Seeded DCSS version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 11223344556677889900 (custom seed) 126 TamburutacaXP the Caller (level 5, -3/37 HPs) Began as a Merfolk Summoner on Sept 7, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:22:43 (3242 turns). TamburutacaXP the Caller (Merfolk Summoner) Turns: 3242, Time: 00:22:44 Health: -3/37 AC: 2 Str: 11 XL: 5 Next: 9% Magic: 8/9 EV: 12 Int: 14 God: Gold: 256 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . i - +10 dagger of Plunder {venom, rC++ Will- rCorr Stlth+} rCold + + . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-3 -> -19) A: (nimble swimmer 2), mertail, beak a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 256 gold pieces. Inventory: Hand Weapons i - the +10 dagger of Plunder (weapon) {venom, rC++ Will- rCorr Stlth+} (You found it on level 2 of the Dungeon) rC++: It greatly protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Missiles c - 44 stones Armour a - a +0 robe (worn) Wands s - a wand of mindburst (14) Scrolls d - 6 scrolls of identify j - a scroll of enchant weapon {unknown} k - a scroll of poison {unknown} m - 2 scrolls of enchant armour {unknown} o - 3 scrolls of fear {unknown} r - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of haste {unknown} f - a potion of ambrosia {unknown} g - 2 potions of mutation h - 2 potions of might {unknown} l - a potion of curing {unknown} n - 2 potions of lignification {unknown} p - a potion of heal wounds {unknown} q - a potion of moonshine {unknown} Skills: * Level 1.4 Fighting + Level 0.8 Short Blades * Level 3.1 Dodging + Level 2.3 Stealth * Level 3.1 Spellcasting * Level 5.0 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 2% 1 b - Call Imp Summ 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 9% 3 Eringya's Surprising Cr Summ 16% N/A 26% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 54% 3 Summon Seismosaurus Egg Summ/Erth 9% N/A 58% 4 Vhi's Electric Charge Tloc/Air 4% N/A 91% 4 Summon Forest Summ/Tloc 4% N/A 91% 5 Summon Mana Viper Hex/Summ 9% N/A 91% 5 Summon Cactus Giant Summ 8% N/A 99% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You have a beak for a mouth. Message History The water moccasin bites you but does no damage. Your cerulean imp barely misses the water moccasin. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. Your cerulean imp misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites your cerulean imp. Your cerulean imp closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites your cerulean imp. Your cerulean imp hits the water moccasin with a -3 spear. As you read the scroll labelled WUEDAW VIRCH, it crumbles to dust. It is a scroll of identify. g - 3 potions of mutation You feel sick. The water moccasin closely misses your cerulean imp. The water moccasin misses your cerulean imp. Your cerulean imp closely misses the water moccasin. You feel extremely strange. You feel clever. You feel stupid. Your mouth lengthens and hardens into a beak! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses your cerulean imp. Your cerulean imp hits the water moccasin with a -3 spear. You feel sick. Your cerulean imp barely misses the water moccasin. You feel sick. Your cerulean imp hits the water moccasin from afar with a -3 spear. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! There is a stone staircase leading up here. You die... ### ..# #### ##..# ...# #######..# ##.### #.......# ##...## #.....#.# ..##..###.....#.## ..###...#...5.S<@# #.# ###..........# #.########..##...# .............##...# #.########...##..$.. #.......#....##.##... #................ .... ..........$....## .### ..........##.... You could see a water moccasin (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A scorpion (D:4) 2 adders (D:3) 2 orcs (D:3) A ribbon worm (D:3) 2 hobgoblins A quokka (D:3) 2 ball pythons (D:2) 4 bats An endoplasm (D:1) 2 frilled lizards 6 goblins 3 kobolds (D:3) 3 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 2 endoplasms 3 hobgoblins (D:3) 6 ball pythons A bat (D:1) 2 frilled lizards 5 goblins A kobold (D:3) 6 rats 28 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TamburutacaXP the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 156 | D:1 | Found Gesuweov's Antique Weapon Shoppe. 514 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 821 | D:2 | Identified the +10 dagger of Plunder {venom, rC++ Will- | rCorr Stlth+} 863 | D:2 | Found a hide-covered altar of Uskayaw. 1121 | D:2 | Learned a level 2 spell: Call Imp 2004 | D:3 | Reached XP level 3. HP: 21/25 MP: 3/6 2492 | D:3 | Reached skill level 1 in Fighting 2492 | D:3 | Reached XP level 4. HP: 32/32 MP: 3/8 2970 | D:3 | Found a faded altar of an unknown god. 3049 | D:4 | Found a hide-covered altar of Uskayaw. 3075 | D:4 | Reached skill level 5 in Summonings 3075 | D:4 | Reached XP level 5. HP: 30/37 MP: 7/9 3168 | D:4 | Noticed a water moccasin 3238 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3238 | D:4 | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3238 | D:4 | Gained mutation: You have a beak for a mouth. [potion of | mutation] 3241 | D:4 | HP: 1/37 [water moccasin (2)] 3242 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, serial_shops, shop D:2: layout_loops_corners, basic_altar, kennysheep_generic_room_6 D:3: corexii_shack_village, layout_rooms, dilly_ecumenical_altar_fadedgnrine, minmay_quantized D:4: layout_rooms, old_standard_altar, tgw_kikubaaqudgha, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.4 Dodging | 3 | 3.1 Spellcasting | 3 | 3.1 Summonings | 5 | 5.0 Short Blades | | 0.8 Stealth | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 39 | 14 || 53 Cast: Summon Small Mamm | 36 | || 36 Call Imp | 20 | 17 || 37 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | 32 | 17 || 49 Dodge: Dodged | 39 | 10 || 49