Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12493934055606823954 15 Tek the Tinkerer (level 2, -3/17 HPs) Began as an Octopode Forgewright on June 23, 2025. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:42 (864 turns). Tek the Tinkerer (Octopode Forgewright) Turns: 864, Time: 00:09:43 Health: -3/17 AC: 1 Str: 9 XL: 2 Next: 50% Magic: 5/5 EV: 12 Int: 17 God: Gold: 94 SH: 0 Dex: 10 Spells: 2/5 levels left rFire + . . a - +0 hammer rCold x . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . h - ring of fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) b - a +0 sling Jewellery h - a ring of fire (worn) Scrolls e - a scroll of fear {unknown} f - 2 scrolls of enchant weapon {unknown} i - a scroll of amnesia {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} Potions c - a potion of berserk rage {unknown} d - a potion of attraction {unknown} g - a potion of resistance {unknown} n - a potion of magic Talismans m - a scarab talisman Skills: + Level 0.1 Maces & Flails + Level 2.0 Dodging + Level 3.1 Stealth + Level 2.1 Spellcasting + Level 4.3 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 b - Construct Spike Laun Frge 32% 2d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 16% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the ribbon worm. The bat barely misses you. The ribbon worm bites you! You hit the ribbon worm. You squeeze the ribbon worm. You kill the ribbon worm! The bat hits you but does no damage. x2 You hit the bat. You kill the bat! You start resting. Magic restored. You start resting. HP restored. You see here a ribbon worm corpse. An endoplasm comes into view. You see here a +0 sling. n - a +0 sling Adjust (i)tems, (s)pells, or (a)bilities? n - a +0 sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; n - a potion of magic Press: ? - help, v - describe, . - travel, g - get item Item here: a short sword. The floor. The endoplasm quivers. You hit the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ###.##..##.. #.# .#.........r ... ...........###.### .................# # ........<#.......#####.. .......#..........#.... .#..................# .#.....###........# .#..............@.# ................J.# ..<..#...#........# ....##...#........# ....##.........)..# ....##.#.#.......... #...†....#........##. #........#...###### ##......##...# You could see an endoplasm. Vanquished Creatures A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) A ball python (D:1) 3 bats A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Octopode Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 302 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 653 | D:1 | Learned a level 2 spell: Construct Spike Launcher 864 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Maces & Flails | | 0.1 Dodging | | 2.0 Spellcasting | | 2.1 Forgecraft | | 4.3 Action || total ---------------------------++------- Melee: Mace || 25 Constrict || 7 Tentacles || 5 Cast: Kinetic Grapnel || 4 Stab: Sleeping || 6 Armour: Skin || 6 Dodge: Dodged || 8