Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 122333444455555 (custom seed) 34 TamburutacaXP the Tinkerer (level 3, -4/25 HPs) Began as a Gnoll Forgewright on Aug 25, 2025. Killed from afar by Terence (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:06 (1378 turns). TamburutacaXP the Tinkerer (Gnoll Forgewright) Turns: 1378, Time: 00:06:07 Health: -4/25 AC: 2 Str: 11 XL: 3 Next: 31% Magic: 2/9 EV: 12 Int: 14 God: Gold: 86 SH: 0 Dex: 10 Spells: 11/12 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . j - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Missiles d - 9 stones Armour j - a +0 robe (worn) Scrolls e - 5 scrolls of identify {unknown} f - a scroll of teleportation {unknown} i - a scroll of butterflies {unknown} Potions c - a potion of magic g - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 5.0 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 7.1 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 0.9 Invocations + Level 0.7 Evocations + Level 0.6 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 2% 3 Forge Blazeheart Golem Fire/Frge 14% N/A 36% 4 Forge Lightning Spire Air/Frge 14% 3d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You see here a +0 dagger. You open the door. There is an open door here. Found an escape hatch in the floor. You see here a +0 ring mail. Found an inkwell talisman. Terence the Veteran comes into view. He is wielding a +0 flail and carrying a wand of flame. An orc comes into view. It is wielding a +2 vampiric hand axe. The kinetic grapnel misses Terence. The kinetic grapnel hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you. The kinetic grapnel hits Terence. Terence is lightly wounded. The kinetic grapnel hits Terence but does no damage. Terence is lightly wounded. The kinetic grapnel hits Terence. Terence is moderately wounded. Terence barely misses you. The kinetic grapnel hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, grapneled, 79% to hit) The kinetic grapnel hits Terence. Terence is heavily wounded. The orc shouts! You hear a shout! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of flame (heavily wounded, grapneled, 79% to hit) Okay, then. The grapnel guides your strike. You hit Terence but do no damage. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." #.# ....⌠....# #.. .........# #.# ∆.o......# ##.. #.?....+ .. #..# ###.....# ... #... #....... .... #... #...@.######...% #### ##...@##.....# #......#.....# #.####.......# #.........##### #.# .#.#.#.#.## #.# ..........### #.# .#.#.#.#....## #.# ## .........##..###.####. .#.#.#.#.###...#.#.... You could see Terence and an orc. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 bats (D:1) A goblin (D:1) A kobold (D:1) 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TamburutacaXP the Gnoll Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 189 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 1138 | D:2 | Reached skill level 5 in Spellcasting 1138 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/9 1369 | D:2 | Noticed Terence 1378 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_defaced_shrine, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, minmay_tetromino_l4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.0 Fighting | | 0.7 Short Blades | | 0.7 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Ranged Weapons | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.7 Unarmed Combat | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 7.1 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Shapeshifting | | 0.6 Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 58 Armour: Robe || 7 Dodge: Dodged || 9