Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 122333444455555 (custom seed) 34 TamburutacaXP the Magician (level 3, 0/19 HPs) Began as a Deep Elf Hedge Wizard on Aug 25, 2025. Killed from afar by Terence (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:30 (1276 turns). TamburutacaXP the Magician (Deep Elf Hedge Wizard) Turns: 1276, Time: 00:04:30 Health: 0/19 AC: 2 Str: 9 XL: 3 Next: 14% Magic: 9/11 EV: 11 Int: 18 God: Gold: 86 SH: 0 Dex: 14 Spells: 11/12 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 5 scrolls of identify {unknown} f - a scroll of teleportation {unknown} i - a scroll of butterflies {unknown} Potions d - a potion of magic g - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: * Level 2.6 Dodging * Level 2.6 Stealth * Level 5.2 Spellcasting * Level 2.4 Conjurations * Level 1.2 Summonings * Level 2.0 Necromancy + Level 1.1 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 9% 2 Call Imp Summ 18% N/A 12% 2 Blink Tloc 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are poisoned. The adder poisons you! The adder bites you but does no damage. The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. Your Necromancy skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Found an inkwell talisman. Terence the Veteran comes into view. He is wielding a +0 flail and carrying a wand of flame. Terence shouts! An orc comes into view. It is wielding a +2 vampiric hand axe. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! An orc comes into view. It is wielding a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" o...... #.#.# ....... ##.... #o?@.. .. #.†#.# ###.... ... #..... #...... .... #..... #..... #####...% ###### ##....##.....# # #......#.....# # #.####.@.....# # .........##### #.# # .#.#.#.#.## #.# # ..........### #.# # .#.#.#.#....## #.# #### .........##..###.####... .#.#.#.#.###...#.#.....# .........# ###.#.#.#.#.. #.#.#.#.. #...#.....# You could see Terence and an orc. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 bats (D:1) A goblin (D:1) A kobold (D:1) 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TamburutacaXP the Deep Elf Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 541 | D:1 | Reached skill level 5 in Spellcasting 1183 | D:2 | Reached XP level 3. HP: 7/19 MP: 6/11 1273 | D:2 | Noticed Terence 1276 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_defaced_shrine, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_c, minmay_tetromino_l4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 | 5.2 Necromancy | 2 | 2.0 Dodging | | 2.6 Stealth | | 2.6 Conjurations | | 2.4 Summonings | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 14 Cast: Magic Dart || 73 Armour: Robe || 22 Dodge: Dodged || 25