Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Tamino the Conjurer (Deep Elf Conjurer) Turns: 1255, Time: 00:15:03 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 5/9 EV: 11 Int: 30 God: Gold: 123 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . i - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 123 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery l - a +6 ring of intelligence (worn) Scrolls c - a scroll labelled EQOAHU DION d - a scroll labelled FEASHRE QOCIN g - a scroll labelled ZINUATHR MITZ h - 4 scrolls labelled OJI YPENOP k - 2 scrolls labelled PONONYG JOOH Potions b - a potion of magic e - a sedimented inky potion f - a bubbling cyan potion j - a glowing orange potion m - a black potion Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting * Level 4.9 Conjurations + Level 1.2 Translocations You have 5 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. Found a black potion. Found a stone staircase leading up. k - 2 scrolls labelled PONONYG JOOH (gained 1) Things that are here: a +0 dagger; an adder corpse An adder comes into view. You see here a black potion. The adder hisses angrily. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder but does no damage. The adder is lightly wounded. The magic dart hits the adder. The adder is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 68% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder! You kill the adder! Your Stealth skill increases to level 3! You finish channelling your searing ray. You see here an adder corpse. m - a black potion Things that are here: a +0 dagger; an adder corpse There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. Saving game... please wait. #########.#####..######.######### ###.##...#.##.............. #...............########'## #.#.##...#.##...#<......... #####.#.######.##.#.######..... #.......# #.##.#....# ##..⌠. #.###.### #.##.#.#.## ###... #.# #.# #.##...### #.##.# #.# #.# #@###..# #.#### ##.# #.# ##.###..######.# #..# #.# #..............#### #.####.# #..###..###.......# #.# #..# #........##.#####.# #.# #.########.####..)##.# #.# #.# #.#......#.# #....÷.# #.. #.# #.#.####.#.# #..###.# #.# #.# #.....##.#.## #..###.#####.# There are no monsters in sight! Vanquished Creatures 2 adders (D:2) 4 endoplasms 2 giant cockroaches 3 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 10 goblins 2 kobolds (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tamino the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 226 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 230 | D:1 | Learned a level 2 spell: Searing Ray 451 | D:1 | Reached skill level 1 in Translocations 487 | D:1 | You fall into a shaft and drop 1 floor! 975 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.2 Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 63 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 7