MP: 4/6 1440 | D:2 | Learned a level 3 spell: Frozen Ramparts 1444 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1455 | D:2 | HP: 1/25 [ogre/+0 giant spiked club (18)] 1456 | D:2 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, basic_ecumenical_altar, darby_harvest_season D:2: minmay_recursive_quarters, layout_loops_corners Action || total ---------------------------++------- Attack: Normal || 17 Melee: Staff || 17 Cast: Freeze || 37 Ozocubu's Armour || 1 Frozen Ramparts || 1 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 22 Block: Other || 3 Reflection || 1