Tek Level 1 of the Dungeon (4, -22, D:1) a +0 leather armour (13, -36, D:1) a rat corpse (skeletalised by now) (18, -43, D:1) a rat corpse (skeletalised by now) (20, -56, D:1) a +0 club (21, -4, D:1) a +0 hand axe (28, -37, D:1) a +0 plate armour (45, -38, D:1) a +0 ring mail (48, -23, D:1) a quokka skeleton (58, -48, D:1) a +0 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 41, D:2) a quokka corpse (skeletalised by now) (12, 46, D:2) a +0 ring mail (16, 33, D:2) a +0 mace (18, 33, D:2) a +0 dagger (24, 40, D:2) a +0 dagger (37, 33, D:2) a +0 club a kobold skeleton (42, 36, D:2) a +0 pair of gloves (44, 13, D:2) a +0 club (52, 23, D:2) a frilled lizard corpse (skeletalised by now) (53, 25, D:2) a frilled lizard corpse (skeletalised by now) (54, 26, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (57, 37, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ynnoqo Soeth's Jewellery Boutique a ring of resist corrosion (unknown) (260 gold) a +4 ring of protection (unknown) (468 gold) a ring of flight (unknown) (227 gold) the ring "Diodi" {rF+ Str+3 Int+4 Dex+6} (841 gold) [ring of dexterity] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). the amulet "Vapoc" {Spirit rCorr Str-5 SInv} (471 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. the amulet "Herofore" {Reflect Int+4 SH+5} (590 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). a ring of magical power (unknown) (260 gold) (3, 21, D:3) a +0 scale mail (5, 10, D:3) a kobold corpse (skeletalised by now) (5, 18, D:3) a bat corpse (skeletalised by now) (5, 34, D:3) a frilled lizard skeleton (6, 21, D:3) a hobgoblin corpse (skeletalised by now) (6, 35, D:3) a +0 leather armour (10, 18, D:3) a +0 short sword a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, -5, D:3) a +0 whip a kobold skeleton (13, 14, D:3) a +0 chain mail (18, 4, D:3) a rat skeleton (21, 21, D:3) a bat skeleton (41, 42, D:3) a +0 club (43, 38, D:3) a +0 falchion a +0 hand axe a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 15, D:3) a bat skeleton (51, 17, D:3) a +0 club a goblin skeleton (53, 37, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Maqau's Mayhem Merchandise a book of Ice (910 gold) a +0 battleaxe (140 gold) a +0 antimagic battleaxe (448 gold) the +8 battleaxe of Destiny {elec, rF- Will+++ Str-3 SInv} (1272 gold) rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 battleaxe (140 gold) a wand of warping (6) (201 gold) a book of Fire (520 gold) a +0 battleaxe (140 gold) a book of Ice (910 gold) (2, 5, D:4) a parchment of Call Imp (2, 47, D:4) a +0 club a goblin corpse (skeletalised by now) (3, 20, D:4) a +0 robe (3, 21, D:4) an adder skeleton (5, 20, D:4) a +0 whip 5 stones (26, 42, D:4) a +0 robe (28, 40, D:4) a +0 giant spiked club an ogre skeleton (41, 38, D:4) a +0 short sword Level 5 of the Dungeon (3, -5, D:5) a +0 scale mail a +0 club (9, 0, D:5) a +0 flail (12, -5, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (13, 3, D:5) a +0 club a gnoll skeleton (19, -9, D:5) a +0 flail (20, -8, D:5) a +0 spear a +0 spear (20, -6, D:5) a +0 spear a +0 club a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (25, 0, D:5) a +0 whip a gnoll corpse (skeletalised by now) (28, -6, D:5) an adder skeleton (38, 17, D:5) a +0 giant spiked club (39, 28, D:5) an amulet of chemistry (43, 4, D:5) a +0 dagger (49, 7, D:5) a +0 robe Level 6 of the Dungeon (1, -5, D:6) a +0 sling (9, -28, D:6) an orc corpse (skeletalised by now) (9, -26, D:6) a gnoll corpse (skeletalised by now) (13, -23, D:6) an adder corpse (skeletalised by now) (14, -27, D:6) a hound corpse (skeletalised by now) (14, -26, D:6) an adder corpse (skeletalised by now) (14, -24, D:6) a gnoll corpse (skeletalised by now) (14, -23, D:6) a bullfrog corpse (skeletalised by now) (33, 11, D:6) 4 large rocks (40, -26, D:6) a +0 short sword (44, -4, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 4, D:7) a +0 short sword a +0 ring mail a +0 mace a +0 leather armour of cold resistance an orc corpse (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) a +0 hand axe a +0 dagger (5, -3, D:7) a scorpion corpse (6, -8, D:7) a +0 mace a +0 leather armour an orc corpse (6, -7, D:7) a +0 dagger an orc corpse (7, -9, D:7) a +0 plate armour (10, -7, D:7) a potion of mutation (14, -3, D:7) a potion of might (18, -6, D:7) a water moccasin corpse (skeletalised by now) (47, 7, D:7) a +0 robe a bailey (0, 0, Bailey) a kobold corpse (0, 1, Bailey) a +0 hand axe a +0 leather armour (3, 2, Bailey) a potion of invisibility (3, 8, Bailey) a potion of experience (3, 9, Bailey) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (6, -5, Bailey) a kobold corpse (7, -5, Bailey) a +0 war axe a +0 leather armour a hobgoblin corpse a kobold corpse (10, -2, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail a goblin corpse an orc corpse (14, 0, Bailey) 2 boomerangs a kobold corpse (15, -7, Bailey) 11 gold pieces (16, -7, Bailey) a scroll of enchant weapon