Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 4151894065903521023 565 Tek the Conjurer (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Oct 26, 2025. Slain by a gnoll sergeant ... wielding a +0 spear (7 damage) ... on level 5 of the Dungeon. The game lasted 00:46:14 (4553 turns). Tek the Conjurer (Deep Elf Conjurer) Turns: 4553, Time: 00:46:15 Health: -1/36 AC: 2 Str: 4 XL: 7 Next: 10% Magic: 2/17 EV: 13 Int: 25 God: Gold: 202 SH: 0 Dex: 16 Spells: 13/17 levels left rFire + . . n - +2 short sword of Haackoaf {flame, ^Fragile rElec rF+ Dex+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . C - melded +0 helmet rElec + (cloak unavailable) rCorr . (gloves unavailable) SInv . e - melded +0 pair of boots Will +.... (no amulet) Stlth +++ d - ring of willpower HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: quill-form A: quills, magic regeneration a: Begin Untransformation You were on level 5 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons h - a +1 heavy mace n - the +2 short sword of Haackoaf (weapon) {flame, ^Fragile rElec rF+ Dex+3} (You found it on level 2 of the Dungeon) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Missiles g - 5 boomerangs (quivered) Armour a - a +0 robe (worn) e - a +0 pair of boots (melded) v - the +3 leather armour of the Iron City of Dis {rElec rCorr Str+4 Dex-4} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). C - a +0 helmet (melded) Jewellery d - a ring of willpower (worn) Scrolls c - a scroll of acquirement {unknown} j - 5 scrolls of identify m - a scroll of amnesia {unknown} p - a scroll of teleportation {unknown} r - a scroll of blinking {unknown} t - 3 scrolls of revelation w - a scroll of noise {unknown} y - a scroll of fog {unknown} A - a scroll of enchant weapon {unknown} Potions b - 3 potions of magic f - a potion of cancellation {unknown} i - a potion of haste {unknown} k - a potion of mutation {unknown} l - 2 potions of curing o - 2 potions of might q - a potion of enlightenment {unknown} s - 2 potions of invisibility x - a potion of heal wounds {unknown} z - a potion of lignification {unknown} D - a potion of resistance {unknown} Baubles B - 2 flux baubles Talismans u - a quill talisman (active) Skills: + Level 0.2 Short Blades * Level 4.4 Dodging * Level 4.2 Stealth + Level 5.5 Spellcasting + Level 6.3 Conjurations * Level 1.9 Translocations * Level 1.9 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Apportation Tloc 32% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 32% N/A 5% 2 Maxwell's Portable Pile Tloc 16% (3-9)d3 11% 3 Teleport Other Tloc 16% N/A 11% 3 Jinxbite Hex 12% N/A 12% 2 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Fugue of the Fallen Necr 6% N/A 24% 3 Ozocubu's Armour Ice 6% N/A 24% 3 Alistair's Intoxication Alch 4% N/A 91% 5 Detonation Catalyst Fire/Alch 6% 1d1 91% 5 Manifold Assault Tloc 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (lightly wounded, 100% to hit) The magic dart hits the gnoll sergeant but does no damage. The gnoll sergeant is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (lightly wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear! The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 spear! The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severely wounded, 86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! You die... ...............#....# ...>...........#....## ...............#.....# .....................# .....................# #############.#..###.# ............#.#..### .....####.###.#....# .#+### .....# #.....##@#.######.....# .....# ########.#)...........# .....### #.j#######..... .......# ##..#### ... ###....# ##....###.# #....# ####.....# #....# ####j.# #....# #..# #....# #).# You could see a gnoll sergeant. Vanquished Creatures A black bear (D:5) An ogre (D:4) A bullfrog (D:4) A scorpion (D:4) A bombardier beetle (D:4) An iguana (D:4) A sleepcap (D:5) An orc wizard (D:3) 2 gnolls (D:5) 5 adders 2 ufetubi (D:3) 2 endoplasms 7 giant cockroaches 6 hobgoblins 3 jackals 13 orcs 5 quokkas 12 ball pythons 4 bats 6 frilled lizards 11 goblins 6 kobolds 11 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 412 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 415 | D:1 | Learned a level 2 spell: Searing Ray 1014 | D:2 | Found an ornate altar of the Wu Jian Council. 1023 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1186 | D:2 | Reached skill level 5 in Conjurations 1195 | D:2 | Found a faded altar of an unknown god. 1335 | D:2 | Identified the +2 short sword of Haackoaf {flame, ^Fragile | rElec rF+ Dex+3} 1963 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/11 2601 | D:3 | Identified the +3 leather armour of the Iron City of Dis | {rElec rCorr Str+4 Dex-4} 2792 | D:3 | Learned a level 1 spell: Apportation 3164 | D:4 | Noticed an ogre 3177 | D:4 | Killed an ogre 3178 | D:4 | Reached skill level 1 in Shapeshifting 3178 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/13 3350 | D:4 | Reached skill level 1 in Translocations 3379 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/15 3728 | D:4 | Reached skill level 5 in Spellcasting 3728 | D:4 | Reached skill level 6 in Conjurations 4254 | D:5 | Entered Level 5 of the Dungeon 4452 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/17 4553 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_forest, infiniplex_forest_straight_1, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_lined_3_way, infiniplex_forest_lined_2, infiniplex_forest_straight_2, infiniplex_forest_side_room, infiniplex_forest_lined_3_way D:2: layout_loops_cross, basic_altar, nicolae_ecumenical_snake_handling, minmay_splitting_lines D:3: minmay_bubble_buster, layout_loops_ring, corexii_leaking_fountain, nrook_mini_vaults, minmay_stone_trees_small, serial_bayou_lake_a D:4: layout_basic D:5: layout_basic, minivault_19, nicolae_elevator_lobby_asterisk Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.2 Conjurations | 5 6 | 6.3 Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.5 Shapeshifting | 1 | 1.9 Translocations | 1 | 1.9 Short Blades | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 17 | 1 | || 18 Cast: Magic Dart | 62 | 63 | 9 || 134 Searing Ray | 14 | 25 | 7 || 46 Apportation | | 5 | || 5 Ability: Begin Untransform | | 1 | || 1 Use: Scroll | | 5 | || 5 Armour: Robe | | 10 | 4 || 14 Dodge: Dodged | 2 | 6 | 1 || 9 Form: Quill | | 2 | || 2