Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2464033514916327947 32 Tek the Tinkerer (level 3, -3/28 HPs) Began as a Mountain Dwarf Forgewright on June 18, 2026. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:10:48 (1312 turns). Tek the Tinkerer (Mountain Dwarf Forgewright) Turns: 1312, Time: 00:10:49 Health: -3/28 AC: 2 Str: 12 XL: 3 Next: 8% Magic: 5/5 EV: 10 Int: 17 God: Gold: 92 SH: 0 Dex: 8 Spells: 0/5 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... c - amulet of wildshape Stlth + g - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.09/turn e - quill talisman %: wizardry (x1) @: quill-form A: quills, runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) f - a +0 sling Armour b - a +0 robe (worn) h - a +0 kite shield Jewellery c - an amulet of wildshape (worn) g - a ring of wizardry (worn) Talismans e - a quill talisman (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant weapon {unknown} e - 3 scrolls of amnesia {unknown} h - a scroll of torment {unknown} Potions f - 2 potions of haste {unknown} j - a potion of might {unknown} k - 2 potions of curing {unknown} l - a potion of heal wounds {unknown} Skills: * Level 1.0 Fighting + Level 0.7 Maces & Flails + Level 1.4 Dodging + Level 1.7 Stealth + Level 1.9 Spellcasting + Level 5.4 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Construct Spike Laun Frge 40% 2d4 1% 2 c - Poisonous Vapours Alch/Air 4% 1d1 9% 1 d - Shock Conj/Air 4% 1d3 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 20% N/A 2% 3 Lesser Beckoning Tloc 2% N/A 12% 2 Forge Blazeheart Golem Fire/Frge 10% N/A 26% 4 Forge Lightning Spire Air/Frge 10% 3d4 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Throw: stone Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, grapneled, 52% to hit) You throw a stone. The stone hits Terence. Terence is lightly wounded. The grapnel guides your strike. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Okay, then. Magic courses through your body. Terence screams, "I'm retired! Go away!" Terence closely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 79% to hit) The kinetic grapnel hits Terence. Terence is severely wounded. Terence barely misses you. The grapnel guides your strike. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." # #.# #.# # #.# #.# # ### #.# #)# . ..# #.# #.# # #.# #.# #.# #.# #.# #.########## ######.# #.# #........... .......# # #@# ###########. ######<# ##.#@# #. #.# ###....### #. #.. ..........# #. #.######...†#.# #. #.# ##.#.#.# #. #.. ..#..#.# #. ### ###.###.###### #. #. #......# ####. # ######.# #.... You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 endoplasms 3 hobgoblins 2 quokkas A ball python (D:1) 5 bats 2 goblins 2 kobolds 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Mountain Dwarf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 87 | D:1 | Reached skill level 5 in Forgecraft 330 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/4 374 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1202 | D:2 | Reached skill level 1 in Fighting 1202 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/5 1259 | D:2 | Learned a level 1 spell: Poisonous Vapours 1261 | D:2 | Learned a level 1 spell: Shock 1298 | D:2 | Encountered Terence 1312 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.4 Fighting | 1 | 1.0 Maces & Flails | | 0.7 Dodging | | 1.4 Stealth | | 1.7 Spellcasting | | 1.9 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Mace || 28 Throw: Stone || 4 Cast: Kinetic Grapnel || 31 Shock || 2 Construct Spike L || 1 Drink: Magic || 1 Stab: Sleeping || 3 Armour: Robe || 18 Dodge: Dodged || 16 Form: Quill || 1