Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2244033788065958635 0 Talleyrando the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Sept 3, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (36 turns). Talleyrando the Conjurer (Octopode Conjurer) Turns: 36, Time: 00:00:09 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging + Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is lightly wounded. The gnoll shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll hits you but does no damage. You tentacle-slap the gnoll. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Ouch! That really hurt! You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. The gnoll is almost dead. The gnoll closely misses you. You tentacle-slap the gnoll but do no damage. Your grab misses the gnoll. You squeeze the gnoll, but do no damage. The gnoll is almost dead. The gnoll barely misses you. You barely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Ouch! That really hurt! You die... #..#######. #. #..#Nw...#. ##.##### #..#.w\≈.#. #......# #..#d≈w>.#. #.$....# #..#HRX≈w#. #......# #..#Hm...#. ##......# #..#######. ........#######......... #..).j@...........<...# #......#######......... #......# ########## #......# ######## You could see a gnoll. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (others) A minotaur (D:1) A draconian (D:1) An armataur (D:1) 2 djinn (D:1) A merfolk (D:1) A formicid (D:1) A human (D:1) A naga (D:1) A dwarf (D:1) A felid (D:1) A barachi (D:1) 12 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Talleyrando the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Encountered a dwarf 0 | D:1 | Encountered a draconian 0 | D:1 | Encountered a naga 0 | D:1 | Encountered a felid 0 | D:1 | Encountered a barachi 0 | D:1 | Encountered a formicid 0 | D:1 | Encountered a djinni 0 | D:1 | Encountered a kraken 0 | D:1 | Encountered an armataur 0 | D:1 | Encountered a djinni 0 | D:1 | Encountered a minotaur 0 | D:1 | Encountered a human 0 | D:1 | Encountered a merfolk 3 | D:1 | Killed a human 4 | D:1 | Killed a djinni 8 | D:1 | Killed a felid 8 | D:1 | Killed a dwarf 9 | D:1 | Killed a barachi 10 | D:1 | Killed a formicid 11 | D:1 | Killed a djinni 12 | D:1 | Killed a naga 14 | D:1 | Killed a merfolk 17 | D:1 | Killed a draconian 20 | D:1 | Killed an armataur 23 | D:1 | Killed a minotaur 36 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_a, layout_basic, minmay_vboxes Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Tentacles || 2 Cast: Magic Dart || 4 Armour: None || 3 Dodge: Dodged || 2