Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 151282316246717762 16 Tek the Apothecary (level 2, -8/15 HPs) Began as a Deep Elf Alchemist on May 13, 2026. Splashed by a jelly's acid (10 damage) ... on level 1 of the Dungeon. The game lasted 00:08:58 (1223 turns). Tek the Apothecary (Deep Elf Alchemist) Turns: 1223, Time: 00:08:59 Health: -8/15 AC: -2 Str: 5 XL: 2 Next: 37% Magic: 1/8 EV: 11 Int: 19 God: Gold: 70 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: corroded (-4) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 sling (weapon) Armour a - a +0 robe (worn) b - an orb of guile Scrolls c - a scroll of enchant armour {unknown} d - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of silence {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 0.1 Ranged Weapons + Level 2.4 Dodging + Level 3.3 Stealth + Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 0.6 Air Magic + Level 3.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 6% 1 b - Mercury Arrow Conj/Alch 22% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 28% 1d4 10% 1 Freeze Ice 8% 1d3 16% 1 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Swiftness Air 5% N/A 34% 3 Olgreb's Toxic Radiance Alch 16% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Dir - move target Aim: a jackal (weak) You miscast Poisonous Vapours. Nothing appears to happen. The jackal barely misses you. Casting: Poisonous Vapours (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (weak, chance to weaken: 100%) The glob of mercury hits the jackal. The jackal looks even weaker. The mercury splashes! The endoplasm looks even weaker. The rat looks even weaker. The jelly looks weaker. You kill the jackal! Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 6% risk of failure) Press: ? - help, Dir - move target Aim: an endoplasm (weak) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The jelly barely misses you. The rat twitches its whiskers. Fire: d) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jelly (weak, 89% to hit) You shoot a sling bullet. The sling bullet hits the jelly. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! Ouch! That really hurt! You die... .†#.#.......#.....####.###.###... .#..#.#####.#.##.#####........#.# #...#...................##.#....# ....#...###############.#.....#.. ...##.#.#........^....#.#..##.'.. ...##.#.#.....Jhhw....#.#....##.. #..##.#.#....wrJrJ... #.##.#.##.. #..##.#.#######J#######.##.#.##.. #####.#.#.......@.....#.##.#.##.. #.>.....'⌠....###....⌠'.##.#.##.. #.####..#......<......#.##.#..... #.##.#..#..⌠...>...⌠..#.##.###### #....##.###'#######'###.#........ .....##...........[.....######### ############.########.####....... ......................# #.....### ......############..#.# #.....## You could see a jelly (weak), 2 dart slugs, 3 endoplasms, 2 jackals and 2 rats. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 4 jackals (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Encountered a jelly 350 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 353 | D:1 | Learned a level 2 spell: Mercury Arrow 1223 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, hangedman_decor_diamond_cutter, dreamdust_mushroom_princess, solitary_fountain Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Ranged Weapons | | 0.1 Dodging | | 2.4 Spellcasting | | 3.1 Conjurations | | 1.1 Air Magic | | 0.6 Alchemy | | 3.4 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Fire: Sling || 2 Cast: Poisonous Vapours || 23 Mercury Arrow || 3 Armour: Robe || 9 Dodge: Dodged || 9