Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10757265875283224573 141 Tek the Apothecary (level 5, -5/37 HPs) Began as a Merfolk Alchemist on June 25, 2026. Slain by a mummy (13 damage) ... in an ossuary. The game lasted 00:25:40 (2946 turns). Tek the Apothecary (Merfolk Alchemist) Turns: 2946, Time: 00:25:41 Health: -5/37 AC: 3 Str: 9 XL: 5 Next: 24% Magic: 6/8 EV: 13 Int: 22 God: Gold: 157 SH: 0 Dex: 19 Spells: 5/8 levels left rFire . . . (100%) e - +0 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 robe of Cowardice {+Blink Int+6 Dex+5} rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: marked A: (nimble swimmer 2), mertail a: Evoke Blink (28%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 157 gold pieces. Inventory: Hand Weapons e - a +0 devious dagger (weapon) Missiles f - 4 datura-tipped darts (quivered) Armour b - a +0 pair of gloves (worn) d - a +2 buckler g - the +0 robe of Cowardice (worn) {+Blink Int+6 Dex+5} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. Int+6: It affects your intelligence (+6). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Jewellery c - a ring of poison resistance (worn) Scrolls i - 3 scrolls of identify h - a scroll of teleportation {unknown} m - a scroll of brand weapon {unknown} n - a scroll of enchant armour {unknown} o - a scroll of fog {unknown} q - a scroll of vulnerability {unknown} u - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} f - a potion of curing {unknown} M - 2 potions of mutation k - a potion of moonshine {unknown} l - a potion of heal wounds {unknown} Skills: * Level 1.5 Fighting * Level 3.7 Dodging + Level 3.7 Stealth * Level 1.1 Shields + Level 2.4 Spellcasting + Level 0.7 Conjurations + Level 0.2 Air Magic + Level 4.7 Alchemy * Level 0.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 4% 1 b - Mercury Arrow Conj/Alch 28% 2d7 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Olgreb's Toxic Radiance Alch 23% N/A 19% 4 Sticky Flame Fire/Alch 13% 2d5 43% 4 Iskenderun's Battlesphe Conj/Frge 4% 2d7 75% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The gnoll simulacrum vaporises! The mummy misses you. You hit the jackal simulacrum. The jackal simulacrum vaporises! You closely miss the hound simulacrum. The adder simulacrum sets off the alarm! The alarm trap emits a blaring wail! The mark upon you grows brighter. The hound simulacrum completely misses you. The mummy hits you. You closely miss the hound simulacrum. The hound simulacrum closely misses you. The hound simulacrum misses you. The mummy barely misses you. You hit the hound simulacrum. The hound simulacrum is moderately damaged. The mummy is no longer weakened. The hound simulacrum misses you. You hit the hound simulacrum. The hound simulacrum is almost destroyed. The hound simulacrum bites you but does no damage. The mummy closely misses you. You hit the hound simulacrum. The hound simulacrum vaporises! Your Shields skill increases to level 1! You hit the mummy but do no damage. The mummy is moderately damaged. The hound simulacrum bites you. The hound simulacrum freezes you. The mummy closely misses you. The hound simulacrum completely misses you. You hit the mummy but do no damage. The mummy is moderately damaged. The hound simulacrum misses you. The mummy closely misses you. You hit the mummy. The mummy is heavily damaged. The hound simulacrum bites you but does no damage. You hit the mummy but do no damage. The mummy is heavily damaged. The hound simulacrum bites you. The hound simulacrum freezes you. * * * LOW HITPOINT WARNING * * * The mummy hits you! You die... ###################### ......∩.∩.∩..........# .....................# ..#'#'#####'#'#......# .##.#.# #.#.##.....# ####### #######''### .# ##..## ..# ##Z@## #^^# #ZM## +.# #.Z# .. #..'.....# .# #.##..Z.Z# .# #. .Z.MZ# ## #....# #...# #..# You could see a mummy, an adder simulacrum, a hound simulacrum and a gnoll simulacrum. Vanquished Creatures 5 adders A hound simulacrum (Ossuary) 5 dart slugs A gnoll simulacrum (Ossuary) 4 gnoll zombies (Ossuary) 4 orcs (D:3) A ribbon worm (D:2) 6 endoplasms 2 jackals (D:2) 6 quokkas 8 ball pythons 4 bats 4 frilled lizards 4 goblins A goblin zombie (D:4) 5 hobgoblins A jackal simulacrum (Ossuary) 6 kobolds 4 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 2 rats A rat zombie (D:4) 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 233 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 510 | D:1 | Learned a level 2 spell: Mercury Arrow 1215 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1534 | D:2 | Reached skill level 1 in Fighting 1534 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/7 2509 | D:3 | Identified the +0 robe of Cowardice {+Blink Int+6 Dex+5} 2681 | D:4 | Found a sand-covered staircase. 2690 | D:4 | Reached XP level 5. HP: 37/37 MP: 8/8 2699 | Ossuary | Entered an ossuary 2943 | Ossuary | Reached skill level 1 in Shields 2946 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_corners, minivault_24, minmay_misc_feat_tower D:2: layout_rooms, grunt_ministairs_1, bh_walls_and_bars D:3: layout_rooms D:4: layout_loops_corners, enter_ossuary_4 Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.7 Stealth | 3 | 3.7 Fighting | 1 | 1.5 Shields | 1 | 1.1 Spellcasting | | 2.4 Conjurations | | 0.7 Air Magic | | 0.2 Alchemy | | 4.7 Evocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 81 || 101 Melee: Short sword | 13 | || 13 Dagger | 7 | 81 || 88 Throw: Stone | | 1 || 1 Cast: Poisonous Vapours | 41 | 47 || 88 Mercury Arrow | | 8 || 8 Read: Identify | | 2 || 2 Revelation | | 1 || 1 Stab: Sleeping | 11 | 13 || 24 Armour: Robe | 16 | 44 || 60 Dodge: Dodged | 26 | 79 || 105