Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 122333444455555 (custom seed) 1129 TamburutacaXP the Firebug (level 8, -2/57 HPs) Began as a Demonspawn Fire Elementalist on Aug 23, 2025. Was an Initiate of Vehumet. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:35:52 (8012 turns). TamburutacaXP the Firebug (DsFE) Turns: 8012, Time: 00:35:53 Health: -2/57 AC: 9 Str: 8 XL: 8 Next: 13% Magic: 6/15 EV: 12 Int: 16 God: Vehumet [......] Gold: 113 SH: 0 Dex: 16 Spells: 16/17 levels left rFire . . . A - +1 mace (protect) rCold . . . (no offhand) rNeg . . . x - +1 robe rPois . (no helmet) rElec . i - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... w - amulet of guardian spirit Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn %: repel missiles, guardian spirit @: lethally poisoned (-2 -> -26), sanguine armoured, very slow A: demonic guardian 2, ignite blood 1, sanguine armour 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 376 gold pieces. You spent 263 gold pieces at shops. Inventory: Hand Weapons a - a +2 vampiric hand axe A - a +1 mace of protection (weapon) Armour i - a scarf of repulsion (worn) x - a +1 robe (worn) Jewellery w - an amulet of guardian spirit (worn) Wands p - a wand of flame (39) Scrolls d - 3 scrolls of teleportation f - a scroll of noise h - 2 scrolls of butterflies k - a scroll of poison o - a scroll of revelation q - 2 scrolls of enchant weapon s - 2 scrolls of fear u - a scroll of fog y - 3 scrolls of identify z - a scroll of enchant armour Potions b - a potion of magic c - 2 potions of resistance e - 2 potions of might g - 2 potions of brilliance j - a potion of cancellation l - 2 potions of lignification m - a potion of haste n - a potion of moonshine {unknown} r - a potion of curing t - a potion of mutation {unknown} v - a potion of attraction {unknown} Skills: * Level 2.9 Fighting * Level 3.2 Dodging * Level 3.3 Stealth + Level 0.1 Unarmed Combat * Level 5.1 Spellcasting + Level 3.5 Conjurations * Level 5.1 Fire Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 40% 2d6 2% 2 Dazzling Flash Hex/Fire 24% N/A 16% 3 Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Sublimation of Blood Necr 4% N/A 22% 2 Flame Wave Conj/Fire 18% 2d7 26% 4 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Vampiric Draining Necr 4% 2d6 41% 3 Ignite Poison Fire/Alch 12% N/A 45% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Curse of Agony Necr 4% N/A 99% 5 Nazja's Percussive Temp Frge 2% 4d4 99% 5 Silence Hex/Air 2% N/A 99% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Makhleb Okawaru Vehumet Beogh Shops: D:3 ? D:5 * Innate Abilities, Weirdness & Mutations A demonic guardian rushes to your aid. Your demonic aura sometimes causes spilled blood to erupt in flames. When seriously injured, your blood forms armour. (AC +6) Message History Deactivating autopickup; reactivate with Ctrl-A. You feel very sick. There is an escape hatch in the ceiling here. You feel sick. The water moccasin misses you. The water moccasin bites you! Your blood congeals into armour. You are more poisoned. The water moccasin poisons you! A mysterious force pulls you upwards. The hatch slams shut behind you. Reactivating autopickup. You feel very sick. You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin. Your weapon exudes an aura of protection. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You are more poisoned. The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel extremely sick. Your orange demon misses the water moccasin. The water moccasin bites you but does no damage. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You die... ####.##.......# # ###....##.......#### #...##.####.#####... #...~~~..##.# #.## #..~~§~~..#.## #.## ##~~~~~~~....# #... #~§~>~§~....# #.## #~~~~~~~....# #.#. #.@~§~~.....# #.#. #..~~~......# #.#. ################'#' #...... #...... #...... #...... #...... #...... There were no monsters in sight! Vanquished Creatures Sigmund (D:5) An ice beast (D:5) A black bear (D:4) 2 phantoms A scorpion (D:4) 6 bombardier beetles 2 hounds 2 sleepcaps 3 iguanas 4 gnolls (D:5) 4 adders A white imp (D:5) 2 ufetubi (D:5) 5 dart slugs 11 orcs A ribbon worm (D:4) 6 endoplasms 3 giant cockroaches 6 hobgoblins 5 jackals A quokka (D:1) 3 ball pythons (D:3) 9 bats 2 frilled lizards (D:2) 5 goblins 4 kobolds 8 rats 99 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) A shadow imp (D:5) 2 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TamburutacaXP the Demonspawn Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 295 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 295 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1380 | D:2 | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 1380 | D:2 | Reached XP level 3. HP: 23/24 MP: 2/6 1460 | D:2 | Noticed Terence 1695 | D:2 | Found an iron altar of Okawaru. 2450 | D:2 | Found a roughly hewn altar of Beogh. 2465 | D:2 | Found a faded altar of an unknown god. 2853 | D:2 | Killed Terence 2854 | D:2 | Reached XP level 4. HP: 19/31 MP: 5/8 3198 | D:3 | Reached skill level 1 in Fighting 3423 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 3423 | D:3 | Reached XP level 5. HP: 36/37 MP: 9/9 4098 | D:3 | Found Xetoreo's Magic Scroll Boutique. 4108 | D:3 | Bought a scroll of fear for 52 gold pieces 4108 | D:3 | Bought a scroll of teleportation for 39 gold pieces 4108 | D:3 | Bought a scroll of identify for 26 gold pieces 4108 | D:3 | Bought a scroll of identify for 26 gold pieces 4570 | D:4 | Noticed a black bear 5179 | D:4 | Found a burning altar of Makhleb. 5179 | D:4 | Noticed an Executioner 5182 | D:4 | Noticed a neqoxec 5182 | D:4 | Noticed an orange demon 5217 | D:4 | Reached XP level 6. HP: 43/43 MP: 3/11 5817 | D:4 | Reached XP level 7. HP: 42/50 MP: 4/13 5953 | D:5 | Entered Level 5 of the Dungeon 5953 | D:5 | Noticed Sigmund 6193 | D:5 | Killed Sigmund 6270 | D:5 | Found Kasam's Neck Hole. 6277 | D:5 | Bought a scarf of repulsion for 120 gold pieces 6352 | D:5 | Found a radiant altar of Vehumet. 6433 | D:5 | Became a worshipper of Vehumet 6954 | D:5 | Reached skill level 5 in Fire Magic 6954 | D:5 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 6954 | D:5 | Reached XP level 8. HP: 57/57 MP: 10/15 7372 | D:5 | Reached skill level 5 in Spellcasting 7466 | D:5 | Found a staircase to the Ecumenical Temple. 8012 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_defaced_shrine, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, minmay_tetromino_l4, uniq_terence D:3: minmay_skewed_foursquare, layout_loops_ring, serial_shops, nicolae_lakefront_shop D:4: black_bear_nest_1, layout_gridville, makhleb_altar_promises_db D:5: layout_basic, vehumet_altar_wand_db, minmay_temple_entry_mist, nicolae_shop_sticking_my_neck_out, uniq_sigmund D:6: layout_rooms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fire Magic | 3 4 5 | 5.1 Stealth | 2 3 | 3.3 Dodging | 2 3 | 3.2 Fighting | 1 2 | 2.9 Spellcasting | 3 4 5 | 5.1 Conjurations | 2 3 | 3.5 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Hand axe | 11 | 8 | 10 || 29 Mace | | | 3 || 3 Cast: Foxfire | 115 | 125 | 104 || 344 Use: Scroll | | 13 | 3 || 16 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 22 | 14 | 22 || 58 Dodge: Dodged | 26 | 10 | 21 || 57 Repelled | | | 1 || 1