TamburutacaXP Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -26, D:1) 6 curare-tipped darts (3, -21, D:1) a hobgoblin corpse (6, -21, D:1) a bat corpse (12, 0, D:1) a +0 cloak (13, 3, D:1) a hobgoblin corpse (skeletalised by now) (14, -4, D:1) a quokka skeleton (17, -22, D:1) a +0 club (17, -2, D:1) a rat skeleton (19, -4, D:1) a ball python skeleton (20, -31, D:1) 2 stones (21, -10, D:1) a felid skeleton (21, -2, D:1) a +0 dagger a kobold skeleton (22, -9, D:1) a demonspawn skeleton (23, -13, D:1) a human skeleton (23, -9, D:1) a +0 hand axe a draconian skeleton (25, -21, D:1) 6 boomerangs (28, -23, D:1) a +0 sling (36, -10, D:1) a jackal corpse (skeletalised by now) (37, -10, D:1) a jackal corpse (skeletalised by now) (47, 2, D:1) a +0 robe Level 2 of the Dungeon (6, -1, D:2) the +2 whip "Beyful" {heavy, ^Contam rElec Str+2 Stlth+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (6, 0, D:2) a +0 flail a gnoll corpse (7, -4, D:2) a +0 spear (11, -3, D:2) 8 stones (16, -5, D:2) a potion of enlightenment