Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4081794809248714488 22 Tek the Apothecary (level 2, -1/22 HPs) Began as a Deep Elf Alchemist on Sept 2, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:07:50 (604 turns). Tek the Apothecary (Deep Elf Alchemist) Turns: 604, Time: 00:07:50 Health: -1/22 AC: 21 Str: 5 XL: 2 Next: 68% Magic: 4/8 EV: 2 Int: 19 God: Gold: 22 SH: 0 Dex: 15 Spells: 3/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -7), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 2 poisoned darts (quivered) Armour a - a +0 robe (melded) Scrolls c - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of magic f - a potion of moonshine {unknown} j - a potion of mutation {unknown} Skills: * Level 0.1 Fighting * Level 2.8 Dodging + Level 3.1 Stealth * Level 3.0 Spellcasting * Level 1.4 Conjurations * Level 3.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 7% 1 b - Mercury Arrow Conj/Alch 24% 2d7 9% 2 c - Kiss of Death Conj/Necr 20% 2d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 56% 4 Awaken Armour Erth/Frge 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You feel sick. The adder looks more healthy. The adder bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the adder but do no damage. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. x2 You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. x2 You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You miss the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. The adder is severely wounded. You die... #...............)........... #.......######.[.<#########. ###....## ##.#### #.##..# ##..# #. #..####..## . #. #.......## #####.. #. #........##....... #. ##g##(##........!. #. #.##.S♣.....†.... #. #######.!..... ....... ....... ....... ..r.... .g..>.. ....... You could see an adder. Vanquished Creatures 2 dart slugs 2 endoplasms 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 goblins 3 jackals (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tek the Deep Elf Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 191 | D:1 | Learned a level 2 spell: Mercury Arrow 193 | D:1 | Learned a level 1 spell: Kiss of Death 501 | D:1 | You fall into a shaft and drop 1 floor! 603 | D:2 | HP: 1/22 [adder (2)] 604 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: cheibrodos_greedy_goblins, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.1 Dodging | | 2.8 Spellcasting | | 3.0 Conjurations | | 1.4 Alchemy | | 3.6 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 24 Throw: Dart || 5 Cast: Poisonous Vapours || 21 Mercury Arrow || 3 Drink: Lignification || 1 Stab: Sleeping || 6 Armour: Robe || 7 None || 13 Dodge: Dodged || 16