Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 89023951972 (custom seed) 23 TamburutacaXP the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Aug 17, 2025. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:49 (562 turns). TamburutacaXP the Vexing (Poltergeist Hexslinger) Turns: 562, Time: 00:03:50 Health: 0/18 AC: 5 Str: 4 XL: 2 Next: 95% Magic: 3/3 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ d - +2 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + f - amulet of magic regeneration HPRegen 0.23/turn (no ring) MPRegen 0.48/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) d - a +2 cloak (haunted) Jewellery f - an amulet of magic regeneration (worn) Scrolls b - a scroll of poison e - a scroll of vulnerability {unknown} g - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} i - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} Skills: * Level 1.0 Fighting * Level 1.8 Ranged Weapons * Level 2.3 Dodging + Level 1.0 Spellcasting * Level 5.4 Hexes + Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 34% N/A 4% 2 Sigil of Binding Hex 17% N/A 8% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Summon Small Mammal Summ 0% N/A 24% 1 Call Imp Summ 0% N/A 36% 2 Call Canine Familiar Summ 0% N/A 58% 3 Cause Fear Hex 8% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Eringya's Surprising Cr Summ 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! An adder comes into view. The adder hisses angrily. The bat hits you but does no damage. The gnoll misses you. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The bat hits you but does no damage. Found a runed plate armour. Found a stone staircase leading up. The bat barely misses you. The adder bites you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +2 whip of freezing. * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The bat hits you but does no damage. The gnoll hits you from afar with a +0 spear. You die... ## ... ... #..# #... ... #..<# .. ##..... #. ...# .## #g##...#...## ...###..@b# #..... [.......S###...... .###....jj#....!.. #..###.......... #.. ###j.)..... # #. #....?.... .† .. #.#....... #.# ####.##....[. #..#####....# #..... You could see 3 gnolls, an adder, a goblin and a bat. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms 4 hobgoblins A quokka (D:1) A ball python (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TamburutacaXP the Poltergeist Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 135 | D:1 | Reached skill level 5 in Hexes 141 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 148 | D:1 | Reached skill level 1 in Fighting 562 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, minmay_misc_feat_more_columns D:2: layout_rooms, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.4 Fighting | 1 | 1.0 Ranged Weapons | | 1.8 Dodging | | 2.3 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 61 Armour: Skin || 17 Dodge: Dodged || 19