Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 1035427279487111108 16 Tek the Charlatan (level 2, 0/23 HPs) Began as a Gnoll Wanderer on Nov 9, 2025. Slain by Terence the bombardier beetle (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:02 (623 turns). Tek the Charlatan (Gnoll Wanderer) Turns: 623, Time: 00:07:02 Health: 0/23 AC: 3 Str: 8 XL: 2 Next: 54% Magic: 2/2 EV: 10 Int: 14 God: Gold: 33 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . b - +0 mace rCold . . . (no offhand) rNeg . . . m - +0 leather armour rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . h - melded +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quill-form A: quills, fangs 1, treasure sense, distributed training a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 shortbow b - a +0 mace (weapon) g - a +0 short sword Armour h - a +0 pair of gloves (melded) m - a +0 leather armour (worn) Wands c - a wand of polymorph (3) (quivered) Scrolls d - a scroll of fear f - a scroll of identify {unknown} n - a scroll of poison {unknown} Potions e - a potion of mutation {unknown} i - a potion of enlightenment {unknown} j - 2 potions of curing {unknown} k - a potion of haste {unknown} o - a potion of attraction {unknown} Talismans l - a quill talisman (active) Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 4.5 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 6.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 2.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 0.4 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 6.5 Evocations + Level 0.3 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 1% N/A 71% 3 Sigil of Binding Hex 1% N/A 71% 3 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You open the door. Terence the Veteran comes into view. He is wielding a +0 trident. Terence shouts! Terence screams, "Stand, coward! You want a fight, show some honour!" Terence hits you from afar with a +0 trident. You close the door. Terence breaks down the door. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (will become a quokka, an orc, or a bombardier beetle, chance to affect: 72%) Terence evaporates and reforms as a bombardier beetle! Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence the bombardier beetle (72% to hit) You shoot an arrow. The arrow hits Terence but does no damage. You unwield your +0 shortbow. b - a +0 mace (weapon) Terence misses you. You hit Terence. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence bites you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is lightly wounded. Terence sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit Terence but do no damage. Terence is lightly wounded. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! Terence bites you. * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. You hit Terence. Terence is moderately wounded. Terence bites you. You die... ...... .....^ ###.. ########. ####........ # ########..'........ ###.##........##........ #...)'........##........ ######B@......##........ #........##........ #........##........ #........##........ #........# ....... #........# #........# ########## ∆ You could see Terence the bombardier beetle. Vanquished Creatures An endoplasm (D:2) 5 hobgoblins 2 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:2) 3 kobolds 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Tek set off with the following items: a +0 shortbow, a +0 | mace, a wand of polymorph (6), a scroll of fear, a +0 robe. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 218 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 611 | D:2 | Noticed Terence 613 | D:2 | Terence changed into Terence the bombardier beetle 613 | D:2 | Noticed Terence 623 | D:2 | Slain by Terence the bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, minmay_misc_feat_room D:2: layout_basic, uniq_natasha, uniq_terence Action || total ---------------------------++------- Melee: Mace || 11 Bite || 2 Fire: Shortbow || 48 Evoke: Wand || 3 Armour: Robe || 4 Leather armour || 6 Dodge: Dodged || 6 Form: Quill || 1