Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9036407455129126115 100 Tek the Firebug (level 4, 0/54 HPs) Began as a Mountain Dwarf Fire Elementalist on July 29, 2026. Slain by a water moccasin (2 damage) ... on level 3 of the Dungeon. The game lasted 00:17:28 (2031 turns). Tek the Firebug (Mountain Dwarf Fire Elementalist) Turns: 2031, Time: 00:17:29 Health: 0/54 AC: 22 Str: 11 XL: 4 Next: 46% Magic: 0/7 EV: 2 Int: 17 God: Gold: 117 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg + . . (50%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... b - amulet of regeneration Stlth ++ h - ring of positive energy HPRegen 1.09/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -11), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons c - a +0 short sword (weapon) d - a +0 spear e - a +0 falchion i - a +0 sling Armour a - a +0 robe (melded) f - a +0 ring mail g - a +0 scale mail Jewellery b - an amulet of regeneration (worn) h - a ring of positive energy (worn) Scrolls c - 3 scrolls of fear {unknown} a - 3 scrolls of enchant armour e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} d - a scroll of poison {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic w - 2 potions of heal wounds L - a potion of lignification j - a potion of haste {unknown} Skills: * Level 1.7 Fighting + Level 0.5 Short Blades + Level 1.4 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 1.1 Conjurations + Level 4.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 32% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 12% 2d6 16% 1 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Blink Tloc 2% N/A 28% 2 Confusing Touch Hex 1% N/A 50% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Forge Blazeheart Golem Fire/Frge 9% N/A 58% 4 Cause Fear Hex 0% N/A 88% 4 Vhi's Electric Charge Tloc/Air 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ?** Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You encounter an endoplasm. You barely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You feel much better. You feel sick. The water moccasin is no longer more vulnerable to fire. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. f -> L - a potion of lignification * * * LOW HITPOINT WARNING * * * You feel very sick. The foxfire burns the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You die... .........<... #.#.#.####### #.#.#.###.#.. #.#.#.....#.# .<..#####.#.#######... #.#.# #.#.##.......# #.#.#####.#.##.#####.#.# #.#............§v......! #.#.#.#####.##§#♣§...#. #.#.#.#...#.##.#S##### ..#.#.....#.##..hJ .##.#.#####.####.## .##.........# #.# .#....######## #.# #...###......# #.# #...# #......# #.# ....# #......# You could see a water moccasin (ally target), an endoplasm and a jackal. Vanquished Creatures A scorpion (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:3) A ribbon worm (D:2) A hobgoblin (D:2) 4 jackals (D:3) A quokka (D:1) A ball python (D:3) A bat (D:2) 2 endoplasms 6 goblins 2 kobolds (D:1) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Mountain Dwarf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 92 | D:1 | Found Lecvanim's Magic Scroll Boutique. 282 | D:1 | Reached skill level 1 in Conjurations 282 | D:1 | Reached skill level 4 in Fire Magic 282 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/4 436 | D:1 | Learned a level 2 spell: Scorch 487 | D:1 | Found Ishreff's General Store. 653 | D:1 | Found a faded altar of an unknown god. 716 | D:1 | Found Beninauc's Assorted Antiques. 993 | D:1 | Bought a scroll of identify for 22 gold pieces 1015 | D:2 | Encountered a scorpion 1037 | D:2 | Reached skill level 1 in Fighting 1245 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 1670 | D:2 | Killed a scorpion 1671 | D:2 | Reached XP level 4. HP: 25/36 MP: 0/7 2018 | D:3 | Encountered a water moccasin 2027 | D:3 | HP: 1/36 [water moccasin (7)] 2031 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, basic_ecumenical_altar, serial_shops, shop, nicolae_shop_tiny_real_fake_doors, shop_fountains, grunt_decor_clamped, serial_park_tiny_pond, nicolae_grassy_gnolls D:2: layout_rooms D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.1 Fire Magic | 4 | 4.4 Fighting | 1 | 1.7 Stealth | 2 | 2.3 Spellcasting | 2 | 2.2 Short Blades | | 0.5 Dodging | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | 23 || 41 Melee: Dagger | 1 | || 1 Short sword | 15 | 23 || 38 Spear | 2 | || 2 Cast: Foxfire | 21 | 7 || 28 Scorch | 6 | 5 || 11 Drink: Heal wounds | | 1 || 1 Lignification | | 1 || 1 Read: Identify | 2 | || 2 Stab: Sleeping | 4 | || 4 Armour: Robe | 9 | 21 || 30 None | | 1 || 1 Dodge: Dodged | 11 | 25 || 36