Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16812610861346394986 7 Tek the Caller (level 2, 0/19 HPs) Began as a Merfolk Wanderer on June 1, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:13 (342 turns). Tek the Caller (Merfolk Wanderer) Turns: 342, Time: 00:03:13 Health: 0/19 AC: 6 Str: 13 XL: 2 Next: 4% Magic: 5/5 EV: 9 Int: 11 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) a - +2 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles b - 16 poisoned darts (quivered) Armour c - a +0 leather armour d - a +0 ring mail (worn) e - a +0 pair of gloves (worn) Scrolls S - a scroll of silence Potions d - a potion of curing {unknown} Skills: + Level 1.7 Ranged Weapons + Level 1.1 Throwing + Level 0.1 Armour * Level 1.1 Dodging * Level 1.1 Stealth + Level 2.1 Spellcasting + Level 3.0 Summonings + Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: a quokka (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you. The quokka bites you but does no damage. You encounter an endoplasm. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. The quokka bites you but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The quokka bites you but does no damage. Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 43% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! The endoplasm hits you but does no damage. You have reached level 2! Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (86% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ### ..# ########### #.######.........# .................####### #.#>............@†.).... #.#.###.........J####### #.#.# #.######.......# ..#.# #...# #.......# ###.# ###.# #......... ....# ###.# ########### ##### #...###.....### ###.###.........## #...##...........## You could see an endoplasm. Vanquished Creatures 2 quokkas (D:1) A bat (D:1) 3 kobolds (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Tek set off with the following items: a +2 sling, 12 | poisoned darts, a +0 leather armour, a scroll of silence; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Reached skill level 1 in Dodging 342 | D:1 | Reached XP level 2. HP: 4/19 MP: 5/5 342 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Ranged Weapons | | 1.7 Throwing | | 1.1 Armour | | 0.1 Stealth | | 1.1 Spellcasting | | 2.1 Summonings | | 3.0 Evocations | | 1.0 Action || total ---------------------------++------- Fire: Sling || 30 Throw: Dart || 2 Armour: Ring mail || 16 Leather armour || 9 Dodge: Dodged || 10