Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8911909479763731227 26 Tek the Grave Robber (level 2, -2/15 HPs) Began as a Deep Elf Necromancer on July 25, 2026. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:30 (904 turns). Tek the Grave Robber (Deep Elf Necromancer) Turns: 904, Time: 00:05:31 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 89% Magic: 4/8 EV: 12 Int: 19 God: Gold: 96 SH: 0 Dex: 15 Spells: 3/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) d - a +0 sling Missiles f - 3 poisoned darts Armour b - a +0 robe (worn) Magical Staves e - a staff of cold Talismans c - a rimehorn talisman Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: * Level 2.8 Dodging * Level 3.3 Stealth * Level 3.5 Spellcasting * Level 5.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 2% 2 c - Sublimation of Blood Necr 22% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Martyr's Knell Necr/Summ 13% N/A 45% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: an adder (severely wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the adder! You kill the adder! The last of your harvested death is exhausted. You feel sick. The quokka bites your soul wisp but does no damage. The bat hits you. x2; Your soul wisp touches the quokka. The quokka bites your soul wisp. You hit the bat. You kill the bat! You have harvested enough death to cast Grave Claw an additional time. You feel sick. The quokka bites your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! A quokka is nearby! Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, chance to affect: 67%) Okay, then. You feel sick. You feel sick. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, chance to affect: 67%) You miscast Soul Splinter. Nothing appears to happen. You feel sick. You are no longer poisoned. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You die... ####.#.####........######## .....#....#.######.#......# .....†.............#.####.# #....#..#.#.#.............# #.##.#.<# # #.####.#.####.# #..#.#..# # ####.#.# #..#.#..# #†...#+####### ##.#.#.#....#.####.......... . ........>.....@r>......... . .#...#.####.#.##.......... . ..... .. ............... ..... .# ######.......... .........b.. ###.......... ..#+####### ...# .... You could see a quokka. Vanquished Creatures An adder (D:2) A hobgoblin (D:1) 4 bats An endoplasm (D:1) 4 frilled lizards A goblin (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) A quokka (D:1) 2 rats 9 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached skill level 5 in Necromancy 368 | D:1 | Reached XP level 2. HP: 9/15 MP: 6/8 397 | D:1 | Learned a level 2 spell: Grave Claw 500 | D:1 | Learned a level 2 spell: Sublimation of Blood 904 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, chequers_garden D:2: layout_basic, serial_shops, nicolae_shop_tiny_waterfront Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Stealth | 3 | 3.3 Dodging | | 2.8 Spellcasting | | 3.5 Action || total ---------------------------++------- Attack: Normal || 40 Melee: Dagger || 40 Cast: Soul Splinter || 19 Grave Claw || 2 Stab: Sleeping || 4 Armour: Robe || 27 Dodge: Dodged || 41